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Canyon Colossus telegraphs

Discussion in 'General Suggestions' started by Nabeh, Aug 8, 2025.

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  1. Nabeh

    Nabeh ProtoGenSN HERO

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    Minecraft:
    So I was fighting the Canyon Colossus today for the first time and instantly died by a punch that hit me on the edge of one of the outer platforms I stood now. obviously, skill issue here.
    BUT, I then spectated the rest of the fight and saw that his other attacks such as the blade swing and his platform-dropping eye laser have indicators on the attack's hit area which telegraph his attacks.
    So why doesn't his punch attack not have these? like, i don't know the range and width of his punch, especially not first time.
    I think the platforms which aren't safe from his punching should also get some kind of indicators. you'd still need to react fast enough, it doesn't take away from the challenge of the fight, it's just kinda frustrating for no reason, especially since it one-shots.
     
    Elysium_ likes this.
  2. Deusphage

    Deusphage but a beast Modeler Builder

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    Creator Karma:
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    The melees (punch, headbutt, and stab) do have attack indicators, they have entire second long windup animations
     
  3. DrGREEN

    DrGREEN Remove daily reset tokens

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    Bot?? ^^^^^^^


    Sorry duesphage ur not a bot
     
    Last edited: Aug 12, 2025
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  4. Nabeh

    Nabeh ProtoGenSN HERO

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    yeah i know there are indicators that he's about to attack, but i meant indicators of the punches' hitbox, in order to know where i can stand and where not.
     
  5. FishBuildz

    FishBuildz I'm a real Fish I swear

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    You should look at where it seems to be aiming the attack, and move accordingly, or move backwards a platform or two.
     
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  6. loopieflower

    loopieflower loopie alyaska CHAMPION

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    Minecraft:
    Grootslang has an indicator for the dash attack, why does TCC not have an indicator for the nearly identical attack. Very strange indeed.
     
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