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rebalance of thorns and reflection

Discussion in 'General Suggestions' started by RinK, Jul 20, 2025.

?

do you think?

  1. cool

    0 vote(s)
    0.0%
  2. they must be modified, but, in other way.

    0 vote(s)
    0.0%
  3. they are IDs deliberately weakened. They dont need rebalance

    2 vote(s)
    100.0%
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  1. RinK

    RinK Travelled Adventurer VIP

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    Minecraft:
    They are too weak. i dont have to say more than that.
    However, rebalancing of IDs must be deeply considered because it will affect all weapons and armors which includes from ones for lvl1 class to ones for endgame class.
    Or we have a way to rebalance it by using new major ID such as:

    anti-heal: healing skills will deal damage to you instead of healing you. thorns will also be activated on anti-heal damage and will damage all enemies nearby. adding 1000% bonus to thorn damage.
    paladin-spirit: take 20% of the damage received by nearby allies. thorns will also be activated on damage taken over and will damage all enemies nearby. adding 1000% bonus to thorn damage.
    iron body: will not get damage from projectile instead of multiplied melee damage recieved. adding 1000%bonus to reflection.
    diffraction: reflection will damage 2 enemies nearby enemies damaged by reflection will reflect to 2 entities nearby. this process will be repeated 10 times at maximum. adding 500%bonus to reflection.

    raw damage bonus to thorns and reflection may work interestingly.
    An advantage of thorns is automatic attacking, which allows us concentrate other work (ex: gathering, taking picture). adding resistance for knockback to these IDs will improve our QOL.

    whchever, these major ID suggestions are not my main point.
    What I really want to suggest is a general rebalancing of Thorns and Reflection IDs.
     
    Last edited: Jul 20, 2025
  2. Deusphage

    Deusphage but a beast Modeler Builder

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    Creator Karma:
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    Minecraft:
    why are they too weak, and why bother mentioning a major ID at all??? MIDs are not added to fix problems, they're added to provide niches. It's honestly ridiculous that 60% of the suggestion is major IDs, which you yourself admit is "not the main point". Why bring it up? You don't spend any time talking about why Thorns or Reflection are weak, all you do is say that they are and that a rework would affect all items with those IDs, and then add on 'raw damage bonus to thorns and reflection'... with zero explanation of how this would fix any problems or why it would be a good solution. This isn't even a half baked suggestion, please thoroughly consider why something needs to be improved and potential ways that it could be improved that fit with the game before posting in the future.
     
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