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Some new MiD ideas for mythics

Discussion in 'General Suggestions' started by kevix012, Jun 11, 2025.

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  1. kevix012

    kevix012 Well-Known Adventurer

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    Gaia
    Urticaria: Poison application adds 1 winded charge to enemies each 3 seconds (1 charge per 10,000 poison)

    Spring
    Morning Dew: When traps explodes, heal allies (3 block radius) by 100% of your max mana (for example if you have 200 max mana, heals 200 per trap)

    Monster:
    Fallen angel: Orbs becomes bigger (25% bigger) gain more hp (escalate with 5% of your hp) and lose hp faster (lose the double of hp per hit)
     
  2. Deusphage

    Deusphage but a beast Modeler Builder

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    Creator Karma:
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    Okay but why do we need these major IDs? Explain why you think these items are missing something currently and how you think these Major IDs would improve that.
     
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  3. kevix012

    kevix012 Well-Known Adventurer

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    Gaia: usage is mostly with riftwalker (or hybrid), covering a new niche that builds up winded quickly and deals more dmg initially (specially now that winded is not shared), and could be sinergizing with other poison MiD such as plague, and making it a non-afk poison playstyle (which is healthy).

    Spring: there is not an actual usage of spring than a supportive bow, since is water related and archer doesn't have a way to heal allies outside of ignis, i believe that spring could use a MiD that combined with weakness + slow could be a nice supportive or at least generalistic (and doesn't reduce the chances of using hybrid builds).

    Monster: Needs something more impactful when using it with LB or Riftbender, and doesn't require much changes, but as a tank, it doesn't have much value to build hp
     
  4. Deusphage

    Deusphage but a beast Modeler Builder

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    Creator Karma:
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    Okay, why does Monster need something more impactful? Why does Gaia need to fill a new niche?
     
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  5. Elytry

    Elytry Spitballer of the Architects

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    what the double MID

    uh yeah i don't see why giving a mythic that already has an MID and two others that are (from what I can tell) regarded as decent/powerful MIDs is a good idea. (If Monster got an MID, I think it should probably be something with Sunshower (buff?)/Fluid Healing (fire))
     
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  6. Spaghetti Man

    Spaghetti Man The Spaghetti Man

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    Minecraft:
    I don't have a problem with these MiDs and in general I support the idea of having more MiDs but they should be put onto new items, not ones that already exist.
     
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