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Light Bender QoL Improvements

Discussion in 'General Suggestions' started by Spaghetti Man, Apr 25, 2025.

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  1. Spaghetti Man

    Spaghetti Man The Spaghetti Man

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    So I was playing Light Bender and there are a few things I would love to have to make it feel better to play:

    Ophanim Fixes: So I don't know exactly what's happening here but it seems like the Ophanim orbs are really buggy when they're spammed and often just... leave the player, becoming unresponsive and forcing you to make more of them very often. I don't know what causes this, but I assume it's unintentional and it's very annoying. My solution is this: if an orb is away from the player for more than 3 seconds, it will teleport back to them when they left click, shooting forward upon doing so.

    Lightweaver Orbit Radius: So, one interesting part of Light Bender is the Lightweaver orbs because pinpoint spacing is something that isn't really explored in Wynncraft, and I think it would be really nice to have a circle indicator around the player showing the orbit radius of the orbs to help you space yourself perfectly with enemies. I imagine this indicator to be a hollow yellow circle showing the exact orbit of the orbs (see the image below). Obviously this image isn't an end-all-be-all representation of what it'd look like, but it's a general idea, and maybe the part between the two circles showing the orbit could be a filled transparent yellow as well.
    [​IMG]
     
    Elytry likes this.
  2. Elytry

    Elytry Spitballer of the Architects

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    definitely (though that sounds like a case of bad internet more than anything)
     
    Tzelofachad likes this.
  3. Spaghetti Man

    Spaghetti Man The Spaghetti Man

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    I posted this thinking that everyone else also had these exact same problems, and after having quite the adventure in a discord thread I made that was identical to this one, I've come to realize that literally nobody else has this problem but me. so I've made it into a recurring joke that Salted came down from the heavens, gave me a cursed copy of Wynncraft, and said "fuck this man in particular"

    Regardless, I do have it on video happening with perfect internet. See the video below; at around the halfway point, I'll start throwing only 2 orbs instead of 3, but it still says I have 3 and I check my back to see that the 2 orbs I have are moving as if there's a 3rd one there:
     
  4. Elytry

    Elytry Spitballer of the Architects

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    huh. (well currently for me all six of mine just freeze in place along with the rest of the game for upwards of five minutes at a time)
    i'm not sure how they would go about patching something that seems to only apply to one (or a few) player(s).
     
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