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World Emerald Storage Chest

Discussion in 'General Suggestions' started by point_line, Mar 12, 2025.

?

add

  1. yes

    2 vote(s)
    28.6%
  2. no

    5 vote(s)
    71.4%
  1. point_line

    point_line Well-Known Adventurer

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    Pretty simple idea, something similar to the misc bank/tome bookshelf but for emeralds. It would store 10 pages per rank "level", and the trade market would be able to deposit/withdraw emeralds from it just like with emeralds in the bank.
     
  2. Tzelofachad

    Tzelofachad Owner of the Rift, manager of the Uz hotel HERO

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    IF this gets implemented, which there are a number of arguments for and against, and I am not sure which i agree with, but IF it gets implemented...please use Scavenger Outer Void chest model it looks cool
     
    point_line and Elytry like this.
  3. Stonefriend

    Stonefriend Well-Known Adventurer CHAMPION

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    Could be cool for the 5 players that have more than a page of stx
     
    Elytry likes this.
  4. point_line

    point_line Well-Known Adventurer

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    I mean it wouldn’t hurt for those who dont
     
  5. Floccinaucian

    Floccinaucian Trifling Wisp of Ragni

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    I guess the main thing is, what does this accomplish that several emerald pouches and the account bank can't?

    If anything, we just need an Emerald Pouch [Tier XI] that can hold a full row of stx. A row of those in your inventory is 81 stx.
     
  6. point_line

    point_line Well-Known Adventurer

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    Even if tier xi pouches existed your money withdrawn from trade market doesn’t go into the pouches directly
     
  7. Floccinaucian

    Floccinaucian Trifling Wisp of Ragni

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    I assume that if it doesn't go into pouches directly, it must at least be automatically compressed as much as possible. Like say if your total income on withdrawal was 36799 emeralds, it would be compressed into 8LE, 62EB and 63E.

    Sucks that you need 3 inventory slots to collect it all, but it's nothing that can't be anticipated.


    Now that I've sold something and extracted my pay, I can see this is more a thing of 'there actually ISN'T an easy way to collect your pay in bulk, you have to click each individual thing and get your money, and while you get the compressed amount for every trade it doesn't go into your pouch'. This doesn't really necessitate an emerald bank so much as a way to collect your income from all of your sales, and in such a way that it goes directly to your pouch.
     
    Last edited: Mar 14, 2025
  8. Spaghetti Man

    Spaghetti Man The Spaghetti Man CHAMPION

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    I'll do you one better: we should just remove the item forms of emeralds (and by extension emerald pouches) and make them a proper currency like how gil works in FFXIV. Then because it's a proper statistic rather than item you won't have to worry about inventory space.

    Maybe also have a setting that shows it either as just emeralds, simplified emeralds (thousands as "k", etc.), or legacy (rounding them into emeralds, blocks, LE, and stx).
     
  9. Game Bad

    Game Bad Travelled Adventurer

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    Well, it's not been once or twice that I've lost items and emeralds to lag (if you pick stuff up in your inventory to move to another slot and lag out, it's gone forever) and this would prevent that. On the other hand, aren't there mechanics that involve losing emeralds on death? Maybe I misunderstood some the alt game mode definitions, but I guess it also could just be tied to your money stat instead.

    I know that making inventory management as painful as possible is part of how the server makes money (ranks = more storage) but this isn't really a problem for most players (the proletariat). I never have my emerald pouch fill up before I can stop at a city and empty my inventory emerald pouch into my bank emerald pouch/es. It would eliminate losing money due to lag, and it would make the rich happy which is a drawback but not a huge one.