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Game Mechanics Rebalance World Event Level Based on Number of Players in a Party

Discussion in 'General Suggestions' started by Soniflare, Jan 22, 2025 at 10:06 AM.

  1. Soniflare

    Soniflare The Loremaster VIP+

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    Minecraft:
    Please let me know if this was already suggested.

    I don't have any friends that play Wynncraft to play in a party with, so World Events are nearly impossible for me to complete (especially since I'm already lvl 55). I saw on the wiki that the enemies and bosses are leveled based on the level of the highest-leveled player, which is good, but I feel like this would greatly benefit from also leveling based on number of players in the party.

    For example:
    - 5+ players, 100% of usual leveling (based on highest level player)
    - 4 players, 95% of usual leveling
    - 3 players, 80% of usual leveling
    - 2 players, 70% of usual leveling
    - 1 player, 50% of usual leveling

    This way, it would make these World Events much more doable for solo players like me, and even for generally smaller parties.

    (Though, realistically, would this just mean I suck at the game...?)
     
  2. Deusphage

    Deusphage gruesome grue Modeler CHAMPION Builder

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    Creator Karma:
    Guild:
    Minecraft:
    This is already a thing. World events scale based on the number of players in a party
    ________________________________
    That being said, they are designed to be done with multiple players. If you are struggling to do them solo, create a partyfinder party or team up with players on other worlds at those world events.
     
  3. Soniflare

    Soniflare The Loremaster VIP+

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    Minecraft:
    Oh, ok. Thanks for the info! I didn't know you could create "partyfinder" parties.
     
    Tzelofachad likes this.