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New ATree Textures are Mega Off-Putting -- Switch Some Colors

Discussion in 'General Suggestions' started by Elytry, Nov 29, 2024.

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  1. Elytry

    Elytry Making Builds & Needs to Chill

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    (I really don't know if I am the only one who dislikes these new colors.)
    There's... not really much to say here. I disagreed with the texture change at 2.1, but it was fine. Changing the colors after two years of a consistent-ish color code is just... not going to be easy to get used to. Also, since independent 1 AP nodes were pretty rare before 2.1, 2.1.1, and all those patches, it would make more sense for the all of the yellow nodes to become blue, all the pink nodes to become yellow, and all the blue nodes to become pink.

    TLDR:
    It's weird to see so many pink nodes
    Shift the colors over to make it feel more natural
     
    luckeyLuuk likes this.
  2. Bwitty03

    Bwitty03 Famous Adventurer

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    I agree that pink would make more sense where blue is right now, to keep a red colour scheme for the nodes core to progression

    I also think they chose a bad shade of blue for the nodes, it's too similar to the one used for the paths and outlines.
     
    luckeyLuuk likes this.
  3. Lex!

    Lex! :] CT Manager Ability Designer QA GM

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    the current color order is to match the rarity order. normal > unique > rare > legendary > fabled
     
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  4. Elytry

    Elytry Making Builds & Needs to Chill

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    ah
     
  5. Tzelofachad

    Tzelofachad The forums lurker.

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  6. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    time to wait for Purple Node for special Ult abilities (will be added in fifty years)
     
    luckeyLuuk and Bixlo like this.
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