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Game Mechanics Siege of fortress in realm of war, new game content idea

Discussion in 'General Suggestions' started by DarkNovy, Oct 20, 2024 at 3:30 PM.

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Would you like it?

  1. Yess

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  2. Yes, but with changees

    0 vote(s)
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  3. No

    100.0%
  1. DarkNovy

    DarkNovy Well-Known Adventurer

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    Minecraft:
    Recently wynncraft added world events, main event which everyone knows annihilation, I come up with an idea expand on this event and make content directly tied to success in the event. And I think wynncraft missing some content where the structure party is key for success. Yes wynncraft is designed for single player expirience, but since addition of annihilation it is not as much as it was. So this event would be party dependent so you would need assemble party with dedicated Tanks and healers why will be explained later.

    #1 First thing what would start this event is that after you successfully completing the annihilation you would get from the reward special item like a rune or key for dungeons or raids. The item you would need for entering Nether Siege event, if you did not use the item to next annihilation the item would become useless and you will need to get new one.

    #2 Next you would assemble party of 10 people, it could be less or more. So everybody has entry item and you party of 2 or more healers and 2 tanks, I would suggest that there would be item for tanks so they can taunt enemies with something like the Major Id for Warrior or Berry logic like in first room in TNA.

    #3 Then you would split up the party into two self-sufficients groups, and the party´s then would embark on their quest. I think about it like the Golem escort in second challenge of TCC, when you need to split up.

    #4 So one party would escort siege machines to the some nether fortress and second party would sneak up a will try to ambush fortress from the back in the moment when the siege machines starts firing on fortress. Then first party then one who escorted would need to guard and protect the siege machines as long as possible so the second party can secure the fortress from withing before reinforcements from other fortresses arrives.

    #5 After successfully conquering the fortress players would get rewards from the fortress´s stash. I think the rewards should

    SUMMARY
    I think the event should be hard so player would not succeed on first try.
    I hope this could fill the gap in the content where there is not a content that is party dependent, like you need tank and healer in party to succeed.
    This event is cannot be played solo.
    I have bad feelings about playing it in pfinder

    I would appreciate any feedback or opinions on this. :D
    TY for reading all of this, and sorry for my english XD
    PLEASE READ THE RESPONSES TOO, TY
     
    Last edited: Oct 21, 2024 at 5:16 AM
  2. Da Homeboi

    Da Homeboi maybe tell me if somethings wrong with the wiki HERO

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    I don't think Wynncraft is in desperate need for new forms of content. This seems way too complicated and niche for a form of repeatable content. Also before deus gets here the nether is not a thing anymore. The reason why there aren't any forms of content reliant on party structure is so that way it's accessible to all forms of playstyles (except when it's not but those are very niche imo) and really only makes it so a few archetypes are even needed while the rest just collect dust.

    For the points individually:
    • 1: Having an item that wears off usefulness after a while is a terrible idea, especially if this content is time-gated to the extent of Annihilation. Anni's already a bit hard to get into cuz you have irl stuff that could interfere with it (ranging from school, work, sleep, etc.), and with this having more requirements on top of it, this practically cuts out 99% of the playerbase (yes i did pull that number out of my ass but it gets the point across).
    • 2: 10 people per world seems too high imo. Annihilation's best done with 5 other people, and on a server with 45 player slots, that's about 11% of all players on the server in a party. This would make worlds fill up quickly and keep out anyone looking to do something else. For the role requirements, see above.
    • 3: Splitting up seems fine enough in theory. In practice, ig it could also be fine, but an issue would be with how these teams are divided up. If a team gets all the healers and tanks then they won't do enough damage while the other guys might have poor survivability. You need to elaborate on how this would be done.
    • 4: This section is hard to read, though English doesn't seem to be your first language or you might have dyslexia so I'll put it past you. What needs to be detailed is what gameplay goes on here, not what the room is. How would the ambush thing work? How do both teams get together again?
    • 5: Rewards are not detailed.
    • 6 (your summary): Hard content does not equal good repeatable content. Challenging content does. If something just has high difficulty for the sake of it, then it isn't a good form of content. A boss that requires you to stay still for a minute and withstand 100k damage for that time without healing is hard, but it is not fun because it is just hard in a bs way. A boss that has well telegraphed attacks that can be ruthlessly punishing yet still fair is challenging; you can learn from them and develop your skills. I think it should be challenging yet still doable on your first try so you can get a hang of this otherwise complex piece of content. For the tank and healer thing see above. Idrc about it being team-based. Wynncraft's title is the Minecraft MMORPG so teambased content is eh. Pfinder exists for a reason and that is to get groups of people to do some content. Having team-based content that cannot have a pfinder queue is like having a sandwich shop that doesn't sell sandwiches (edit: just remembered guild raids exist but those are an exception bc they are just raids but harder). Hell it could even have its own UI like raids for people to get a tank and healer role.
    Overall, I am opposed to this being added because it just seems unnecessary to add in order to fill a nonexistent gap in content.

    Also add a poll.
     
    Last edited: Oct 21, 2024 at 12:01 AM
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  3. Tzelofachad

    Tzelofachad Owner of the Rift, manager of the Uz hotel HERO

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    ok lets break it down
    World events are basically team based content. Also you are forgetting about raids.
    So just to access this you need to beat a boss that only spawns once every few days? And is it guaranteed or rare?
    Is this in the Roots of Corruption, or in the Realm of War?
    1: the "nether dimension" doesn't exist in wynncraft lore, so the Nether just refers to the basin where the roots of corruption come out of. If this is in the roots of corruption, then that is just going to be way too crowded with Annihilation AND this massive event in the same area.
    2: you say "nether fortress" making me think this is *in* the Realm of War. If so,
    A:why are there minecraft nether fortresses there
    B: how did we even enter without being corrupted? Theorick, Garoth, Bak'al, and CoW all got corrupted, why didn't we?
    A siege is not an attack, a siege is just waiting for an area you are surrounding to run out of resources to weaken them.
    So not only is the entrance heavily timelocked, once you get it you need to assemble a party and successfully complete the siege in less than 3 days? Seems way too punishing towards casual players who don't have that much time on their hands.
    it can be less or more? is there a minimum of 1 healer, 1 dps, and 1 tank? And if it can be more, why not bring 50 people and easily beat it?
    EVERYBODY needs this one entry item? and you have 3 days to do it? And the item is a rare drop from one of the hardest bosses in the game?

    Bro
    No party is ever getting into this event EVER
    no dps?
    taunt item seems like an ok idea
    so at least 1 healer and one tank in each room? how do u decide who goes where?
    Like the ones in Dwarves and Doguns quest? Sure I guess that works...
    in the nether? see what i said earlier about why that can't work
    i am assuming we are sieging some sort of Nether Realm Beast or at least a very powerful corrupted in its fortress. How exactly are we meant to surprise it? Wouldn't it have some sort of surveillance or magic?
    so its just a matter of coordinating via party chat? or is there some other indication of when to do it?
    sure i guess
    wait so why does the first party need to guard? we shouldnt try to fire siege engines on our allies inside. Wouldnt the first party want to go in and meet up with the second party?
    wait what? what?
    ok so this is definitely in the Realm of War... are there multiple nether fortresses? who runs each one? who is in charge? is it a unified army? is bak'al in charge? what is the lore.
    You need to explain the lore better
    you forgot to say what the rewards would be
    so not only is access incredibly hard (see:
    EVERYBODY needs this one entry item? and you have 3 days to do it? And the item is a rare drop from one of the hardest bosses in the game?)
    you also are likely to fail?

    MY BROTHER IN ORPHION
    nobody is ever going to WIN this thing!!!
    the raids in question:
    that was already obvious tho
    so you need a guild or friends to do this?

    All in all, this is an idea that has an interesting premise, but is not at all well-thought-out.



    DAHOMEBOI GOT HERE FIRST NOOOOOOOOOOOO
     
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  4. DarkNovy

    DarkNovy Well-Known Adventurer

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    I understand that wynncraft is designed as a mainly solo expirience, and only later there is introduced aspect of party in raids or WE.
    It is true that wynncraft is designed you can play what ever what you want and it will work. I think this content could be different in that and if you split party to 5 and 5, then party have 1 tank and 1 healer, there is still room for other archetypes.

    Yes I thought about that, then better idea It would just key with no expiration, and you could use it anytime.

    I think this would not be a issue, bcs if you can whenever you want, then you just assemble party on some less populated server. And if you have only 1 try then it should not be problem for server to have 10 people for like 15-30 min on, when we consider how annie works now, where you have more than 1 party of people on 1 server

    Yeah thats my mistake. The idea was the party would decide how to split players so it is not random. It could work, so you have two places on the ground marked by circle or anything and somebody in party would split the party, so both are self-sufficent.

    From what I am come up now, as the first party escorting the second would try to get something or just find the secret entrance to one of the Fortress.
    I did not dive into it much because, I just wanted to outline the basic concepts.

    I think rewards is not the most important thing now, but you can say you will get some currency idk if emeralds make sense from lore standpoint and maybe exclusive items. Also there could be some special aspects,like you lose something but you get something. Like artifacts from Darkest dungeon.

    I get you, I might did not explained well, but yes I was talking about challenging content, not content type like one mistake of any of member means end of the run.
     
    Last edited: Oct 21, 2024 at 1:25 PM
  5. DarkNovy

    DarkNovy Well-Known Adventurer

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    Yes raids and world events are team based content. But you can beat them solo. All raids boss can be beaten solo with correct build and some skill.
    I thought about this as more cooperative content.

    The item would be guaranteed to drop and would be untradeable.

    I did lore dirty. Okay we can say it is in realm of war, you would not get corrupted because you have the item that drop which from which the entrance keeper or mages are able to make temporal protection from the effects of corruption on you, and the lore logic if you run out of time is that the spell which is casted have fail safe which rings you back. And as annie is super powerful being I think it spell or anything from it could be powerful enough for this task.

    I think 10 cap for amout of players, with 6 players at least, you need to able to split party to 2 self sufficent partys so like 1T 1H 1DPS, and second would be same

    I think rewards is not the most important thing now, but you can say you will get some currency idk if emeralds make sense from lore standpoint and maybe exclusive items. Also there could be some special aspects,like you lose something but you get something. Like artifacts from Darkest dungeon.

    Yeah definetely I miss interpreted that, it would be challenging event not impossible.
    And yeah the intention is that you have really low chance of succeeding on first try, because you did not know the attack patters and other mechanics similar to raids.

    I hope other points are aswered in response to Da Homeboi
     
    Last edited: Oct 21, 2024 at 1:27 PM
  6. Tzelofachad

    Tzelofachad Owner of the Rift, manager of the Uz hotel HERO

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    thank you this is helpful. I am going to make a full response later but this does clear up some points
     
  7. Da Homeboi

    Da Homeboi maybe tell me if somethings wrong with the wiki HERO

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    I do appreciate your response but my position is still relatively unchanged. My responses to your response, however:
    I just think the role requirements should be removed. It would be really helpful to have healers, tanks, etc., but it could also give other players a chance to do a no healer run as a challenge.
    Again, if this is time-gated to the extent of Annihilation, there will be very few, if any, worlds without any people on it.
    You need to dive in more because vague explanations does not carry over an idea well.
    Emeralds are an exception to lore, these just seem very generic imo and does not provide enough incentive to do this content.
    You need to explain how this is challenging but not hard. If a piece of content makes it so that players are practically guaranteed to fail the first time, especially given that it is with a consumable item, it is still hard because it's time and resource gated enough so players might not be able to learn the mechanics of this well.
     
    Last edited: Oct 21, 2024 at 5:29 PM
  8. Deusphage

    Deusphage gruesome grue Modeler CHAMPION Builder

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  9. Tzelofachad

    Tzelofachad Owner of the Rift, manager of the Uz hotel HERO

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    you do know there is more to raids than just the bosses right?
    alright, seems too hard to get but ok
    sure this is as good as any other explanation. It is still iffy with the lore but it makes more sense than "we just are built different." I will leave it to deusphage or hmtm to discuss the deep lore.
    maybe its like third clarion which protects you from the effect of fire. A more powerful version, if amplified by magic, could protect from corruption!
    i think you are too fixated on the parties. 10 as the limit is ok, but why are you so obsessed with the roles?
    so basically you havent thought the rewards through...
    Aspects that give debuffs as well as buffs is an interesting idea, but not for this. This seems so hard to do that a reward should be a straight boost.

    Honestly, my final thought...this is just a raid

    Think about it. Anni drops a special rune maybe, you need a big party, the party does different tasks at first, has to defend, and then has to puzzle their way through before killing a boss to get aspects.
    Just a raid lol
    ________________________________
    speak of the devil (get it lol)

    well it seems like i have said everything you were going to say, and reduced you to silence. Yay!
     
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  10. Deusphage

    Deusphage gruesome grue Modeler CHAMPION Builder

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    You enter and Annihilation is just waiting for you on the other side and steps on you and you all die. the end.
    ________________________________
    Anyways I'd like to add that it doesn't really make sense for there to even be a fortress in the Realm of War. It's a place that is chaos, destruction, bloodshed, inferno, and-- well-- war. Not only would buildings not last there, but who would even make them???
    Further, creatures of the Realm of War almost definitely wouldn't collaborate to defend a fortress. Devils would gladly rip each other and corrupteds apart (early in development my idea for the attack where Annihilation slams its hands down was that it just fucking exploded all the enemies around Annihilation as well), and whatever else is in the Realm of War is pretty much unknown.
     
  11. DarkNovy

    DarkNovy Well-Known Adventurer

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    I dont know how demons or the realm is written in lore. If it is realm of war, why there is a war, wars have always meaning. Correct me if I am wrong here, but if the demons values their existence, then logical consequence of this is society lead by the strongest demon. Idk where to read about this lore so I can continue in this convo. Can you send me link please.
    ________________________________
    Yeah but the boss should be like final challenge of the raid but most of the times it is the easiest because there is absent party aspect.
    Only hard raid fight I would say is NoL because of crystalines.
    Like most of the times it is harder to get to the boss then kill a boss which is sad and funny together.

    Yeah in the end it sounds like it. Thats why there was incentive on party structure and the spliting of party and cooperation.
    But still this is only a suggestion nobody said it will get to the game so thats it. At least I got some opinions on this :D
     
    Last edited: Oct 21, 2024 at 6:25 PM
  12. Deusphage

    Deusphage gruesome grue Modeler CHAMPION Builder

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    devils, not demons. They are very different.

    I would urge you to read the dialogue in quests, because this is one of the MAIN ELEMENTS OF THE WYNNCRAFT STORY. The War of the Realms is the active ongoing conflict that began before time between two Realms of Influence. Their incessant conflict spawned the third realm, The Realm of War, and actively creates the product of corruption. This is why when Lari and The Parasite (Someone weilding light magic and a being of darkness) fight with one another, their spells colliding creates scars of corruption, despite being thousands of miles away from the portal in Wynn.


    So yeah, you're wrong here; devils do not value their existence. They have no concept of identity and live to die. They know only hatred and destruction, and often have short lifespans because their enmity for everything is so unbelievably strong that it manifests as an unbearable heat that cooks them from the inside out & melts their bodies. Strongest devil is the best devil, but no devil would listen to the orders of another. They only gang up together because they often share a common enemy (the player, in the case of annihilation), or a common goal (theyre all destroying a specific site).
    ________________________________
    https://wynncraft.wiki.gg/wiki/War_of_the_Realms
    https://wynncraft.wiki.gg/wiki/Ne_du_Valeos_du_Ellach
    https://wynncraft.wiki.gg/wiki/The_Realm_of_War
    https://wynncraft.wiki.gg/wiki/Corruption
    https://wynncraft.wiki.gg/wiki/Devil
    https://wynncraft.wiki.gg/wiki/Bloodbath
    https://wynncraft.wiki.gg/wiki/Syncope
    ________________________________
    I suggested something like this, but more in the vein of the dark impulses from darkest dungeon II. You have to use two slots for the effects of a single, incredibly potent aspect that came at some strange cost (like, say, ice snake randomly bends and goes off in other directions after being cast).
     
    Last edited: Oct 21, 2024 at 6:05 PM
  13. Tzelofachad

    Tzelofachad Owner of the Rift, manager of the Uz hotel HERO

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    as i expected after the gameplay and mechanics have been gone over, we can all eat popcorn while deusphage and OP go at it about lore. The most fun part is when deus accidentally leaks some as yet untold lore and has to rush to add it in so she wont get fired lol.
     
  14. Deusphage

    Deusphage gruesome grue Modeler CHAMPION Builder

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    What...? This never happens. Devil lore like them having short lives has never been a "leak", it ended up in game because I wanted it to actually exist instead of me just saying that that's how they work.
    ________________________________
    I don't appreciate this comment in the slightest.
     
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  15. DarkNovy

    DarkNovy Well-Known Adventurer

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    I always read them, but I forgot the names on the events. I remember the war between realms etc.. and in my defense it was quite long time ago since I did almost all quests on my archer. And since this year im on University so I dont have much time for that. :///
     
  16. RandomDuckNerd

    RandomDuckNerd RandomDuckNerd HERO

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    imo wynn is more in desperate need for old content to be made better
    there are a lot of people in this community who would want that
    idk man annihilation is collaborating pretty well with fool eater in your pfp
    don't be rude
     
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  17. Deusphage

    Deusphage gruesome grue Modeler CHAMPION Builder

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    shut up
     
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  18. Tzelofachad

    Tzelofachad Owner of the Rift, manager of the Uz hotel HERO

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    im sorry i didnt mean to be rude, i wasnt saying you had done this with the devils. I was saying its funny WHEN you do this, which is rare but it has happened. I again am not commenting on what you already said, just talking about how i enjoy your lore debates which teach us all new things and VERY occasionally things we werent meant to know
     
  19. RandomDuckNerd

    RandomDuckNerd RandomDuckNerd HERO

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    don't try to silence the truth
     
  20. Deusphage

    Deusphage gruesome grue Modeler CHAMPION Builder

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    uhh... no? it hasn't? ever??