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Game Mechanics SPELLBOUND 2 ELECTRIC BOOGALOO: New Class, 600+ Abilities, All Reworked Archetypes

Discussion in 'General Suggestions' started by casjuice, Feb 22, 2024.

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  1. Deusphage

    Deusphage gruesome grue Modeler CHAMPION Builder

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    This just isn't the place for it
     
  2. Samsam101

    Samsam101 Star Walker GM CHAMPION

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    disagree
     
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  3. Dr Zed

    Dr Zed Famous Adventurer HERO

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    Is there any suggestion you don’t shoot down?
     
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  4. Deusphage

    Deusphage gruesome grue Modeler CHAMPION Builder

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    There is! This post also isn't a suggestion
     
  5. casjuice

    casjuice cas HERO

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    Yea I was gonna put it in 'your work' but It felt little weird since its so much about changing the ability trees, there wasn't any fitting prefixes but there was for 'general suggestions'. Its meant to be taken as both sorta since a lot of it brings at least some light to issues the classes have while also making up changes that tries to fix them? but yea its prolly more fitting for 'your work' because of the other stuff like new abilities & new class
     
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  6. ChrisWildfire

    ChrisWildfire Sun Punk CMD

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    I think giving players a place where they can feel like they actually belong in it is more constructive than policing them out of places with no where else they can feel like going. If game design has a niche in Your Work, then I'm sure players would happily move there.
    ________________________________
    On that note,
     
    Last edited: Feb 23, 2024
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  7. PzzmyTH

    PzzmyTH Well-Known Adventurer

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    My mind was blown away that my wig flew off into the sun. This has so much thought put into it.
    It felt like these abilities were designed by someone who actually played the game, unlike the current ability tree design.
     
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  8. Elysium_

    Elysium_ Skilled Adventurer CHAMPION

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    Holy shit this is amazing, I love how you name abilities! As an acrobat player, I really like the changes and additions you made to that archetype. Only thing I don’t really like is the free-flight part of Cyclonic Slashes, I feel like it wouldn’t mesh well into current gameplay. Love the more AoE style of multihit, though. Never really thought about something like that for acro.

    Also, for Balance, I had a similar suggestion a while back, funny that we had the same idea:
    .
    IMG_0598.jpeg
    IMG_0599.jpeg
     
    ChrisWildfire likes this.
  9. BlueTheSniper

    BlueTheSniper i makea da builds CHAMPION

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    I liked just for the banner

    I'll read this later :thumbsup:
     
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  10. TalisRegis207

    TalisRegis207 Crepuscular Ray Enthusiast & Spellshade Enjoyer HERO

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    This is a work of art. Simply fantastic. I love the Shadestepper changes, but since they both activate with shift-multihit how would Satsujin and Bamboozle interact? Lightbender and Paladin seem like they would actually be fun to play, and it seems like both Pala and Fallen would have more independence from BM.

    Just one suggestion - Summoner feels less like a nature-y class and more of a puppet master, as such Trapper's snakes and crows seem a little out of place to me.
    For congruence with the puppets and effigies, maybe snakes could be replaced with dolls, and crows with marionettes?
    The dolls would weigh down the enemy and the marionettes might attach onto the enemy, making them flail about in a panic; they would have the same effect as the snakes and crows, but they wouldn't just be a carryover from Trapper.
     
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  11. Wiuu

    Wiuu Travelled Adventurer CHAMPION

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    Amazing!!!!!!
     
  12. plucko1

    plucko1 Intel® HD Graphics HERO

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    gunslinger go brr
     
  13. CodexofWithers

    CodexofWithers The Wither King

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    Hey, if anyone from the content team looks at this post, read this please. We all love Wynncraft, and we are very thankful for you being one of the people to help make Wynn as amazing as it is, but this is a cool idea that you should probably check out. It’s not every day that someone makes something as amazing as this, but I just hope that you take this into consideration. Besides, who doesn't like the idea of arcane transfer dealing knockback to nearby enemies?
    (Seriously though, this is amazing.)
     
  14. Robo Ninja

    Robo Ninja Well-Known Adventurer

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    THIS IS AMAZING
     
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  15. Cashtron527

    Cashtron527 Skilled Adventurer

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    this is awesome, I love the idea for the cowpoke, it's a really cool idea.
     
  16. Hansel

    Hansel A Traveler HERO

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    Bumpthissh*tup
    This is a masterpiece and that's exactly what I wanted shadestepper to be
     
  17. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM CHAMPION

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    While I haven't personally looked into this, I saw this posted and immediately shared it with Xavier and the other IMS- and a day or two later Salted recommended we check this out for ideas separately, not having realized I already shared it. Don't be surprised if we lift a few ideas or take things into consideration, but equally don't expect us to just copy this verbatim.
     
  18. xihuanchirenrou

    xihuanchirenrou Well-Known Adventurer HERO

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    (it will be copied verbatim)
     
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  19. LuveelVoom

    LuveelVoom Skilled Adventurer HERO

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    gunslinger CONFIRMED coming in Fruma (by selvut)
     
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  20. Elysium_

    Elysium_ Skilled Adventurer CHAMPION

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    bump because good
     
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