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Give us other elemental power ups in Raids

Discussion in 'General Suggestions' started by KaiserSpin, Sep 2, 2023.

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  1. KaiserSpin

    KaiserSpin Well-Known Adventurer

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    In all current raids, there are power up which gives us extra water damage.

    Those are Spellcaster (Nest), Ophanim, (Nexus), Monk, (TCC), Fading (TNA)

    Meanwhile, there isnt a single power up for the other elements in all raids.

    So, my suggestion is that in future raids, one of the new power ups give us other types of elemental damage to help people who dont have any water damage in their builds.

    Just for fun, I did one power up for fire damage.

    Dragon Knight

    Tier I: +100% Thorns +50 Defense

    Tier II: +100% Fire Damage +50 Strength

    Tier III: +200% Fire Damage -30 Agility - 20% Walk Speed
     
    Last edited: Sep 2, 2023
  2. tig

    tig EO parkour still sucks.

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    The water damage is for mages and shamans to increase heals.
     
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  3. KaiserSpin

    KaiserSpin Well-Known Adventurer

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    I've never played Mage or Shaman, so I didnt know that.

    Either way, I still think other element power ups could be helpful to other classes.
     
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  4. Catfan105

    Catfan105 Blue guy

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    Archers, boltslingers at least, would probably also benefit most from water damage
     
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  5. zenythia

    zenythia Ability Designer Ability Designer VIP

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    its also useful for other classes though, jsut more more for shaman/mage
     
  6. Deusphage

    Deusphage but a beast Modeler Builder

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    Nah. Water damage is for healing.
     
  7. KaiserSpin

    KaiserSpin Well-Known Adventurer

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    So, water damage helps those who can heal.

    But that means that the CT is ok doing power up which are specific to certain classes.

    In that case, I dont see the problem with my suggestion, it would just be another option which could help some players/classes.
     
    Last edited: Sep 5, 2023
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  8. Elysium_

    Elysium_ Skilled Adventurer

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    Unless raid power-ups are reworked, I don’t think there is any chance of more elements being added. It would just add more RNG.
     
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  9. ChrisWildfire

    ChrisWildfire Sun Punk Ability Designer CMD

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    are they ever gonna be replaced with healing efficiency
     
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  10. KaiserSpin

    KaiserSpin Well-Known Adventurer

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    My suggestion isnt to alter the current power ups, but to offer more elemental variety in the future raids to be added.

    That wouldnt add more RNG, since the number of power ups wouldnt change and you would be able to just choose another option.

    If just one or two of the next raid's power ups have different elements it would just mean they wouldnt be as useful as the current water ones currently are to the player who dont heal or have water damage.

    Frankly that is a great suggestion, it makes no sense that water damage improves healing.


    Also, more suggestions for other elemental power ups.

    Scout
    Tier I: +100% Walk Speed +50% Wind Damage
    Tier II: +50 Agility +30 Dexterity
    Tier III: +150% Wind Damage +Major Id-Escape Route

    Edge Runner
    Tier I: +100% Thunder Damage -3000HP
    Tier II: +50% Spell Damage -150HPR
    Tier III: +300 Thunder Damage -100 AGI and DEF
     
    Last edited: Sep 5, 2023
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  11. ChrisWildfire

    ChrisWildfire Sun Punk Ability Designer CMD

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    Pre-2.0, Water Damage % buffed your healing. Now it's only for Mages or Shamans who take the Fluid Healing node.

    The Healing Efficiency identification is pretty new, so maybe it can replace the Water Damage % in raid buffs.
     
    Last edited: Sep 5, 2023
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  12. Deusphage

    Deusphage but a beast Modeler Builder

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    Probably. I'll bring that up now
     
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