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Jasmine Bloom

Discussion in 'General Suggestions' started by bereze, Jul 14, 2023.

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  1. bereze

    bereze Well-Known Adventurer CHAMPION

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    Jasmine bloom feels very underwhelming right now even with a massive range so I feel like it could be changed
    Instead of being mana spent, it could be like every 100 mana saved (from original spell cost), this would encourage reducing spell costs with gear/intel/abilities. It should also become stronger after 10 blocks radius so it could have a damage buff after it reaches 10 radius for more mana spent (or saved)
     
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  2. Elysium_

    Elysium_ Skilled Adventurer

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    I think jasmine bloom is fine as it is, giving a lot of extra damage and AoE with minimal effort. The way of spending mana to charge it is good too. Although I do believe a damage buff would be interesting, it probably isn’t necessary.
    If Jasmine Bloom was meant to be an active ability like Multihit or Shurikens, then yeah it would probably be underwhelming. But as a passive ability, it is really strong as it can do damage and proc Weightless for more mana.
     
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  3. MrX2007

    MrX2007 Well-Known Adventurer HERO

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    More damage /range would be fun though, I wouldn’t mind it being added. Having it trigger from mana saved from spell cost reduction would not be that great though since some builds would be way better than other ones at this. Currently all builds are about the same since spammy builds with 10 cost max per spell just spam them while heavy spell builds use them carefully while using up 30+ mana which kind of evens it out. It using spell cost reductions would however 1. make heavy spell not an option at all since it barely has any reduction and 2. also make people get less spell cost upgrades in the ability tree to be able to save more mana from %cost reduction ids
     
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  4. Elysium_

    Elysium_ Skilled Adventurer

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    Yeah maybe with level cap there could be a better jasmine bloom ability that increases those stats.
     
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  5. bereze

    bereze Well-Known Adventurer CHAMPION

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    sometimes my spell costs are so low its hard to actually keep jasmine bloom up, im not saying it has to be mana saved but 40 mana spent no matter your spell costs is a bit weird imo
     
  6. MrX2007

    MrX2007 Well-Known Adventurer HERO

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    Maybe it would be an option to make it 200 mana spent from the base spell cost (without the cheaper spell upgrades in the ability tree) so you still have to cast quite a few spells but it doesn’t matter whether you build spell costs or mana regen
     
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