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Game Mechanics Powerful Endgame Spells

Discussion in 'General Suggestions' started by MyNamesJames, Jun 8, 2023.

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  1. MyNamesJames

    MyNamesJames Skilled Adventurer CHAMPION

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    Here are some of my Ideas on some powerful spells for the endgame players, This is a long list, idk how to shorten it, sorry. ;-;

    For Summoner I would say a better stronger puppet, not the regular one but an advanced version that either uses 2 swords to take out the enemy or a rapid fire weapon like a minigun, Probably called a Marionette. With the Effigy, the same concept. But instead uses it's size to push massive waves of enemies either towards or away from the totem.

    For Riftwalker, instead of teleport use portals or make town teleport scrolls have a chance to not cost any soul points.

    For Shadestepper a spell to make EVERYONE invisible but for a shorter period, and Roving Assassin wouldn't effect them unless they themselves have it...
    For Fallen, I would say a more powerful yet singular bash that stuns or confuses enemies

    For Lightbender, If you use Meteor while having all orbs active use the regular meteor that deals the same damage as if you were to hit them with the ophanim, the health would depend how damaged they are

    For Battle Monk, a spell to take damage from others, I was thinking the name
    Reflexes

    For Paladin, having it so the more damage they recive the more powerful nearby allies become, increasing the tank in hypertank

    For Acolyte, an ability to create a "blood totem" that instead of dealing damage, takes hp from the enemy to add to the blood pool

    For Arcanist, a special ability to create strong spells if the same spell is used when Chaos Explosion is used.

    These are the Ideas I have... Archer is Overpowered already, but if anyone has any suggestions, put them in the comments below.
     
  2. Earthbrine

    Earthbrine The Dirt of the Realm

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    also the battle monk ability doesn't fit at all. Battle monk is supposed to be an agile warrior that can dodge any attack coming their way. That spell would fit better with paladin, but would have to not conflict with the already existing Guardian major ID.
     
    Deusphage and shacers like this.
  3. Vacuum Cleaner

    Vacuum Cleaner Well-Known Adventurer

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    I think for summoner it should be a single giant summon that is good a close range ig.
     
  4. MyNamesJames

    MyNamesJames Skilled Adventurer CHAMPION

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    Honestly, I was just trying to make something up so battle monk had something. Idk about Battle Monk Ideas
     
  5. shacers

    shacers no longer replying VIP+

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    i think this idea is fine just being a random thing but id say without equal effort for all classes and clear sensible ideas this wont get considered very much
     
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