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Infested Pit Dungeon Rework:

Discussion in 'General Suggestions' started by Aledar, Nov 30, 2022.

?

Rework to infested pit?

Poll closed Dec 4, 2022.
  1. yes

    1 vote(s)
    8.3%
  2. no

    7 vote(s)
    58.3%
  3. maybe

    4 vote(s)
    33.3%
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  1. Aledar

    Aledar A wynncraft Enjoyer CHAMPION

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    Minecraft:
    So. i have a feeling infested pit should get a rework. since it feels boring (for me not for some people who like it) My changes i would make are:
    1. First Room: Keep everything the same but every few seconds Burning spiders like from Mount Wynn. come down and are invulnerable and despawn after 6 seconds. Happens every 16 seconds. x4 spiders but instead of fire. they shoot venom dealing 3% of your base hp and if you get hit by the same spider in the time it is there you will take a total of 9% base hp. This is to make it a little bit more challenging for at level players
    2. Parkour Room 1: Remove the tree at the end of the parkour. to make it a bit easier. You could replace the slime with webs that bounce you when they exist. then they dissapear. then reappear after 3 seconds so if you jump to early you would get sent back to the start. This might make it harder a bit but it COULD be more interesting and probably is.
    3. Hanging Man Room: I do not know if this is intended or not. but make the whole wall barriers. because there is a 1 block gap on the side to skip it. and add another barrier wall behind the hanging man. so players are forced to fight the hanging man instead of just skipping it.
    4. Parkour Room 2. Same design. with the webs parkour as Room 1 however the Poisonous Spiders come down on the platforms with dirt inbetween the parkour which will do the same posion effect and have a Very Weak Pull Spell which pulls only 2-4 blocks so the player still can stay on if they arent on the edges .
    5 Boss DOOR room (before boss with the boss door at the end) Aradikulus talks and summons her babys to make a wall of webs and the wall has 1.5K health. then when it it destoryed the player may continue.
    6. Boss Room: Spider Statue health Decreased by 750HP and Aradikulus has a new attack: Human Catcher: when she becomes invulnerable and covers you in webs and poisons you and her babys can attack but with reduced damage by 40% for 5 Seconds. The Aradikulus posion does 5% of your health every second. so it will do 25% of your max health in the attack. The attack happens every 12 seconds.

    Thats it. hope you like it..
     
  2. shacers

    shacers no longer replying VIP+

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    1. you want to make the room HARDER for new level players? this is where most people died on their first playthrough including myself, MULTIPLE TIMES. also in the corrupted version. (although its a bit easier now)

    2. ... eh parkour is ok

    3. so you want to make the dungeon longer and more boring?

    4. why

    5. we dont need another room to the second worst dungeon in the game

    6. ...
     
    nomythrilskin? likes this.
  3. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    Can you... avoid this???
     
  4. Aledar

    Aledar A wynncraft Enjoyer CHAMPION

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    yes
    , by using spells to break the webs
     
  5. Earthbrine

    Earthbrine The Dirt of the Realm

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    Fighting the hanging man is only a corrupted version thing, that helps make it unique to the normal version...
     
  6. Deusphage

    Deusphage but a beast Modeler Builder

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    Creator Karma:
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    Minecraft:
    I don't know why people make precise ideas of new rooms, we don't source stuff like that from forums posts (not harping on you in particular, literally everyone does this for some reason). Just suggest why it should be a priority over other dungeons or other things we intend to update, the issues it currently proposes, and how this would be fixed. Just the dungeon "feeling boring" alone isn't really much of a reason for us to rework Infested Pit first over, say, reworking Lost Sanctuary or Ice Barrows.
     
    Castti likes this.
  7. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    Me about to throw Graken: :(




    Also people make precise ideas because they have a lot to suggest. Vague suggestions aren't generally good most of the time, anyway.
    Nothing wrong with that really, if anything it gives more inspiration of the staff ever decide to use any of them, even a tiny fraction of it



    Btw what if the idea is really good tho
     
    cmosier, shacers and luckeyLuuk like this.
  8. BlueTheSniper

    BlueTheSniper i makea da builds CHAMPION

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    Idk if the dungeon so much as needs a rework - IMO it would benefit from modernisation (cleaning up the dungeon to the standards of newer content e.g CGG).

    I did however have a neat idea for reworking the Arakadicus boss fight which I never got around to drafting like most of my ideas...
     
    luckeyLuuk likes this.
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