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Game Mechanics Raids and their current Reward System

Discussion in 'General Suggestions' started by stronbox, Aug 9, 2022.

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Do you think Raid Tokens and Mythics in the raid loot pool are a good idea?

  1. Yes

  2. No

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  1. Jackkoh

    Jackkoh Grass of the Realm VIP+

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    I do agree mostly with the changes, but adding mythics into the raid rewards pool might just make mythics a little bit too common and influence the market in a way that is quite unfair for people that have grinded for them for hours beforehand, i.e., lootrunners.
     
  2. Earthbrine

    Earthbrine The Dirt of the Realm

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    People would still have to spend hours to get mythics, except this will be an alternate way to to get mythics that requires an investment beforehand, but is less boring.
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    I don't completely agree with this, because then some people will skip doing raids, with are a large part of gameplay (in my opinion). A way for trading to work could be some type of one tome for another tome trading system, so that people will still do raids for the tomes, but will then be able to trade the ones they don't like/want for other ones that other people don't like/want.
     
    Last edited: Sep 2, 2022
    luckeyLuuk and That_Chudley like this.
  3. Jackkoh

    Jackkoh Grass of the Realm VIP+

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    I mean, sure, it's one or the other, isn't it; you can do either lootrunning or raids if the change is implemented
     
  4. Earthbrine

    Earthbrine The Dirt of the Realm

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    Yes, and also one (raids) will only be able to be done when you have a team, while the other (lootrunning) can be done, and usually is done, solo. This change would allow players to choose whether they want to work with a team or work solo to reach the rewards they want (mythics).
     
  5. Sunstar

    Sunstar Well-Known Adventurer CHAMPION

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    The forgery is already useless as a way to grind mythics, raids should not be nerfed beacause of a failed way.
     
  6. alexphilgab

    alexphilgab The Godsent CHAMPION

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    Giving raids more chance to drop than forgery will just destroy the economy since they are easyer and cheaper
     
  7. strikeflame5356

    strikeflame5356 what do I write here VIP

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    #1 dungeon tokens are untradable, no reason raid tokens wouldn't be
    #2 the number of corkian amps going into the economy will be the same since the number of amps you get per raid will be the same, it doesn't matter who's selling the amps, as long as they're still as rare as before they'll be the same price

    Frankly the lack of a dedicated raid merchant is the biggest issue with raids, shifting obtaining mythics more to the forger and raids rather than lootrunning would be nice but I'm more interested in the gear you could get from raid merchants, usually dungeons have really cool items and I'd imagine raids would too, and the items could provide more lore for the raids.
    ________________________________
    I think that's a forgery problem not a raid problem, the problem is that the forgery is such a hassle, it's really expensive to run the forgery and it takes sometimes upwards of 90 minutes, that's the problem, if the forgery was cheaper (maybe if you could buy broken keys from dungeon shops or something) and the particularly awful dungeons were changed then this would be a different conversation.

    Also I wouldn't mind mythics becoming a bit more common and more cheap, I'm not an economist so I can't predict whether it'll ruin the economy in some way or other but mythics aren't really attainable unless you start playing wynncraft 24/7 or something and I'd like for that to change, obviously you'd have to do that very carefully and once again I don't totally know how economics works so this might actually be a horrible idea, but I'd like for the average player to be able to get at least one decent mythic weapon off the trade market after leveling up a few classes.
     
    Last edited: Sep 3, 2022
  8. alexphilgab

    alexphilgab The Godsent CHAMPION

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    Mythic weapons are very powerful so it is good they stay as rare as they are right now, also an average player can already buy himself a decent mythic so ...
     
  9. shacers

    shacers no longer replying VIP+

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    I like how the chance for mythics makes it so you have to raid 200~ times to get (theoretically) a mythic and forgery calls for 700 runs lol
     
  10. strikeflame5356

    strikeflame5356 what do I write here VIP

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    Maybe I'm just below average, but I've been playing since 2020 and haven't obtained a single mythic weapon on my own either through buying one or form loot chests/forgery, I did get a Dawnbreak just from luck once and I own a thrundacrack because my friend was nice and gave me one, but if it weren't for that I wouldn't have a single mythic weapon even after 2 years of playing, I certainly don't want them to become commonplace like legendaries and fableds and I don't know what the collateral effects would be on the economy, but I feel like a typical decent mythic on the TM goes for a bit more than I think it should.
    If the CT made certain ways of obtaining mythics slightly better I'd imagine they'd be able to pretty accurately control the prices of mythics,
     
  11. alexphilgab

    alexphilgab The Godsent CHAMPION

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    Well, the best mythic builds can sometimes have a 100k+ damage difference with regular ones so making them easier to drop will defenetely be devastating for the game's health
     
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