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Game Mechanics A potential method to fix lootrunning, but also keep normal gameplay normal

Discussion in 'General Suggestions' started by Crouton_18, Aug 11, 2022.

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  1. Crouton_18

    Crouton_18 Either an Airship Captain or a Masochist CHAMPION

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    All lootrunners would hate me if this got implemented.

    Currently:
    Loot is generated based off how long the chest has been sitting untouched on that world

    My idea:
    Loot is generated based off how long ago you the player looted a chest.

    This would nuke lootrunning, but also keep normal gameplay (questing) enjoyable and not very grindy.

    I don't know how good of an idea this is as I can see some downsides (such as looking for specific gear during gameplay) but I can also see some upsides
     
    HyperSoop likes this.
  2. TheFrostB1te

    TheFrostB1te Potato Enjoyer

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    Why do I feel like doing any changes to loot chests would affect mythics' prices significally
     
  3. Buddy1Sock

    Buddy1Sock Well-Known Adventurer CHAMPION

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    I feel people should be able to open a lot of chests, instead of being limited to one every few hours. With that said, I do feel the whole loot system needs a rework.
     
  4. BlueTheSniper

    BlueTheSniper i makea da builds CHAMPION

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    Why are 90% of my forums notifications this morning loot run threads?

    To be nihilistic I think the economy & loot running is too far gone to be repaired lol.
     
  5. HyperSoop

    HyperSoop The 0-int mage

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    Nice, that could help normal players and nerf lootruns.
    AKA target gamers not miners
     
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