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Game Mechanics 2.0 Archer

Discussion in 'General Suggestions' started by DrGREEN, Jul 6, 2022.

?

do you agree???

  1. ya

    7 vote(s)
    41.2%
  2. nah

    7 vote(s)
    41.2%
  3. what did you say to me?????

    6 vote(s)
    35.3%
Multiple votes are allowed.
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  1. DrGREEN

    DrGREEN Remove daily reset tokens

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    Minecraft:
    I think that you have done a good job with the archer ability tree. As in Wynncraft 1.0, archer is very glassy. Not much defense. I wouldn't say there is much wrong with this, but if you are going to buff the mobs, then improve their defense. (and none of the mobs from the new raid) because archer are going to be very hard to play if you have all the mobs do much more damage.

    or you could make an ability for defense, idk.
     
  2. Deusphage

    Deusphage but a beast Modeler Builder

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    Creator Karma:
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    Minecraft:
    I don't think there's much discussion about making mobs deal more damage. A buff to mobs would be making enemies more tanky, likely.
     
    luckeyLuuk likes this.
  3. Aftershokke

    Aftershokke Meow?

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    Minecraft:
    I could say skill issue and victim blame u for dying or i could also say this does not fit any of the archetypes well, archer is LITERALLY MEANT TO BE GLASSY and ur complaining that u need to get closer to mobs to deal better damage due to the new recoil and spread which is a nice balancing change, theres 2 options here go either boltslinger or trapper and get closer to deal more damage like a chad or cry in a cubby corner spamming homing arrows and phantom rays 2 km away just like 1.0 archer. the extra damage is a good trade off for more risks
     
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