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World Ideas for the 2.0 spells reskin

Discussion in 'General Suggestions' started by alexphilgab, Jun 11, 2022.

?

Which of these would you like to see ?

  1. 1

  2. 2

  3. 3

  4. All of them

  5. None of them

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  1. alexphilgab

    alexphilgab The Godsent CHAMPION

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    Hi,

    like we saw in the trailer and in the dev stream, a lot of spells got revamped or reskinned but I feel we could go even further so that’s how I came with those ideas:

    1 - specific abilities from the tree (I’m not talking about spells) could get a different version depending on which type of class you play. For exemple, “Lacerate” could have a different animation when you either play ninja or assassin (like regular spells does) and same goes for other abilities from other classes like “Twains Arc” or even the Lightbender’s orbs.

    2 - Shaman’s totem could be reskinned for each of his archetype especially for the “acolyte” to fit more with the bloody theme of this specialization.

    3 - When “Crepuscular Ray” is casted it feels a bit strange to have all the animations of the other abilities (if you have activated them of course) and I think that the laser beam upgrade should not be triggered before the arrow storm animation, or at least not both of them.

    Well that’s it I hope you enjoyed this short suggestion, it’s really something small that could be implemented before the full release so why not suggest it, having better animations is always welcome.
     
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  2. Pdunk

    Pdunk I'm back baby CHAMPION

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    I think certain visually prevalent archetype abilities should get reskins, and even if not before the update, at least after!
     
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