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Better Ingredient Pouches! [Level Scaling, Better Inventory Management]

Discussion in 'General Suggestions' started by skywalker998, Sep 25, 2021.

?

Would you like to see this in the game?

  1. Yes

    62.5%
  2. No

    18.8%
  3. Depends....

    18.8%
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  1. skywalker998

    skywalker998 Mandalorian Mage / Archer CHAMPION

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    Me and a few guildmates were thinking about the new Emerald Pouches and thought that some things, namely the ingredient pouch, could use an update. So this is my suggestion:

    Rework the ingredient pouch to scale with the player's level; in summary, lower levels have less slots, higher ones have more. The current levelling system already has spells that are gained and increase in power with the player's level, so why not allow the ingredient pouch to do so?

    Examaple:
    At combat level 1, the ingredient pouch would only hold something like 9 stacks or different ingredients; 9 slots of inventory space.

    At combat level 21, the pouch increases in size to 18 slots, or two rows of inventory space

    At combat level 41, the pouch increases in size again to 27 slots

    Combat level 61: 36 slots

    Combat level 81: 45 slots

    Combat level 101: 54 slots (a full double chest worth of space)

    These numbers could certainly change, like for example not allowing the first and last columns of a chest's inventory to be used which reduces the item count per character to only a single bank page worth of ingredient storage.

    Why I think this is beneficial:
    1) Adding more storage capability to high level classes allows players to gather multiple ingredients simultaneously without having to sacrifice some ingredients they would like to take

    2) Reducing the storage ability of lower classes discourages useless "storage classes" which only hold items in their inventory rather than the players' banks; storage classes could still be made and putting effort into levelling them would be beneficial with this system

    3) The additional storage ability frees up much needed bank space for many players, including myself, for other uses. Some ingredients are really useful but not necessarily valuable to sell, so keeping them is a priority; however, this takes up bank space which could be used for other things.

    TLDR:
    The item pouch's storage could scale with character combat level, from only a single row of inventory space to a full double chest at lvl 101.
     
  2. Miner_ES

    Miner_ES Coding Nerd HERO

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    Nice idea! I agree and it would have 2 benefits:

    1. New players often dont need that much space for ingredients so they would learn that it is important to manage the space of the ingredient pouch.

    2. It would add a bit more of a challenge to craftsman characters
     
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  3. Sl4zz

    Sl4zz Travelled Adventurer CHAMPION

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    love the idea
     
  4. Areorah

    Areorah Skilled Adventurer HERO

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    Players who are Ironman/Craftsman would have problems early on. Even at lower levels, maintaining storage to hold around 8 ingredients + materials from professions easily take up all your inventory whenever you are going for gear upgrade. The space is already terrible and that doesn't include 1-2 teleport scrolls, powders, profession gathering items, etc. The addition of Emerald Pouches and the Potion Pouch has really helped a lot for managing space (so has ingredient pouch, because that wasn't there when they first added Ironman/Craftsman.) Possibly could make it so that Ironman and/or Craftsman start with the default 27 slots as it is now, the only problem is that mass making of Craftsman accounts can still mule ingredients, but you can't really do that on Ironman.
     
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