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Give old keepers stealing again

Discussion in 'General Suggestions' started by Bixlo, Aug 28, 2021.

?

Agreed?

  1. Yea

    8 vote(s)
    42.1%
  2. Nah

    9 vote(s)
    47.4%
  3. hm...

    2 vote(s)
    10.5%
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  1. Bixlo

    Bixlo I maybe am funny sometimes

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    So when old keepers ring first came out it had stealing on it. This let you use the major ID greed much more effectively. Now it has lootbonus. The issue is greed is made to be a sustain ring for builds that don't have a built in sustain. What's the problem tho? Issue is that most gear doesn't have stealing, so you have to kill to mob to get emeralds to heal, but if your fighting a boss, the ring is pointless. Please all I ask is that we re-add stealing so the ring is helpful
     
    Ninja_VK likes this.
  2. TigerYaisou

    TigerYaisou Famous Adventurer VIP+

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    ayo what? i dont use keepers ring much, but stealing was the main thing that made it viable, why would they remove it?
     
  3. Bixlo

    Bixlo I maybe am funny sometimes

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    thats what im askin. The lootbonus it has is great but only helpful when u kill the mob
     
  4. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    Creator Karma:
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    It was overpowered like that because it had so much stealing, on what's intended to be the weakest type of gear(rings). A single OKR was all the sustain a build could ever need or want, because of that stealing- and it's not like it's really difficult to find an accessory or an armor or a weapon with a touch of stealing on it. I mean, The Jingling Jester ALSO hasn't got stealing, because otherwise it would be a "build-in-a-box" type thing. It's why Scarlet Veil hasn't got exploding, too. This isn't a new thing.
     
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  5. Lousyre

    Lousyre Famous Adventurer

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    The stealing was removed because the ring was just an instant self-sustain slap on any build. In its current form you have to get something else with stealing in order to utilize greed well, which greatly balances the item.
     
    Emogla3 likes this.
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