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Game Design Galleon's Graveyard Whirlpool Parkour

Discussion in 'Feedback' started by Indestructiball, Jul 8, 2021.

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  1. Indestructiball

    Indestructiball Well-Known Adventurer

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    So, I was running galleon's graveyard, and I noticed something.

    The first parkour section is a little broken.

    A decent amount of it can be simplified or skipped with movement spells. That's fine. What bothers me is that I ended up in the pull of multiple whirpools, and suddenly was yanked to the top platforms.

    This might need to be fixed.
     
    Rythew and Je Hooft like this.
  2. Bixlo

    Bixlo I maybe am funny sometimes

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    Tbh this system is neat but infuriating when u get yeeted to hell 71 times. If they used a diffrent system it would b loved a lot more lol
     
    Potatomancer likes this.
  3. Da Homeboi

    Da Homeboi maybe tell me if somethings wrong with the wiki

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    In a very old suggestion of mine (Don't bother replying, idk if it's even locked in the first place, but still. No necroing), I kinda wanted to replace the whirlpool section with a different idea. Going into a vortex (or whirlpool, kinda the same thing) would change gravity in the room, so it would have looked like the room flipped. While it would mean you would have to create 5 different copies of the room, making each side the floor of it, it would look super cool.
     
    Bixlo likes this.
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