Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

Game Design Why Are There No Mod/admin Tools For This?

Discussion in 'Feedback' started by DogeTennant, May 26, 2021.

Thread Status:
Not open for further replies.
  1. DogeTennant

    DogeTennant Famous Adventurer CHAMPION

    Messages:
    906
    Likes Received:
    1,271
    Trophy Points:
    146
    Guild:
    Minecraft:
    Hello, I have a simple question... Why are there no mod/admin tools to like, reset a quest or temporarily spawn a quest NPC, reset triggers in a quest, and stuff like that?

    I feel like it would solve so many things and yet I don't think it's implemented

    Now please don't bash me if such a thing is not possible, I have no clue about programming, that's exactly why I'm asking, because I want to know if such a thing is even possible and if it is, then why it isn't a thing in Wynn...

    If you're wondering why I'm asking, it's this thread https://forums.wynncraft.com/threads/frost-bite-bugged.291740/
     
    Crystqllized and Lex! like this.
  2. Lex!

    Lex! :] CT Manager Ability Designer QA GM

    Messages:
    4,718
    Likes Received:
    185
    Trophy Points:
    170
    Creator Karma:
    Minecraft:
    it's due to how our quest system functions. there's a lot of separate data set during quests, and figuring out which data to reset and which to keep isn't feasible
     
    Crystqllized, A Human, Dr Zed and 2 others like this.
  3. DogeTennant

    DogeTennant Famous Adventurer CHAMPION

    Messages:
    906
    Likes Received:
    1,271
    Trophy Points:
    146
    Guild:
    Minecraft:
    Oh alright, it's a shame that it can't be done, but it's understandable, thanks for the explanation
     
Thread Status:
Not open for further replies.