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Game Mechanics Toggleable Dialogue System

Discussion in 'General Suggestions' started by Kmaxi, May 18, 2021.

?

Should this toggle be implemented?

  1. Yes

    65 vote(s)
    91.5%
  2. No

    6 vote(s)
    8.5%
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  1. Kmaxi

    Kmaxi Well-Known Adventurer Media CHAMPION

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    Recently an update was made to the dialogue system, forcing you to sneak to go to the next line in a dialogue. This system is nice in some cases, but I often prefer not doing anything and just reading the text. Just sitting back and watching what is happening applies especially to when you are using a mod called "Wynn VP" which is a mod that is adding voices to all quests in wynncraft which is 25% done. This mod will make it easier for dyslexic and other people that don't enjoy reading so much people to play wynncraft.

    What I am suggesting is that there should be a toggle to the shift system. Instead of having the "Press shift to continue" start blinking red when it would have normally gone to the next line, it would then just go to the next line automatically if a player would enable this toggleable feature which could go by the name "Automatic dialogue".

    So, a feature like this would allow players to customize their Wynncraft experience even more as well as use some dialogue mods to make their experience even better.

    Feel free to leave feedback on this toggleable setting.

    Thanks!

     
    Crouton_18, That_Chudley, Aya and 2 others like this.
  2. EvanOrizam

    EvanOrizam Just your average Fruman supersoldier. VIP+

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    The devs said this isn't possible.
    I see 3 solutions here:
    1: Just go back to the old dialogue system
    2: Rework the entire system so i can be toggled
    3: Just bare with it I guess
     
    Mox gang uwu likes this.
  3. Kmaxi

    Kmaxi Well-Known Adventurer Media CHAMPION

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    Why would this not be possible? They have the timing for when the player is done reading, so then it could just go to the next line?
     
  4. EvanOrizam

    EvanOrizam Just your average Fruman supersoldier. VIP+

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    I don't know, just heard devs saying that like 1mil times on the forums
     
  5. ShadyMedic

    ShadyMedic Well-Known Adventurer VIP

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    Why can't it be possible? I can't think of a way the system would have to be built, to not allow this. The only thing that has to be done is call the function, which is normally called when the player presses shift, along with the function that launches the blinking of the "Press shift" message. Did the devs clarify this somehow?
     
  6. EvanOrizam

    EvanOrizam Just your average Fruman supersoldier. VIP+

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    Tag some devs I need to do some homework. Also I wish for the same thing as you, just didn't wanna disturb a dev.
    https://wynncraft.fandom.com/wiki/Content_Team
    u can use this to find some
    @Salted
    @Jumla
    ________________________________
    got another.
    Hey @AmbassadorDazz can you explain why the devs can't code that?
    ________________________________
    This same thing has been suggested and turned down by devs 2/3 times
     
    Last edited: May 18, 2021
  7. AmbassadorDazz

    AmbassadorDazz Discord Killjoy Staff Member Moderator HERO

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    The reason why toggleable dialogue systems are not viable in my opinion is because it will be more unnecessary spaghetti (code) for devs to deal with.

    Also, don't tag the developers unless you have a really good reason to do so.
     
  8. Kmaxi

    Kmaxi Well-Known Adventurer Media CHAMPION

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    I mean, a feature like this wouldn't really require much code. Just an if that checks if the person has toggled it and if they have it enabled then it runs the same code that is run when shift is pressed. It can't require much more code then the 25 other toggleable settings
     
  9. SLScool

    SLScool Well-Known Adventurer

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    EvanOrizam probably thinks that this is a really good reason, but I'm guessing you don't. So what counts as a "really good reason"?
     
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  10. aaaaaaaaaaaaaa

    aaaaaaaaaaaaaa Well-Known Adventurer VIP

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    Yes please. No need to revert some things (like no chat history) but making an option for it to auto progress would be great
     
  11. Potatomancer

    Potatomancer Budget Wither

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    Although I don't see anything wrong with the chat system myself, It would be cool if it could be toggleable for the people who do.
     
  12. Dream

    Dream Hero of the lost atoll Staff Member Moderator CHAMPION

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    Any backseat programmers in the chatroom
     
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  13. Mox gang uwu

    Mox gang uwu Professional Loser CHAMPION

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    still hate this new dialogue system and would prefer if it never existed personally
     
  14. EvanOrizam

    EvanOrizam Just your average Fruman supersoldier. VIP+

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    I don't think it is a really good reason.
    I want the system to be toggleable aswell.
    I have just seen it get turned down so many fuck8ng times.
     
  15. Kmaxi

    Kmaxi Well-Known Adventurer Media CHAMPION

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    Lets bump this back up
     
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  16. EvanOrizam

    EvanOrizam Just your average Fruman supersoldier. VIP+

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    Yes indeed
    Also I think the dialogue should be reset back to normal if it can't be toggled
     
    MlecznyHuxel99 likes this.
  17. Rythew

    Rythew There is no war inside the Fruman Walls

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    I think that these are some good QoL features and toggles related to the unskippable dialogue:
    - Add a feature to rebind the 'Press (Bound Key) to continue'
    - Add a toggle for automatic dialogue (like the old system)
    - Or add a feature for the 'Press (key) to continue' only after the whole dialogue/cutscene has finished
     
  18. Kmaxi

    Kmaxi Well-Known Adventurer Media CHAMPION

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    Yeah! That would be great
     
  19. Lex!

    Lex! :] CT Manager QA GM CMD CHAMPION

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    Creator Karma:
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    Right off the bat, I'd like to clarify that it simply isn't possible to add a full toggle for the system, for several reasons. The way it's implemented within content makes it impossible to remove without needing to heavily modify the scripts that make the quest function. It's not possible to individually toggle on or off for any specific person.

    Something I personally like to see when talking about the system is ways to improve it, since it's here to stay, and nothing is going to change that.

    I'm a fan of both these additions, and I'd honestly suggest you make a new thread for them.

    However, this entirely isn't possible, again due to how it's implemented within quests.
     
    Bwitty03 and ditsario like this.
  20. ezraball100

    ezraball100 Newbie Adventurer

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    What do you mean, guys?
     
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