Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

World Level 80 Boss Altar - Canyon Cavern (14 Votes 93% Support)

Discussion in 'General Suggestions' started by wynncraftthings4, Apr 28, 2021.

?

Is this boss a decent idea

  1. Yes

    8 vote(s)
    50.0%
  2. Mostly good, but needs little bit of improving

    6 vote(s)
    37.5%
  3. Needs a lot of improvement to be good

    1 vote(s)
    6.3%
  4. It's terrible

    1 vote(s)
    6.3%
Thread Status:
Not open for further replies.
  1. wynncraftthings4

    wynncraftthings4 Travelled Adventurer

    Messages:
    52
    Likes Received:
    195
    Trophy Points:
    24
    Name of boss altar: Canyon Cavern

    Location of boss altar: Near entrance of Thanos

    Items required to enter: 12 Resilient Stone

    Minimum level requirement: 75

    Recommended level: 80

    Lore: This ancient cavern has been untouched for as long as Gavel existed, beautiful but extremely sharp vegetation and sparkling diamonds cover most of the place.


    Arena: Stalagtites will randomly fall from the ceiling, dealing 20% of your total health if hit, and inflicting Nausea for 10 seconds

    The boss: Ancient Crystalline Behemoth

    Phase 1)

    Appearance: The boss will have an ice shield on its back. Shoots frozen rocks as projectiles.

    Offensive stats:
    30% Neutral damage 40% Earth damage 15% Water damage 15% Air Damage

    Defensive stats: Moderate Earth defense Moderate water defense Low air defense Moderate fire weakness 550000 health 0/10s health regeneration

    AI type: Ranged, Burst

    Has crowd control immunity: Yes

    Movement speed: Stationary (0m/s)

    Attack speed: Slow

    Spells: Meteor, Heavy Weakness, Heavy Slowness, Heavy Explosion, Explosion, Arrow Storm, Pull, Heavy Pull, Heavy Push, Push, Heavy Arrow Storm

    Spell Combos:
    Heavy push - Arrow Storm - Arrow Storm - Arrow Storm
    Pull - Explosion - Explosion - Heavy Pull - Heavy Explosion
    Pull - Explosion - Heavy Arrow Storm
    Heavy Pull - Heavy Slowness - Heavy Weakness
    Push - Pull - Push - Pull - Push - Heavy Pull - Meteor - Meteor - Heavy Pull - Heavy Arrow Storm


    Phase 2)

    Appearance: The same as phase 1, but the ice shield is now gone. Shoots rocks as projectiles

    Offensive stats: 40% Neutral Damage 60% Earth Damage

    Defensive stats: High Earth defense Low fire defense Low air weakness 475000 health 0/10s health regeneration

    AI type: Ranged, Rapid

    Has crowd control immunity: Yes

    Movement speed: Stationary (0m/s)

    Attack speed: Fast

    Spells: Wave, Heavy Wave, Pull, Push, Web, Charge, Heavy Charge, Meteor, Multihit

    Spell Combos:
    Wave - Push - Wave
    Push - Multihit - Pull - Multihit
    Charge - Charge - Web
    Heavy Charge + Heavy pull at the same time - Meteor
    Pull - Push - Web - Heavy Wave - Web - Heavy Charge - Meteor - Multihit

    Phase 3)

    Appearance: A decent amount of the Behemoth's back is broken, exposing magma.

    Offensive stats: 25% Neutral 25% Earth 50% Fire

    Defensive stats: High fire defense Moderate earth defense Moderate water weakness Low air weakness
    400000 health 0/10s health regeneration

    AI type: Melee, Charging

    Has crowd control immunity: Yes

    Movement speed: Moderate/fast (5m/s)

    Attack speed: Moderate

    Spells: Flamethrower, Heavy Flamethrower, Charge, Heavy Charge, Pull, Explosion, Heavy Meteor, Arrow Storm

    Spell Combos:
    Charge - Flamethrower - Flamethrower - Arrow Storm
    Explosion - Heavy Charge - Explosion - Explosion
    Pull - Flamethrower - Arrow Storm
    Explosion - Heavy Flamethrower - Charge - Charge
    Heavy Charge - Heavy Flamethrower - Heavy Meteor - Heavy Meteor - Pull - Heavy Meteor - Arrow Storm


    Phase 4)

    Appearance: The majority of the Behemoth is broken, Its legs and head merge.

    Offensive stats: 50% Air 30% Thunder 20% Neutral

    Defensive stats: High air defense Moderate thunder defense Moderate earth weakness 150000 health 4000/10s health regeneration

    AI Type: Melee

    Has crowd control immunity: No

    Movement speed: Very fast (12m/s)

    Attack speed: Super fast

    Spells: Teleport, Heavy Teleport, Multihit, Vanish, Pull, Heavy Pull

    Spell combos:
    Heavy Teleport - Teleport - Teleport - Heavy Teleport
    Vanish - Pull - Pull - Multihit
    Teleport - Multihit - Teleport - Vanish
    Heavy Pull - Multihit - Pull
    Vanish - Heavy Pull - Multihit - Multihit - Multihit - Multihit - Multihit - Vanish


    Boss rewards

    117000 Experience Points

    Rare leggings - The Protector
    +250 Defense in each element +40 defense (Skill point) -15% main attack damage base -15% spell damage base + 1 health point. Level 82 Combat requirement, no skill point requirement.

    Fabled Ring - Golemite Shard
    +400 Earth defense, +30% Earth Defense Base, +Saviour's Sacrifice Major Id. Level 86 Combat Requirement, 100 Defense requirement, 35 Strength Requirement

    Legendary Dagger - Behemoth Tooth
    Normal attack speed. 65-90 Earth Damage 30-50 Fire Damage 30-50 Air Damage 15-25 Water Damage 15-25 Thunder Damage +130% Earth defense base +100 Main attack neutral damage base +400 Spell neutral damage base
    Empowering Major ID: All armor powder specials are twice as powerful.

    Tier 2 Ingredient: Crystal Piece
    Can be used for Armoring. +1/5s Mana regen, -40% Fire Defense base. Level 83 Armoring requirement +10 Durability. Adds 15 Intelligence requirement and removes -10 Defense Requirement from crafted item.

    Tier 3 Ingredient - Stone Shrapnel
    Can be used for Jeweling. +130 Main attack neutral damage base, -350 Health base. Jeweling level 84 requirement -100 Durability, Adds 15 Strength and 10 Dexterity requirement to crafted item.

    Note: I am bad at making custom items and they're probably unbalanced. These are just concepts for the rewards.

    The Minions:

    Golemite

    Appearance: A small version of 2nd phase Behemoth, about 1/5 of the size.

    Offensive stats: 50% Neutral Damage 50% Earth Damage

    Defensive stats: High earth defense Low fire defense Low air weakness 55000 Health 12500/10s health regeneration

    AI type: Melee

    Has crowd control immunity: No

    Movement speed: Moderate (3m/s)

    Attack speed: Fast

    Spells: Multihit, Charge

    Spell Combos:

    Multihit, Charge
    Charge, Multihit
    Charge, Charge
    Multihit, Multihit
    Charge, Multihit, Multihit, Multihit


    Once killed, spawns four Stone Shrapnel

    Appearance: Small piece of sharp stone.

    Offensive stats: 100% Earth

    Defensive stats: Invulnerable

    AI type: Melee

    Has crowd control immunity: No

    Movement speed: Very Slow (1m/s)

    Attack speed: Super fast

    Spells: Explosion, Self Destruct, Weakness, Heavy Weakness

    Spell Combos:
    Weakness - Explosion
    Heavy Weakness - Explosion - Self Destruct


    There should be no more than Three Golemites alive at once, and they will stop spawning completely if there is more than Eight Stone Shrapnel alive at once.
     
    Last edited: Apr 29, 2021
    RiderTest101 and Potatomancer like this.
  2. StormDragon4

    StormDragon4 Horribly Inactive HERO

    Messages:
    1,101
    Likes Received:
    1,232
    Trophy Points:
    130
    Minecraft:
    make this part readable in dark mode
     
    Potatomancer likes this.
  3. wynncraftthings4

    wynncraftthings4 Travelled Adventurer

    Messages:
    52
    Likes Received:
    195
    Trophy Points:
    24
    Bump because i added new rewards
    ________________________________
    It's supposed to have obscene amounts of health, because it's a tank boss, also the boss has no health regen, and boss altars are supposed to be difficult, except for the last phase, which has only 150k health and 4k health regen
     
    Last edited: Apr 29, 2021
  4. wynncraftthings4

    wynncraftthings4 Travelled Adventurer

    Messages:
    52
    Likes Received:
    195
    Trophy Points:
    24
    I really wanna know what some of the most epic gamers think of this @Shots @YYGAYMER
     
  5. alproy

    alproy Well-Known Adventurer HERO

    Messages:
    63
    Likes Received:
    47
    Trophy Points:
    51
    Minecraft:
    Me and the bois on the way to make apocalypse/melee inferno builds even stronger. that major ID is too powerful to just casually throw it on a ring.

    dear god that major ID is devastating, you didnt think that one through.... (earth x2 = 900% at lowest hp, thunder x2 =400%, water x2 = 300%, fire x2 = 400%, air x2= 300%), that weapon stats itself (other then raw spell, that should go to 200) are fairly fine, also if it have powder slots then... oh god, the damage would go very high with powders.


    reguardless of those 2 things, you made very well-though boss altar, i liked it.
     
    wynncraftthings4 likes this.
  6. wynncraftthings4

    wynncraftthings4 Travelled Adventurer

    Messages:
    52
    Likes Received:
    195
    Trophy Points:
    24

    Thanks, i am not good at making custom items, they are mostly just placeholders
     
Thread Status:
Not open for further replies.