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World A Bit Of A Change To Cutscenes

Discussion in 'General Suggestions' started by quick007, Feb 8, 2021.

?

Gud?

  1. All of them are good!

    27 vote(s)
    50.0%
  2. Invis players

    30 vote(s)
    55.6%
  3. No pets

    29 vote(s)
    53.7%
  4. Bossbar removal

    24 vote(s)
    44.4%
  5. More barriers/teleportation

    11 vote(s)
    20.4%
  6. No, not being able to see cutscenes very easily is something I want to keep in the game

    6 vote(s)
    11.1%
Multiple votes are allowed.
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  1. quick007

    quick007 Master Adventurer

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    4 small changes to cutscenes to make them just a bit more polished:

    - Invis players: One of the most annoying things during a cutscene is when someone (in your world or another) does it with you and you can't see anything. Player ghosts should be toggled and you should be given invisibility during this section.

    - No pets: Just like above, pets can also ruin the viewing experience with their big nametags and sometimes bulky bodies. Removing them from cutscenes would increase viability as well

    - Remove the bossbar: The bossbar should be removed just as the inventory is.

    - More barriers/teleportation: Whilst it is fun to hear dullahan screaming to Lari while you fly off in the distance with spectator mode as you eventually get bored of the too many cutscenes in headless history, I think that we need to fix this. For quests that just simply teleport you, their are instances where the player isn't trapped in barriers and can just walk out wherever. For spectator mode quests, every few seconds it should teleport you back to the original location ur supposed to be at.
     
    Aya, ThedumbOX, Samsam101 and 4 others like this.
  2. quick007

    quick007 Master Adventurer

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  3. Yraw

    Yraw Water Fountain

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    I agree with most of these but what’s up with polls these days having no option to just say no
     
  4. tig

    tig "Because EO parkour killed my grandma, OK???"

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    Add a no option to the poll.
     
  5. quick007

    quick007 Master Adventurer

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    done
     
  6. aaaaaaaaaaaaaa

    aaaaaaaaaaaaaa Well-Known Adventurer VIP

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    i kinda want the spectator cutscenes to give you some freedom, just dont let them fly literally anywhere
     
    pistouchh likes this.
  7. quick007

    quick007 Master Adventurer

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    yea, could work, idk how much code that would take tho
     
  8. aaaaaaaaaaaaaa

    aaaaaaaaaaaaaa Well-Known Adventurer VIP

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    probably just surround the cutscene area with barriers
     
  9. quick007

    quick007 Master Adventurer

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    spectator m0de ignores barriers
     
  10. aaaaaaaaaaaaaa

    aaaaaaaaaaaaaa Well-Known Adventurer VIP

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    you aren't actually in spectator, just press f5 and you can see your armour
     
  11. quick007

    quick007 Master Adventurer

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  12. quick007

    quick007 Master Adventurer

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    hmmm
     
  13. quick007

    quick007 Master Adventurer

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  14. Pixelæs

    Pixelæs just a mathematician

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    While all the other suggestions are good, I'm not too sure how feasible completely Invisible players will be. In the current cutscenes, every player is already given the Invisibility status effect (you can't see the skins of other players), and making armor disappear would require players to be put in spectator mode, which would make barrier blocks useless at stopping players, rendering some of the new RoL cutscenes broken in a sense.
     
  15. quick007

    quick007 Master Adventurer

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    Hmm, iirc some wern't given this treatment. I know hypixel handles this well though.
     
  16. quick007

    quick007 Master Adventurer

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    almsot 90% approval
     
  17. quick007

    quick007 Master Adventurer

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  18. quick007

    quick007 Master Adventurer

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  19. quick007

    quick007 Master Adventurer

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  20. quick007

    quick007 Master Adventurer

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