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Arrow Storm...

Discussion in 'General Suggestions' started by AcadeeAlkana, Dec 16, 2020.

?

Should Arrow Storm be changed like this?

  1. Yes!

    43.8%
  2. Yes, because...(comment?)

    3.1%
  3. ...No.

    21.9%
  4. No, because...(comment?)

    0 vote(s)
    0.0%
  5. Nah - 's fine as it is.

    31.3%
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  1. AcadeeAlkana

    AcadeeAlkana . . .

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    Arrow Storm needs a change.

    I'm simply suggesting a few changes to Arrow Storm which will allow it to feel less awkward. Right now, it's some kind of trio of gravity-effected lasers, reskinned as arrows.

    Arrows from the Arrow Storm simply don't spread out randomly. One of the key things which makes up the gatling gun archetype is slight innacuracy - I mean, with how many projectiles they shoot, it's realistic that they'd have some slight accuracy issues.

    Arrows from Arrow Storm right now is some kinda...needle-point laser. It's really, really awkward, and doesn't feel natural.

    I suggest that the Arrow Storm's damage and arrow count remain the same, but make the Third Tier's arrow barrage a single stream of arrows, which fires arrows which randomly spread out a bit.

    And for the Content Team - don't try and code in actual randomness which gets drawn up on the spot. Instead of making every arrow have an RNG thing which makes them point in a slightly different direction, simply have a varied set of randomly aimed arrows. to prevent some lag with Archers.

    In more basic terms, you would be doing something like this:
    Arrow Storm Summoned = Please Randomly Pick Pattern From Below:
    Arrow Pattern 1 - Aim Arrow 1 in this direction, Arrow 2 in this direction, Arrow 3 in this direction...
    Arrow Pattern 2 - Aim Arrow 1 in that direction, Arrow 2 in that direction, Arrow 3 in that direction...
    (And so on - make as many 'random' Arrow Patterns as you see fit, and then have an RNG machine select a random Arrow Pattern from your input list.)

    And you would not be doing something like this:
    Arrow Storm Summoned = Execute Below:
    Aim Arrow 1 in direction [RNG of X to Y]... (<-This times 60 Arrows, 3 Arrows at a time)

    By making Archer's Arrow Storm more of a gatling gun than a trio of lasers, Archers will be able to get more out of playing campy (like they were made to), and not have to milk damage by actually getting up close. With the spread, the Arrow Storm would still be incredibly strong up close, but not practically useless from further distances. Plus, it'll just look nicer, and make more sense than how it is right now.
    Remember: This would retain all of the arrows and power iconic to Arrow Storm, but make it a bit less useless from afar.
    This would still require you to get up close for the maximum damage from every arrow, but you could deal more than 1/3 of the damage it's supposed to do without getting close.
    ...It would also just feel more like the gatling gun it really is, this way.

    Please let me know what you think of the idea!
     
  2. TigerYaisou

    TigerYaisou Famous Adventurer VIP+

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    olily go brrr
     
  3. fishcute

    fishcute fish CHAMPION Builder

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    I'm actually pretty sure that that would be perfectly fine to do. I don't think that in the grand scheme of things 9 rng calculations a tick will have any effect on mspt. The other one wouldn't really be much better.

    I also think that this would have the side bonus of nerfing nighthawk (which already is being done, but I think this is a more elegant solution than nerfing base damage). Where you would have to get into melee range to get all 5 arrows to hit, and therefore would need to be able to tank damage, and would no longer be able to deal as much damage because you can't go full glasscannon. At least, in theory. I'm not sure how it actually would pan out
     
    100klemonreimu likes this.
  4. ChrisTheBear

    ChrisTheBear Certificate III in Nature Wandering CHAMPION

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    I am bad at understanding things or I just don't understand because of how you worded your suggestion, but my thought is that there will be one stream of arrows in front of you but there will also be lots of random arrows going off to the side too so its kind of like the level 1 version of arrow storm but faster and with a stream of arrows in a straight line as well?

    Like this?
    [​IMG]
     
    Last edited: Dec 16, 2020
    wxhlf likes this.
  5. AcadeeAlkana

    AcadeeAlkana . . .

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    Yep, basically just like that!
     
    ChrisTheBear likes this.
  6. iTechnically

    iTechnically don't ask me for warrior builds CHAMPION

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    Hear me out
    What if we change bows into death machine laser guns that shoot super quickly????

    It'll be fine trust me
     
  7. ChrisTheBear

    ChrisTheBear Certificate III in Nature Wandering CHAMPION

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    Great! I love that idea, I always hated how those other streams of arrows looked and functioned
     
  8. Sploofie

    Sploofie professional idiot VIP

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    5 downvotes, stupid non-archer main :c
     
  9. Bixlo

    Bixlo I maybe am funny sometimes

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    Hm. I like the idea of arrow storm being remade as like meteor its whacky. However if it were to be truly done well, arrow storm should be like a storm. The arrows should rain from the sky like a thunderstorm. A good example is the storm bow from terraria. when fired it rains arrows from above the target.
     
  10. AcadeeAlkana

    AcadeeAlkana . . .

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    Well...My first-ever Class in Wynncraft was Shaman. My second was Archer, though.
     
  11. quick007

    quick007 Master Adventurer

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    I would highly recommend you invest your time into one character instead of 4 different ones, as getting to lv 100 on one char gives a much larger wealth of information then lv 40 in 4 of them.
     
  12. AcadeeAlkana

    AcadeeAlkana . . .

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    How much can the systems technically take on without lagging, anyways? They have to potentially be able to handle upwards of 600 Arrows just from 10 Archers without too much trouble, right?

    At what threshold/amount of projectiles would the server start lagging from all of the custom code/entities?
     
  13. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

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    Try doing several T3 arrow storms underwater, it will bring you fps down quite a bit
     
  14. fishcute

    fishcute fish CHAMPION Builder

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    600 arrows is quite a lot actually. But arrows don't have pathfinding so they are less of an issue than other entities. Also the chance of 10 archers using arrow storm at a time is quite low, unless people are doing something dumb like a 50 person EO run. I terms of what the server can handle, I can't say since I have no idea how good the server is. I imagine they are pretty good, considering what they can handle. I do remember that in tommyinnit's video they spawned 200 phsycomancers, which brought the tps down to 19.98 or something. I think that either the servers can handle the arrows just fine, or they made the dev server a bit beefier in preparation. Or maybe a server with 5 players on it is less of a load than one with 50.

    But what I was talking about was the 9 Math.random or whatever function calls per tick that was being avoided. It's not worth having a pre generated list of values to cycle through.
     
  15. AcadeeAlkana

    AcadeeAlkana . . .

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    How hard do you think about 5-10 people spamming a hypothetical storm of homing projectiles (like, say, 12 homing arrows/person) would lag the server?
     
  16. fishcute

    fishcute fish CHAMPION Builder

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    As long as the arrows don't dodge objects barely any lag would happen.
     
  17. PopePurpleTTV

    PopePurpleTTV *:^)=Immortal=(^:* Media CHAMPION

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    It depends where, how much of the map is loaded. I understand that Arrow storm sometimes doesn't function to the user's desireā„¢

    BUT, when talking mechanics one must remember, Wynncraft is a video game inside a video game. Every spell, every graphic, everything is limited based on the java. Java is our Lord, Savior, and Executioner.

    What might make it better is just making the arrows fly in a straight line and do more damage and rename it from "Arrow Storm" to "Power Shot" , "Long Draw" , "Hunter's Focus" Just might be too many arrows for my taste lol
     
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