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Cooking Should Get A Buff

Discussion in 'General Suggestions' started by epicwynkrafgemr, Aug 16, 2020.

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Does cooking need a buff

  1. It needs a big buff

    4 vote(s)
    23.5%
  2. It needs a small buff

    5 vote(s)
    29.4%
  3. It doesn't need a buff

    8 vote(s)
    47.1%
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  1. epicwynkrafgemr

    epicwynkrafgemr Skilled Adventurer

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    I am suggesting this because I think cooking is underpowered. It is like alchemy, but worse. On a lot of "cooking" threads you can see people showing alchemy recipes. But you almost never see a cooking recipe on an Alchemy thread. Here's a few suggestions on how to improve it. As someone who does cooking as a main proffession, I feel it has a lot of potential that isn't unlocked yet.

    1) Add more base charges. The reason i'm saying this is because I believe cooking has a lot of potential to be great in PvE, and not just for warring where you can spam it infinitely *cough cough scribing* Setting the base charge on a cooking item to 2 instead of 1 will make it much more rewarding.

    2) Add more ingredients exclusive to cooking. By that I mean ingredients such as Defishious and others. There's a lot more powerful alchemy ingredients than ones for cooking. This will add more diversity in recipes and not just unicorn horn/nivlan honey spam.

    3) Make base (ingredientless) cooking give more HP. The whole "recover a lot of HP overtime, but slowly" is a good concept in my opinion, however it is not done very well. The main focus of cooking is for it to last a while, and one minute of healing is good, however I believe it should give more HP in total, the cooking strategy right now is "get ingredients, craft food, get xp, throw food away". We should encourage players to craft food that makes it worthwhile, not just "omg we must be xp efficient and rush level 100". Preety much nobody crafts ingredientless food and just tryhards getting XP, which isn't good.

    4) Add more low-mid level ingredients that CAN be useful for level 90+. This is somewhat related to my last point where we should encourage players to make worthwhile and useful food, and not rush level 100. Adding low level ingredients that give percentage amounts such as: xp bonus, loot bonus, walk speed, percentage spell and melee damage, skill points etc... it shouldn't be a big amount because they are low level, however it should be atleast high enough to be useful for level 100s and such.

    5) Make current ingredients more common. The reason most people dislike the proffessions for consumables is because they're very expensive. Cheaper ingredients makes people want to make more food, which means more good recipes will be discovered and used, which is great!
     
    Last edited: Aug 16, 2020
  2. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Filling out the ingredients pool, definitely. But cooking in general I don't think needs a buff.
     
  3. Pifg

    Pifg aaaaaaaaaaaa

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    The thing about the 3 consumables is:
    • Alchemy: big buffs for a short time
    • Scribing: medium buffs for an average duration (also gives to nearby players but thats not important to my point)
    • Cooking: small buffs for a long time
    Cooking isn't supposed to be powerful, it's supposed to last a long time. But I do agree that base recipes that heal do need a small buff, because right now its literally just a health potion that takes longer to do its job, so that could definitely use a buff. But recipes with ingredients should stay the same.
     
  4. one_ood

    one_ood c lown VIP

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  5. Yraw

    Yraw Water Fountain

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    bart's alt account be like
     
  6. AmbassadorDazz

    AmbassadorDazz Discord Killjoy Staff Member Moderator

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    As a Cooking max useful level player (Lv. 107), I have to disagree.

    The reason is that cooking items trade off power for their long duration. For example, I can craft a LB food with 6 Rare Potatoes (a Level 1 ingredient) that lasts more than an hour, I can craft LQ food that lasts upwards 18 minutes and give almost as much LQ as your pants and boots (individual, not combined), I can craft speed food that lowers your defs but makes you run as if you had an in-built Slider, etc. etc.

    Cooking is in a good spot, sans the absence of ingredients. It has one of the lowest ingredient varieties in Wynncraft, and more variety is definitely good.
     
    Jirayut and Druser like this.
  7. burble

    burble dragon fruit go roar VIP+

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    I think cooking is fine, but like a few others have already said, it could use some more ingredients!
     
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