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5 Ideas I Just Wanted To Say/ Improve On

Discussion in 'General Suggestions' started by Samsam101, Jul 25, 2020.

?

Which of these do you agree with?

  1. Profession guide

    23.1%
  2. Better alternative to /fixquests

    34.6%
  3. Quest pouch

    19.2%
  4. Set bonus changes

    38.5%
  5. More bombs

    23.1%
  6. none

    26.9%
Multiple votes are allowed.
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  1. Samsam101

    Samsam101 Star Walker GM CHAMPION

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    There are many things confusing in Wynncraft, and it would be nice to see some things to help stop them.

    1: Professions guide

    I hate professions. I have no clue how they work and will try to bother with them on my next playthrough but I may give up. They are confusing in my opinion. I would probably be using them if it weren't for the fact that I am clueless. I know I could use the wiki, and I will on my Archer playthrough, but some users don't know about the wiki. Also having the wiki open lags me because my computer is terrible. I suggest that in the quest book they add an option that could look like this:
    guide1.JPG
    (ignore the background pls)
    Guide2.JPG
    Each page would tell you how each thing works, how to get extra exp, repairing, etc.

    2: Quest Item Deleter and better alternative to /fixquests
    Ever lost that one item in a quest and needed it back? Ever ended up spamming /fixquests as you try? Ever ended up with a surplus of quest items you don't need? Same here. Introducing the Bounty Hunters! These guys will appear in major towns. These would be:
    Detlas
    Almuj
    Nesaak
    Troms
    Llevigar
    Cinfras
    Thesead
    Rodoroc
    Ahmsord
    Their jobs? They are adventurers who do quests, and will happily take items they may need / give unneeded items. They would look something like this:
    bh.JPG
    The bounty hunter on the left will open a special gui showing all quest items you've unlocked. It would look something like this:
    questclaim.JPG
    Here's how it works
    (You cannot reclaim the Abysso Galoshes after finishing Lost soles, and you cannot reclaim the Santa hat at all. Plus, you can only use these quest items on the class you are using when you claim them.)
    You take the item you need and there is a 24 hour cooldown

    The one on the right sits next to a literal void and takes unwanted quest items. He will only take them after you have done the quest they are needed for. Here's how it looks:
    utterdestruction.JPG
    You input the quest items into the slot above the trash can, and click on it to delete them. He will decline your request if you need the quest item.

    3: Quest Item Bag
    Just another ingredient pouch except it carries quest items and cannot sell the items

    4: Set Bonus Change
    I use a texture pack which changes sets to look different, but usually people can't distinguish if somebody is wearing full morph or not. I have a small quality of life change, which is to make it so that when somebody is wearing a full set, they have a sparkly little particle effect/ particle effect that suits them. Examples include:

    Leaf and kaerynn set: Green sparkles
    Spore set: Spore-looking effects
    Beachside and Ultramarine: Water dripping
    Nether set: Lava dripping
    Morph and cosmic: White sparkles
    Adventurer and champion: Red particles behind to form a sort of cape
    Snow set: Snowy particles
    Clock set: Large clock made of particles behind the player which may or may not move
    Ghostly: Purple particles of some sort
    Slime: what are you expecting at this point
    Snail: Slime trail on the floor that lasts about 3 seconds before fading.

    5: More bombs warning: this one is satire
    Ranked players get the ability to give other players advantages, which is nice. It's like pay to win but for everyone. So maybe it's about time we get more bombs. Here's a few ideas:

    Half exp bomb: Halves the exp of all players in the world
    Half profession exp bomb: same but with professions
    Bomb bomb: Blows up the entire territory for the rest of the server lifetime (ends when server resets). Causes huge damages to the area and kills every npc. It also kills every player in the area and prevents anybdoy from respawning there for the rest of the server lifetime.
    Nuclear bomb: Blows up the entire region and has similar effects to the bomb bomb
    Upgraded nuclear bomb: Blows up the entire province and once again has the same effects
    Black hole bomb: Blows up the entire world and once again does the same things
    Deathknell Bomb: Summons 50 deathknell wretches into the Eye boss arena next time somebody reaches the phase 3 part or while people are currently doing it. If they all reach the eye, it will reduce the player's hp so low that they will most likely die from that alone. If that's not good enough for you though..
    Gazer bomb: Summons 100 retaliating gazers into the Eye arena. These gazers also have 80000 health and do 999999999 damage per hit.
    ''I'm an a*shole'' bomb: Steals every player's held item (excluding the 3 menu items) and gives it to the person who threw the bomb.
    ''Level 100 meanie head'' bomb: Takes every player's held item, makes them complete a parkour to get it, if they take too long the item is taken, their soul points and skill points are reset, their rank is reset temporarily.
    Rank bomb: Randomizes every player's rank. This lasts for 10 days before going back to normal. Seeing as this one would be too cheap to give for even a penny, each new player starts with one. They can then buy a pack of 10 for 1p on the store.
    Reset bomb: Resets the server without warning as soon as it is thrown.
    Class randomizer bomb: Randomizes every player's class. The effect lasts for an hour and the player has to use another weapon until the bomb is over.
    Death bomb: Kills every player
    Anti soul point bomb: Takes 2 soul points from every player.
     
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  2. Dwicey

    Dwicey mmmyes CHAMPION

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    I mean.. the Bounty Hunter concept is okay, I guess? I feel like you're making it too elaborate, and the 24h cooldown is sort of unnecessary.
    Personally, I really dislike the idea of having a professions manual in-game, it just breaks any sort of immersion that's left in the game imo.
    Set particles I couldn't care less about
    Add "None of these." option on poll?
     
    Last edited: Jul 25, 2020
    MegidoGamerGod likes this.
  3. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

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    You can. It is REALLY easy.

    Nearly didn't notice the warning
     
  4. Yraw

    Yraw Water Fountain

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    I have this really op tanky build that does 13k damage, I won't tell you though because I don't want it to get nerfed
    upload_2020-7-25_14-22-33.png
     
    burble, JohanLTU, Emogla3 and 5 others like this.
  5. Highmore

    Highmore Average player VIP

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    I don't really see what's hard about profs, you get introduced to gathering in the tutorial which can be applied to any gathering skill, then the crafting stations have recipes in them, it is pretty straight forward.
    The one thing I would like is a better fix quests command, Maybe not exactly bounty hunters but like make the command avoid giving me stuff from previous completed quests which are no longer needed
     
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  6. Bart (MC)

    Bart (MC) Ex-Item Maker & Day Counter (MC) CHAMPION

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    Profession Guide: Should be in the game to some degree, but it should be through either NPC dialogue in Ragni or an extra quest delving a bit deeper into the mechanics of professions, absolutely not through a manual, wherever it may be placed.

    Quest Items: Well, most, if not all quest items, could definitely have their own specialized pouch or something (like Key Items in many other games- unmovable, and you're only able to really look at them). Plus, that way, you won't end up with extra unwanted quest items whenever you delete classes or something bugs out. The helmets and Abysso Galoshes could be changes to normal quest rewards, as well. This is a good idea, but for some reason you went to put all your effort into these Bount Hunters, but the entire concept of deleting or rebuying quest items is just ignoring the entire issue with them, and providing a slightly better way of dealing with the results of that issue.

    Set Bonus: The leather sets should get their unique colouring back, but due to EULA reasons they really can't put cosmetics like you described on them. Would be a little dumb to limit it to sets, anyway.
     
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  7. Samsam101

    Samsam101 Star Walker GM CHAMPION

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    they could be wearing a third eye or something
     
  8. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

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    What is the chance
     
  9. Dwicey

    Dwicey mmmyes CHAMPION

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    why does it matter if they're wearing a morph + third eye or full morph. what difference does that actually make to your gameplay
     
  10. zionthegoat

    zionthegoat Well-Known Adventurer

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    Professions aren't complicated...like at all...
     
  11. Samsam101

    Samsam101 Star Walker GM CHAMPION

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    both true
    true
     
    Last edited: Jul 26, 2020
  12. Dr Zed

    Dr Zed Famous Adventurer HERO

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    I’d say just crafted weapons are complicated, specifically when it comes to powders as both ingredients and in the slots. Most people don’t know how the former works and no one knows how they work as the latter.
     
  13. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    Professions are explained well enough in my opinion and you can pretty easily deduce the rest. There is no need for a manual, but an earlygame prof tutorial quest (and removing them completely from King's Recruit) would work nicely.

    The quest item stuff is fine but just fixing /fixquests giving useless items would solve all issues

    The set bonus particles would be a nice detail, I agree on them.

    also
     
  14. Samsam101

    Samsam101 Star Walker GM CHAMPION

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    Yeah I tried crafting stuff after making this thread and I found it really easy (though really useless... bracelets with no IDs? Really?) so I take back what I said about them being hard
    ________________________________
    the damage has already been done to my bank storage... i need a way to delete them...
     
  15. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    Either make a new class, put the items on it and delete it, or put the items in your crafting grid, fill your inventory with other items, and close the inventory

    You need to use ingredients to add IDs to items
     
  16. Samsam101

    Samsam101 Star Walker GM CHAMPION

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    thought so
     
  17. StormKing3

    StormKing3 Famous Adventurer

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    Wait a second let me get this straight

    There are people arguing AGAINST having a section in the quest guide explaining professions?!?!

    I also like the particles for sets, and it could be implemented. More bombs section made me chuckle

    Why can't it be placed as an extra section in the quest guide? It wouldn't take up any space would be optional to view and could have some NPC tell you about it, it's not intrusive and it would help NEW PLAYERS
     
  18. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    Unnecessary complication, and it might mislead newbies EVEN MORE into thinking that profs are necessary
     
  19. StormKing3

    StormKing3 Famous Adventurer

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    Completely depends on how it's written doesn't it? If it's outlined to be optional then it would obviously give more insight into professions and could even teach the player that they're not that big a part of the server, whilst at the same time showing how they work!
     
  20. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    Yeah I guess that's right. I still think that a quest for profs would do nicely, and maybe have Profession Manuals around where Tool Merchants are, like Powder Manuals?
     
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