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Make Hunted More Pvp Oriented

Discussion in 'General Suggestions' started by CountBurn, Mar 14, 2020.

?

which do you hate the most

  1. #1

    28.6%
  2. #2

    39.3%
  3. #3

    35.7%
  4. #4

    46.4%
  5. #5

    35.7%
  6. wynncraft

    42.9%
Multiple votes are allowed.
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  1. CountBurn

    CountBurn Hackysack? HERO

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    There is no way to find other hunted players, as of right now there is no PVP in wynn because of this problem.

    ways of fixing this:
    1. have the compass ingame that points to other players in hunted mode
    2. have a part of the tab menu list players in hunted, and when you look at the online map it shows them
    3. have the daily objectives show you who the nearest player is or give cardinal directions to them
    4. use the boss bar on the top of the screen to show you how close you are, it changes the health with distance
    5. have a bounty list on the daily objectives bar

    #1 pros/cons: everyone using hunted mode has access to it
    #2 pros/cons: you don't get to see either the friends or party tab, you have to use the website for it to work
    #3 pros/cons: takes up space on UI
    #4 pros/cons: another interval for the bar to go through, difficult to implement
    #5 pros/cons: gives people an incentive to play hunted mode

    also make it drop the soul points of whoever you kill
     
    ExertKarma likes this.
  2. H0Y

    H0Y H0Y HERO

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    hold up it says hate the most whoops I can't read
     
  3. e!

    e! ⁣e HERO

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    Voting options are wack so I'll just bump this in approval
     
  4. Saya

    Saya you win at uwynn HERO

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    Maybe pvp should get balanced first...
     
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  5. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    The problem with balancing Wynn PVP is that it can't be done. The closest game to Wynn I can think of is Runescape, and PVP only works because everyone has the same/very similar gear. Maybe if there was a required set of armor and weapons for hunted mode they could balance PVP, but if people are allowed to use whatever they want PVP will never be fair. Mythics are especially bad since they're the best items in the game and they don't drop so the existing risk and reward balance system that's in place doesn't apply to them. At this point, hunted is just a buff to gathering XP.
     
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  6. CountBurn

    CountBurn Hackysack? HERO

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    At this point I would rather have unbalanced pvp rather than no pvp at all
     
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  7. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    While I agree, I don't think its right to encourage players to participate in unbalanced PVP which is basically what you're suggesting here. By rewarding players for PK'ing with a bounty list and directions it really screws over players who don't have mythics, especially since you can make insane builds using exclusively mythics and untradables. I don't think the suggestion is bad, but I think its misplaced as these ideas would be far better for guild warfare compared to one on one hunted PVP.

    Edit; to clarify my first sentence, I think the PVP part of hunted is more of an Easter egg based on how people use it since almost nobody actually uses hunted to kill others.
     
    Saya likes this.
  8. blueslide

    blueslide Well-Known Adventurer

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    I feel like wynncraft should make a more WoW type pvp system with the dps, tank, and healer. Warrior and assasin can be dps, archer is tank , and mage and shaman is healer. They can even make a new class to fit in the tank role. They can even make territories by pvp, where guild members have to fight 3v3 or 5v5 and winner gets territory. The only problem with this is there are no systems in place for mage and shaman to become healers so theyd have to change the whole class and i assume a lot of people would be mad about that.
     
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  9. Sg_Voltage

    Sg_Voltage 1.18 was the best update, don't @me CHAMPION

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    Which is exactly why PVP in Wynn will never be good. Even if people were okay with completely changing all the classes, each class would still need to be independently playable which isn't even remotely realistic. Unless something major changes, I don't think PVP will ever be good and as such, I think developing PVP in any form, guild or otherwise is a lost cause. Wynn has always been a lot more about playing cooperatively and so I think doubling down on that aspect of the game would be much better for everyone.
     
  10. SLScool

    SLScool Well-Known Adventurer

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    For #2: instead of replacing one of the four columns, how about placing the Hunted symbol next to Hunted usernames in the second column?
     
  11. BqwaOLD

    BqwaOLD Famous Adventurer

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    Ew
     
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  12. CountBurn

    CountBurn Hackysack? HERO

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    Good idea, but I'm not sure which one would be easier to implement
     
  13. Redcowboycraft

    Redcowboycraft Well-Known Adventurer

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    or like entire servers dedicated to hunted mode only
     
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