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World Achievements

Discussion in 'General Suggestions' started by SnapDoomy, Mar 2, 2020.

?

what think

  1. good

    12 vote(s)
    63.2%
  2. bad

    5 vote(s)
    26.3%
  3. i will comment because my opinion is not in poll

    2 vote(s)
    10.5%
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  1. SnapDoomy

    SnapDoomy Well-Known Adventurer HERO

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    Minecraft:
    wynncraft is very boring for players who finished the game already so here is an idea!!!!

    but omg.. i have fun in wynncraft!
    ok but did i ask? i didnt

    if you say this you are:
    1. sitting in detlas for 90 hours a day
    2. lootrunning 64 hours a day and wasting your time because the only worthy items are mythics
    3. doing professions 0 minutes a day because you are high level and professions are a waste of time when there are no bombs
    4. doing legendary island or eo 46 hours a day (lol ok)



    but! this will make wine craft! more grindy!!
    ok but everything is already a grind simulator and if they cared they would make profs not be that way so



    but wait! u are gnna copy <SERVER NAME redacted> if u do this. . copyright!!!!

    ok but you can just implement it as a free battle pass because that is what every single game company in the entire universe is doing and has been doing






    ideas: (rewards are just examples)

    "Legendary Island Master!"

    T1 complete legendary island 1 time 12 eb
    T2 complete legendary island 10 times 1 le
    T3 complete legendary island 25 times 2 le
    T4complete legendary island 50 times 4 le
    T5 complete legendary island 128 times (this is supposed to be medallion but some said it costs 64 so idk. fix that lol) 12 le + maybe some sort of [Legendary Master] prefix idk

    "Miner"


    T1 reach mining level 10
    T2 reach mining level 25
    T3 reach mining level 50
    T4 reach mining level 75
    T5 reach mining level 100 +some sort of [Miner] prefix

    "Looter"

    T1 open 50 loot chests
    T2 open 500 loot chests
    T3 open 2,500 loot chests
    T4 open 5,000 loot chests
    T5 open 10,000 loot chests

    every tier will give you a certain XP amount that will buff your mining xp by a bit, i dont know numbers so maybe it could be just +3 raw levels. this can be the same for every gathering and others will have [Fisher] [Farmer] and [Chopper] (?)


    there can be 1 time achievements too like:

    "finally!" - find a mythic (idk about this one really, client sided chests would have to be added before this)
    "Legendary!" - find a legendary
    "Explorer" - complete all territory, secret and world discoveries
    "idk name" - complete 200 dungeon runs
    "idk name" - reach level 100 with all 5 different classes
    "idk name" - reach level 106 with one class
    "healer" - heal 7 different players with one heal as mage
    "spell spam" - cast X amount of spells in X amount of time (idk what are reasonable numbers)
    "tank" - have 30,000 or more health with 1 class
    "that's a lot of damage" (shit name) - deal 40,000 or more damage with one attack
    "the orange wybel" - kill the orange wybel


    there can be some stupid simple ones like "enter wynncraft for the first time" "enter the silent expanse" "kill a monster" "kill a rare mob" "obtain a tier 3 ingredient" "complete a secret discovery"





    some ideas for rewards could be prefixes, combat xp, gathering xp, crafting xp, emeralds, special ingredients (i think this is the worst idea in the entire universe but they added another quest with an ingredient reward in 1.19 so..)



    1 time achievements would be fun, but they would have to be more difficult
    the whole point however is the tiered achievements because its supposed to be grindy and challenging, i can't find anything else to come up with but i am sure there are 97 million more examples they could push in that would be super simple to code with cool rewards

    (find secret discoveries 5->10->15->20->all, level shaman to 10->25->50->75->100, level archer to 10-25->50-75-100 etc, complete 1->3->5->7->all different non corrupted dungeons, complete 1->3->5->7->all boss altars, loot <idk> emeralds in chests)

    bye

     
    That_Chudley and Valbahutog like this.
  2. coolname2034

    coolname2034 Formerly known as NPCGrian HERO

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    That first part really spoke to me
     
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  3. burble

    burble dragon fruit go roar VIP+

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    Secret discoveries are kind of like this. And what about daily objectives? I guess there's only one a day though.
     
  4. StormKing3

    StormKing3 Famous Adventurer

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    "T5 complete legendary island 128 times "

    Easily done




    "T1
    reach mining level 10"

    Christ, now that's a real challenge





    I don't know if these could work in Wynn to be honest, we already have discoveries and grindy, grindy professions so I'm unsure
     
  5. TheLMiffy1111

    TheLMiffy1111 Previous Leader Of A Revived Wynn Community CHAMPION

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    Does anyone here remember when Wynn actually had achievements? Those were in your stat page and wasn’t announced in game, and had no rewards.

    So, I looked for an archived page and here are the old achievements:
    Adventurer I: Find 10 loot chests
    Adventurer II: Find 50 loot chests
    Adventurer III: Find 500 loot chests
    Executioner I: Kill 10 players in the nether
    Executioner II: Kill 100 players in the nether
    Slayer I: Kill 100 mobs
    Slayer II: Kill 1,000 mobs
    Slayer III: Kill 10,000 mobs
    Slayer IV: Kill 100,000 mobs
    Slayer V: Kill 1,000,000 mobs
    Identificator I: Identify items 10 times
    Identificator II: Identify items 100 times
    Identificator III: Identify items 1,000 times
    Archer Master I: Get an Archer to level 20
    Archer Master II: Get an Archer to level 50
    Archer Master III: Get an Archer to level 70
    Assassin Master I: Get an Assassin to level 20
    Assassin Master II: Get an Assassin to level 50
    Assassin Master III: Get an Assassin to level 70
    Mage Master I: Get an Mage to level 20
    Mage Master II: Get an Mage to level 50
    Mage Master III: Get an Mage to level 70
    Warrior Master I: Get an Warrior to level 20
    Warrior Master II: Get an Warrior to level 50
    Warrior Master III: Get an Warrior to level 70
    Friendship I: Get 3 friends on your friends list
    Animals Vanquisher: Finish the Animals Dungeon
    Silverfish Vanquisher: Finish the Silverfish Dungeon
    Skeleton Vanquisher: Finish the Skeleton Dungeon
    Spider Vanquisher: Finish the Spider Dungeon
    Zombie Vanquisher: Finish the Zombie Dungeon
     
    Gogeta, Bliss, Droger and 1 other person like this.
  6. SnapDoomy

    SnapDoomy Well-Known Adventurer HERO

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    this is a perfect example why did they remove this?
     
  7. MegidoGamerGod

    MegidoGamerGod megido >gamer< god GM CHAMPION

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    while I don't personally want or care for challenge based achievements, I do feel simple or progressive achievements would be very redundant. progress for things like leveling, dungeons and discoveries are already displayed via stats and adding basically just another stat but flashier doesn't seem all that necessary and might just create some extra clutter. I also feel like a lot of the achievements mentioned are easily obtained by casually playing through the game; of course you're going to find a legendary, kill wybel and open a few chests. in the case achievements were actually added, I would advocate making them things that involve out of the way and clever manipulation of the games mechanics. the tank and healer achievement are decent examples of this. personally though, I wouldn't want achievements at all simply because they're a cheap way to make fake content. you can have optional things for experienced players without giving them an arbitrary title every time they do something semi complicated, such as superbosses, secrets, pvp mechanics, even professions while not the most loved contributes. experienced players didn't need achievements to strive for the legendary medallion, they went for it because it's an achievement in itself.
     
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  8. I_Liek_Turtlez

    I_Liek_Turtlez hi i play hic CHAMPION

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    How would this make the game more challenging?...
     
  9. I_Liek_Turtlez

    I_Liek_Turtlez hi i play hic CHAMPION

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    Ah
     
  10. StormKing3

    StormKing3 Famous Adventurer

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    Strive to do things you wouldn't usually try, like if they had an achivement for, I don't know, swim in lava for 2 minutes or something silly like that. Or have an achivement for getting from Ragini to Rodoroc without using scrolls or boat passes in 30 minutes or something. Stuff you wouldn't usually do
     
  11. SnapDoomy

    SnapDoomy Well-Known Adventurer HERO

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    Minecraft:

    i posted this on discord and the people who saw it reacted to this the same way

    but on the forums i can do this since none of you read anything

    [QUOTE="SnapDoomy, post: 3183985, member: 114605"]ideas: (rewards are just examples)[/QUOTE]


    i hope you can read now
     
  12. MegidoGamerGod

    MegidoGamerGod megido >gamer< god GM CHAMPION

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    my problem with the suggestion is the concept, I was using the ideas you provided to make examples. I also have nothing wrong with the rewards since they aren't really part of what I'm talking about and I understand they're just examples
     
  13. Benjin

    Benjin Famous Adventurer

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    ACTUALLY, since Wynncraft is 1.12, they may as well make use of ADVANCEMENTS! A always-available and good-looking UI all at the tip of their fingers! Why would they not use it!?!?!
     
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  14. Jbip

    Jbip yea QA GM CHAMPION

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    Creator Karma:
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    There was another idea like this with Player Titles and I absolutely loved that one
    This one gives physical rewards as well which I don't really think should be a thing though, but achievements would be amazing!

    Here's the thread in question, it's much more detailed and really fits into the game
     
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