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Biggest Problem With This New Economy System

Discussion in 'Feedback' started by JooJak, Jun 29, 2019.

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  1. JooJak

    JooJak Well-Known Adventurer CHAMPION

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    Just gonna talk about a huge problem with economy.. actually, gathering system.
    Put away about the amount of labor - since some ppl might think it's worthy(Not me)

    -sorry for grammar, but I hope u'all can understand dis.

    Well, the gatherings. Mining, Farming, Fishing, Woodcutting.
    Let's start with Woodcutting.

    Woodcutting)
    The most normal-like thing I think. is Woodcutting(I'm gonna compare others with this as standard)
    Well, wood weirdly grows fast, but our world must be green so...
    First one is the mass u get with.
    Whatever u cut down 30-block-tall wood or 3-block-tall wood, that gives u same amount of this
    (this means the tutorial wood is actually the biggest, twice as all woods existing Wynn and Gavel)
    This, just have deleted only one variable happen while you cut down woods
    Even in vanilla, woodcutting is boring(my very own opinion)
    and the difference can happen on every action is the size and amount the wood u obtain.

    what was I gonna talk about this? I forgot.

    Mining)
    Golds, Iron, Silver, all the things. Well, yeah. They can roll over fields.
    But, uh.. this is making the standard mining concept completely meaningless.
    Currently, Mining system in Wynncraft is just woodcutting woods that have grown on stones.
    What's the difference?
    Compare with Vanilla. Wynn's mining is not mining.

    Farming)
    Same as mining.
    Actually, worse.
    Considering when ppl play Vanilla minecraft, I don't think every1 would get crops from village, without planting.
    This is just same as cutting trees that grown on farms.

    Fishing)
    When u fish on Vanilla minecraft, does it offer u only same fish?
    If it was, then that must be absolutely boring work.
    Fishing got problems a lot.
    Primal problem - u should move dynamically when u fish.
    What fishing on the earth should move massively like leap, teleport, etc to fish effectively?
    and fishing is also like, cutting trees that grown in water.
    No variables.

    Beside this, only rotation is also the problem I think.
    perfect for bots, but we're not bot.

    I think a lot of ppl not using this system is boring(or only me), and I just wrote some of my :thinking: s.

    Ty for Reading this waste!
     
  2. __Excel

    __Excel i like cats VIP+

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    Minecraft:
    I don’t think that wynncraft is trying to make them realistic...
    They are all similar so that people don’t feel like one is easier than another.
     
  3. JooJak

    JooJak Well-Known Adventurer CHAMPION

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    Minecraft:
    Boring though...
     
  4. StormKing3

    StormKing3 Famous Adventurer

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    To be honest, I'm baffled about what you want changed, this seems more like a rant than an actual suggestion in my opinion.
     
  5. Bart (MC)

    Bart (MC) Ex-Item Maker & Day Counter (MC)

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    It may be boring, hut I'd rather be able to walk around and left-click than jump, skip and fall before getting one fish.
    Whatever special thing you could add to gathering, it would still be boring to do for so many hours.
     
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