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Dungeons Infinite Stamina In Dungeons

Discussion in 'General Suggestions' started by faragoo, Jan 26, 2019.

?

Good idea ?

  1. Yes

    2 vote(s)
    11.1%
  2. No

    16 vote(s)
    88.9%
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  1. faragoo

    faragoo Gavel citizen

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    Hello,

    While doing some dungeons runs to buy tools, I've come to the conclusion that while the dungeons are all really fun and beautiful, the fact that your stamina is slowing you down is quite frustrating.

    Sure, outside it's a great little feature that make horses useful and create a little bit of realism, but when it come to dungeons, it's not so great:
    • You can't use horses, or more exactly it's pointless as you can't fight on a horses, and the floors are rarely smooth
    • Parkours are cool when you can just go full speed and jump like a pro everywhere, limited stamina not only mean that you have to manage your sprint during parkour, but it also mean that if you fail, you will be teleported at the beginning with your stamina consumed
    • Wynncraft dungeons are divided into rooms, it may seems like I'm lazy, but having to run between rooms is a pain
    • Fight rooms are usually huge, making fights slow and a bit boring if you can't run everywhere

    Also, having unlimited stamina may seems like an unfair advantage or a dumbing down of dungeon's difficulty, but I don't think it's like that, because, first of all, I don't think you can really affect stamina with items or consumables, so it's not like it would ruin someone's build, as of people with lot of speed boost, they would be faster either way.

    I don't know how the stamina was implemented in the game so I have no idea if this is feasible or not.
     
  2. SaltyKing

    SaltyKing Banana CHAMPION

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    I cannot get 100% certainty on this BUT
    APPARENTLY
    Salted said
    that
    fkn
    ya know
    Stamina is basically there to stop players from easily escaping from death

    sumting lik dat ya know. Which is 100% true.

    Without stamina the game would be super easy to "win"
    Bit o ws bit o dmg yeet in yeet out constantly and you never die because you can just run and never have to stop.
    This is real op in any fight and considering dungeons are like ya know.... fights + parkour... kinda op.
     
  3. Tantibus

    Tantibus Chairman of the Wynnviet Union, God of Dern CT Manager HERO GM CMD

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    Stamina isn't just about horses. Sprinting allows you to easily escape danger. If you had infinite stamina in dungeons, you could just run away from any enemy any times things got even slightly dangerous and allow them to lose sight of you. I do agree that this makes parkour frustrating, but I don't think infinite stamina throughout the entire dungeon is the solution.
     
  4. faragoo

    faragoo Gavel citizen

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    I don't know how that would make things easier, every class already has a spell that allow them to easily escape danger, and fights in dungeons can't really be escaped (or maybe I'm an idiot)
     
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