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Respawn After Death Within Story Instances

Discussion in 'General Suggestions' started by greyplayPD, Nov 27, 2018.

?

Would you also like this issue to be removed?

  1. Yes, please!

    16 vote(s)
    100.0%
  2. I don‘t really care about it

    0 vote(s)
    0.0%
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  1. greyplayPD

    greyplayPD Travelled Adventurer

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    Minecraft:
    In some quests, you enter story instances that are not on the map. Usually you do not die there, but sometimes it happens that you get stuck and you have to do /kill. In some cases you will then not respawn in the next town, but on the other side of the world map. Then you would have to travel all the way back to the quest start point to try it again. I would suggest changing the respawn location, so that it is less frustrating to die there.

    My personal experiences:
    - Redbeard‘s Booty: If you have to do /kill on the treasure hunt, you end up in Lusuco
    - Fate of The Fallen: If you die in Nesaak during the timetravel, you respawn in Ternaves
     
    Eula and Athenz like this.
  2. Dr Zed

    Dr Zed Famous Adventurer

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    Minecraft:
    I made a suggestion like this before, which was basically like this except that it applied to all off-map quests areas. There’s not that much against it besides just putting in the work to do it.
    ________________________________
    Also add poll please :3
     
  3. Jbip

    Jbip yea QA GM

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    Creator Karma:
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    Minecraft:
    I thought this was sort of fixed, or at least changed as a quest like Flight in Distress had been fixed at some point. But yeah, I agree!
     
  4. Dr Zed

    Dr Zed Famous Adventurer

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    I thought that was the only instance though. I haven’t checked some of the off maps areas recently, but the last time I played a month ago it was still an issue.
     
    Jbip likes this.
  5. greyplayPD

    greyplayPD Travelled Adventurer

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    Minecraft:
    By the way... I recently died in the mushroom temple (Shattered Minds) and also respawned in Lusuco...
     
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