Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

New Mechanic For Agility

Discussion in 'General Suggestions' started by lasonhy, Jan 11, 2018.

Thread Status:
Not open for further replies.
  1. lasonhy

    lasonhy Newbie Adventurer

    Messages:
    1
    Likes Received:
    0
    Trophy Points:
    3
    azsd awdadawd wadawd wadwad wa dwa
     
    Last edited: Feb 2, 2018
  2. yellowscreen

    yellowscreen Certified Lurker

    Messages:
    2,512
    Likes Received:
    3,602
    Trophy Points:
    207
    Minecraft:
    First, add a poll.

    Secend, no. This would break the balance. Each skillpoint boosts two things: elemental damage and a specific stat (spell cost reduction, defence, ect). This would make agility have 3 things, and because sprinting for a longer time is powerful, this would make agility even more overpowered and superior to all other skillpoints, thus destroying game balance.

    Third, half a secend longer sprint bar is way too powerful. You can get your agility to like 120+, and that would be like 60+ secends of sprint, too much! And if it regenerates faster for agility, that would mean at that level it would recharge almost immediatly, meaning one could sprint a huge distance, as long as small pauses are taken!

    Fourth, if you think it’s bad now, listen up. Before the gameplay update sprinting would directly drain mana! I was here before that update, and know how much of a pain it was.

    Simply put: no. This would break the balance.
     
  3. DrX2345

    DrX2345 Well-Known Adventurer VIP+

    Messages:
    801
    Likes Received:
    323
    Trophy Points:
    95
    Minecraft:
    No. While it would be nice to have something that increases your sprint bar, this isn't it. As Nuggets said, each skill point stat boosts two things, but this would boost three. The only way to get around this would be introducing something similar for each other skill point, like, idk, take reduced burning damage (not a thing that would be added, ik, just an example) for Defense. Alternatively, you could have something like a stamina potion, which has the same effect for a certain amount of time.
     
    Stag2001 and coolname2034 like this.
Thread Status:
Not open for further replies.