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World More Stat Options

Discussion in 'General Suggestions' started by Heika~, Oct 18, 2017.

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  1. Heika~

    Heika~ Not interested in conversation

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    Hello, I'll keep this as short as possible--

    Wynn has had its 5 basic stats for years: strength, dexterity, intelligence, defense, and agility.
    These are some of the core stats in every MMO there is, it makes sense that they are there. However, most MMO's also have a few more stats that I think Wynn lacks in.

    The 5 stats that Wynn currently has benefits one kind of player alone, I feel-- a player that likes their stats to effect their abilities in combat directly.

    However, there are other stats that many enjoy that do not directly effect their characters gameplay.

    For example luck as a stat. Luck has no effect on actual combat itself, but it could effect drop rates/item drop rarity tiers. It could also effect the tier of loot chests you find. Where a normal player would find a tier 1 chest, a player with very high luck would find a tier 2.

    Another example would be a Charisma stat. Charisma could effect the prices for the player in shops. Say that theres an agility potion that costs 1 emerald block. A player with a high charisma stat could purchase this same potion at a certain discount, say about 30% off for a player with 100 charisma versus the full price for a player with none at all. The potion would likely be 45 emeralds rather than the entire block.

    A third stat-- Endurance. Endurance could determine a players effectiveness in sprinting. If a normal 0 Endurance player can run for say, 5 seconds, a high endurance character might be able to run for 10 or 15 seconds.


    These are just a few examples I can bring off the top of my head, but the general idea here is that I think more stats with different effects would greatly enhance the experience and freedom of players in choosing who they are and how they would like to be in the game.
     
    Last edited: Oct 18, 2017
    MattGSM, That_Chudley, Aya and 10 others like this.
  2. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    I like it. As a DnD player, who plays mainly warlocks, I can't say no to a Charisma stat!
     
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  3. Reti

    Reti Marquis of the Foxes, King of Memes VIP+

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    bards tho

    which means yes charisma
     
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  4. Stag2001

    Stag2001 360 mlg hipster cat CHAMPION

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  5. DrBracewell

    DrBracewell Famous Adventurer QA Modeler GM CMD

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    Creator Karma:
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    Uh. Luck is just loot bonus but a skill point
     
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  6. rainbowcraft2

    rainbowcraft2 Well-Known Adventurer VIP

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    I've always thought there should be more elements too.
    - Ice Element - Effective against Water, Weak to fire. Goes to a new stat (Probably Logic, which will... increase spell damage?)
    - Metal Element - Effective against nothing, resistant to ice and fire. (Goes to the Fortitude stat, which will increase your base HP by X% [Base hp being what you would have if you had no armor or weapons])
     
  7. Heika~

    Heika~ Not interested in conversation

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    Similarly strength is just melee damage bonus
     
  8. yellowscreen

    yellowscreen Certified Lurker

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    Fallout fan detected(endurance, charisma, luck)? But tbh none are really needed
     
    Last edited: Oct 19, 2017
  9. Stormarend

    Stormarend The classes DO NOT correspond with the elements.

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    No not really
     
  10. llllllllllllll

    llllllllllllll Famous Adventurer

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    We can't add any more ids ingame
     
  11. Heika~

    Heika~ Not interested in conversation

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    Nothing is needed, it's a video game. That's why the suggestions thread is publicly available, to suggest things that aren't necessary but that would be nice.

    Also, The three stat editions aren't based on any other games, though if anything gave me an idea for it, I thought of them from Bard's Tale, not Fallout.
    ________________________________
    I know what you mean, but I assume you get what I mean as well, it's just a damage booster in the same way as luck being linked to loot bonus but not exclusive to it.
     
  12. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    It would be interesting but they'd have to redo the skill point system and they said no to that a long time ago.
     
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  13. Pokextreme

    Pokextreme Avos Air Archer HERO

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    But the elemental wheel ;-;
     
  14. rainbowcraft2

    rainbowcraft2 Well-Known Adventurer VIP

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  15. Pokextreme

    Pokextreme Avos Air Archer HERO

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  16. rainbowcraft2

    rainbowcraft2 Well-Known Adventurer VIP

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    That is definitely true.
    It would be cool to have more though; if they could make a new elemental system and run some tests away from the public, it would be really cool to have more elements.
     
  17. Pokextreme

    Pokextreme Avos Air Archer HERO

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    It would require a complete rework of...

    Items
    Areas
    Boss
    ...

    Pretty much everything.
    As cool as it would be, 5 is a great number for elements, but mabye some additional effects.
     
  18. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    That's rather pathetic seeing as max base HP is 510. So 150 in Fortitude would increase your base HP, at absolute maximum, to 918.
     
  19. rainbowcraft2

    rainbowcraft2 Well-Known Adventurer VIP

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    What if there were pseudo-elements that were gotten from combining two elements?
     
  20. Frosto

    Frosto Travelled Adventurer HERO

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    I don't see a need for "luck" because you can already get that bonus via gear. It will probably be hard to implement into the game but not a horrible idea.
     
    SUPER M likes this.
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