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World Speed Affect For Assasins Or Ninjas?

Discussion in 'General Suggestions' started by crazcallum8, Oct 18, 2017.

?

do you agree?

  1. yes

    5 vote(s)
    33.3%
  2. no

    10 vote(s)
    66.7%
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  1. crazcallum8

    crazcallum8 Travelled Adventurer HERO

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    i think assasins and ninjas should have a speed effect as warriors can charge to go places faster and archers can launch into the air farther and mages can teleport so thats y im asking if the assasin and ninja can have a speed affect.
     
  2. bluepenguin1002

    bluepenguin1002 Waddling penguin

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    They do its their vanish spell
    It's just not that fast
    Or a good use of mana
    Basicly it generally sucks
     
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  3. crazcallum8

    crazcallum8 Travelled Adventurer HERO

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    but when i vanish theres no speed affect?
    ________________________________
    just invisibility strength and resistance for 10 secs
     
  4. stlast

    stlast Wybel on a Raft CHAMPION

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    Minecraft:
    You get speed & jump boost when vanished once you reach level 46.
     
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  5. crazcallum8

    crazcallum8 Travelled Adventurer HERO

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    ah ok i didnt know that sos
     
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  6. DrX2345

    DrX2345 Well-Known Adventurer VIP+

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    Horses, Boi
    But I suppose vanish could have a speed effect more than it already does, possibly after the vanish effect stops (idk, I don't play assassin), but I don't think it should be as long/as fast as archer's escape, as that is one of the big parts of archer (ie being fast). Perhaps only speed 2 for 2/3 mins? Idk, just a random suggestion in response to another suggestion.
     
    Sar likes this.
  7. BethJerry

    BethJerry BFG 9000 CHAMPION

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    Minecraft:
    When you go into vanish there's a small smoke effect that appears when you go into and out of vanish. There's also a very small smoke particle that appears every few seconds while in vanish so you can ever so slightly track them while in PvP. Having an actual particle effect while in vanish would ruin the PvP aspect of it, since even though you're invisible people would still be able to see your particles surrounding you, thus giving away where you are. The current particle while in vanish almost does this same thing, but it's impossible to notice unless you are explicitly looking for it.

    The vanish spells particle effects are fine as they are.
     
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  8. crazcallum8

    crazcallum8 Travelled Adventurer HERO

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    i meant the speed effect like potion of swiftness
     
  9. bluepenguin1002

    bluepenguin1002 Waddling penguin

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    assasins are underpowerd in the speed and travling department but water travel? Thats a nightmare
     
  10. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    ...
    The seaskipper exists for a reason, people
    And boats
     
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  11. hidden1nin

    hidden1nin Travelled Adventurer

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    Silly if you give them the effect /effect @p swiftness 10000 1 false
    It should turn off the particles thus proving bethjerry wrong.
     
  12. bluepenguin1002

    bluepenguin1002 Waddling penguin

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    What about the islands you can't reach with the sea skipper?
    Plus have you ever ridden in one of wynns boats?
    They are super glitchy
     
  13. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    That's why you play in 1.8.9
     
  14. PyroPyxel

    PyroPyxel That everyday annoying VIP+ VIP+

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    btw assassins have vanish and giving them a speed effect is defying archer so no. Also if you want speed just ask an archer for speed
     
  15. Locky1110

    Locky1110 Famous Adventurer CHAMPION

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    you need to get to lvl 46 to receive the speed effect
    pls get atleast 1 class to lvl one hundo b4 suggesting
     
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  16. limzs

    limzs Well-Known Adventurer

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    Its hard to travel using assasin without a horse..assasins are kinda underpowered tho maybe vanish spell could cast a smoke bomb that stuns and dmg nearby enemies? idk just askin
     
  17. Moss

    Moss shoutbox meme supplier

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    you already have a smoke bomb and assassin is fine
     
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  18. At World's End

    At World's End Infamous Adventurer HERO

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    The only thing that needs fixing on assassin is multi-hit. It's dead useless/bad unless you've got a cataclysm. * I forget if it's good with Grimtrap *

    Here's why:

    10 Mana
    ~10k average ttl dmg
    shakes your enemy all over the place, to which if it's a boss, you could get 1-shotted if it falls on you
    Is not efficient, takes roughly 5 seconds to stop hitting the boss into the air with weak hits to end with a slightly more powerful one

    But really, it's called "Multi-Hit" for a reason. Maybe the developers *SoonTM* could edit the spell to go off your melee damage. For example, Multi-hit hits roughly 9 times I believe, then a 10th, powerful hit. The first 9 hits would be melee dmg, and the last hit would be somethin like your melee x3 or so.
     
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  19. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    Actually, once you get past level 56 you can control the direction the multihitted opponent goes, which is really good in certain situations (it really fucks up projectile users, for example). The main problem with multihit is that it does less damage than it's supposed to; it's supposed to do 420 damage but instead it only does 320%. This makes it less mana efficient than spin attack (spin has 33.33% spell damage per mana while multihit only has 32%/mana).
    Also, your suggestion is BROKEN. That would give it 1300% spell damage, which is OVER TWICE THAT OF METEOR WITH BURNING GROUND. Also, don't base it off of melee. If you multihitted with flameshot, for example, because it's based off of melee, you would deal anywhere from 13000 damage to 19500 damage WITHOUT ANY BOOSTS AT ALL.
     
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  20. At World's End

    At World's End Infamous Adventurer HERO

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    Which is why I said melee dmg x3 not spell.
     
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