Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

Game Design Balancing Issues With Li

Discussion in 'Feedback' started by Dwicey, Sep 1, 2017.

?

Am I right or an Idiot?

  1. I completely agree with you

    41.0%
  2. I agree, but would change some parts of it

    30.8%
  3. I'm neutral about these changes

    0 vote(s)
    0.0%
  4. I feel like these changes are unnecessary/bad

    12.8%
  5. Sit down

    17.9%
  6. My grandma could do better If she wanted to

    15.4%
  7. Stop talking fancy holy shit

    17.9%
Multiple votes are allowed.
Thread Status:
Not open for further replies.
  1. ethanoot

    ethanoot The Fruman Prince

    Messages:
    514
    Likes Received:
    452
    Trophy Points:
    83
    Guild:
    Minecraft:
    well, I talk from my expeirence with the virus doctor fights. the bugs aren't really neccessery in my opinion and might need a slight rework.
    ________________________________
    as far as I know, the bugs never did a lot of damage to me personally.
    ________________________________
    As I joined dwicey in most of his LI journies, i can confirm that the bosses really didn't do that impressive damage you describe. I don't know if it's our builds or how we play. But it just feels like the bosses should be more challenging not neccesserily harder and stronger. because that's what i think the legendary island challenge is.
     
    Last edited: Sep 2, 2017
  2. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

    Messages:
    7,042
    Likes Received:
    21,894
    Trophy Points:
    215
    Creator Karma:
    Guild:
    Minecraft:
    Seeing how Multihits is presently glitched and does far more damage than advertised(and I did the math of the intended damage) and how I literally just rattled off their stats straight from the YML, I don't see how that's possible except for "hurr warrior rainbow immunity game 2 ez lullllllllllllllllllllllllllllllllllllll".
     
    Lord_He1mchen likes this.
  3. Lord_He1mchen

    Lord_He1mchen EX-Mod, was nice HERO

    Messages:
    1,387
    Likes Received:
    2,203
    Trophy Points:
    151
    Guild:
    Minecraft:
    Did anyone say they do lots of damage? I dont think so. As @Selvut283 already said, they are just supposed to make the fight harder and harder the more time passes.
     
  4. ethanoot

    ethanoot The Fruman Prince

    Messages:
    514
    Likes Received:
    452
    Trophy Points:
    83
    Guild:
    Minecraft:
    im melee mage and im not the strongest, just saying how it was for me
     
  5. Dwicey

    Dwicey mmmyes CHAMPION

    Messages:
    805
    Likes Received:
    2,125
    Trophy Points:
    146
    Guild:
    Minecraft:
    Okay, so I've read and mostly understood Selvut's points.

    I put the virus bug health problem in there because If spawn rates were increased, health was decreased It would have a higher skill cap.

    The Elf part was never that huge of a problem for me, but Ethan complained about it a couple times so I thought I may put it in there from his views, but they two hit you when bosses duplicate, which happens quite often (Just today I fought 3 corkus accipient and 4 Idols).

    Assuming that the tiers aren't gonna be swapped around, the Idol doesn't fit the silver tier. I may have said some incorrect things because I obviously don't have the data and speaking from personal experience,
    but I still feel like the other bosses should either be buffed or this one nerfed in the tier. Making it have less damage may not be the way to go, but I feel like there should be somewhat of a rework.

    Yahya inflicts around 5.5k damage, that's fine but he won't hit you, there are safe spots in all except two parts of the map, and those two you can easily evade (For example, the one with the narrow hallway you can literally just walk right beside him and half the time he won't hit you.) I don't feel like I should say this, but if you can't avoid getting hit while on horseback, you're doing something wrong.

    Just having minions won't necessarily make the boss fight hard, Death's minions just sit around minding their own business while you care about Death, my build Isn't very "glassy" but he's around a 40 seconds boss at max.

    The damage you've described for MoW was never present for me personally, he inflicts around 3k damage every time he sticks to me which I heal back with life steal almost immediately, now this could be because of server lag, or even It being glitched (?), but If It is intended to have that much damage I've got no complaints, but he never had "insane dps" against me. Having less arena space would make ice snake less effective (currently you can just ice snake him and he won't even do 3k damage)

    Ok, let's say we keep Cybel's damage like that, sure. By expanding arena space you could add more pressure plates and it wouldn't defeat the purpose of them.

    So tnts explode randomly, I doubt they would do too much damage then because the only damage I took in the fight was by Dr Legendary, and yes, I would want him to do that much damage.
    Never in my life have I ever saw Dr Legendary do more than 5k damage, so I feel like you either miscalculated the damage or for some reason It's not present in the game properly.

    If barriers aren't broken, why do bosses constantly get stuck in them.
    ________________________________
    Also, please don't use the hurr warrior rainbow immunity game 2 ez lullllllllllllllllllllllllllllllllllllll" argument because It doesn't work when both I and Ethan mentioned we're mages.
     
    Last edited: Sep 3, 2017
    ethanoot likes this.
  6. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

    Messages:
    7,042
    Likes Received:
    21,894
    Trophy Points:
    215
    Creator Karma:
    Guild:
    Minecraft:
    Barriers aren't broken, all mobs are. It doesn't matter how thick we make barrier walls, mobs can get stuck in them because...hell if any of us know. And mobs splitting multiple times upon death is also a glitch that we can't control. I don't think it should be factored into the fight, cause it hardly ever happens when I try it.

    The idol I think only gets complained about because of the splitting glitch, and the longevity of the fight. It IS a very long battle, even if each form isn't exactly the hardest thing in the world, and again it's meant to be a good deal tougher immediately than the Bronze Tier to show "Hey, no brute-forcing shit, gotta have some skill here".

    The people I see on horseback always just sit there and never get hit, which doesn't work for me, and moving around on a horse really does miss the entire point of the fight anyhow.

    I seriously don't see how Death is glassy, he has as much health as Qira and 1.5x the regen(7500). His element weaknesses are negligibly small as well.

    Regarding the damage complaints, I read them straight from the YML. There's no way I could have miscalculated seeing as I was quoting the files.

    Regarding the Cybel, I honestly think that fight should be removed. It just isn't a good fit for the LI format, seeing as each battle is meant to emulate the previous one. Adding more space and more pressure plates actually would defeat the purpose, since all the Wybels/Cybels are meant to fill up the arena. Making more space ruins that; the boss was very carefully calculated for this reason.

    Again, 1000-9999 damage from the detonators when they explode.
     
    Stag2001 likes this.
  7. Dwicey

    Dwicey mmmyes CHAMPION

    Messages:
    805
    Likes Received:
    2,125
    Trophy Points:
    146
    Guild:
    Minecraft:
    I can see why some of these changes wouldn't be healthy and defeat the original theme of the fights, so I kinda feel your situation regarding the balancing of LI.
    I may post a video of me doing LI with commentary and complaints about each fights while considering your points and my own, so that It's easier to understand where I'm coming from regarding some of these fights.
    Regarding Death vs Qira, she teleports quite a lot so that gives her time to regen her health + her followers have dealt far more damage to me than Death's.
     
    ethanoot likes this.
  8. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

    Messages:
    7,373
    Likes Received:
    15,070
    Trophy Points:
    215
    Minecraft:
    ...wha...how...?
     
  9. Dwicey

    Dwicey mmmyes CHAMPION

    Messages:
    805
    Likes Received:
    2,125
    Trophy Points:
    146
    Guild:
    Minecraft:
    melee mage
     
    ethanoot likes this.
  10. ethanoot

    ethanoot The Fruman Prince

    Messages:
    514
    Likes Received:
    452
    Trophy Points:
    83
    Guild:
    Minecraft:
    that's the thing about this thread. we're talking about our experiences with the LI. And I don't think it means any less than a thread filled with data and numbers. As we come here and say the experience of LI needs more than just a few tweaks, not saying a whole redone of it, but a reconsideration of the challenge could be a positive thing that will bring Innovation to it.
    ________________________________
    ye boi
    ________________________________
    hmu and i'll try squeezing my tight schedule to help
     
  11. Gebis8

    Gebis8 Lost

    Messages:
    341
    Likes Received:
    363
    Trophy Points:
    83
    Guild:
    Minecraft:
    While I've not completed LI, I see nothing thats unbalanced. The only boss I've died to without lag is the Matrojan Idol's water form, the unexpected thunder damage from teleport along with water resistance caught me off guard, I was at the time using an unfinished water mage so it was natural to die. This issue is however present for most builds. The only thing I would cange is giving the Corkus Accipientis the multiple one-hit, no-AI forms at the end, but changing them to be different failed challengers instead of Gavelian monsters.

    Isn't CoWs arena small too?
     
  12. ethanoot

    ethanoot The Fruman Prince

    Messages:
    514
    Likes Received:
    452
    Trophy Points:
    83
    Guild:
    Minecraft:
    Isn't CoWs arena small too?[/QUOTE]

    Nope
     
  13. Lexwomy

    Lexwomy Lexwomy HERO

    Messages:
    3,164
    Likes Received:
    1,390
    Trophy Points:
    123
    Minecraft:
    it's also hard af to find a good party
    for LI

    like
    people that don't die from one shot from mommy bore
     
  14. Dwicey

    Dwicey mmmyes CHAMPION

    Messages:
    805
    Likes Received:
    2,125
    Trophy Points:
    146
    Guild:
    Minecraft:
    If you want to do li like 5 times quickly just ask a friend thats somewhat decent at the game to do a few runs with you LUL
     
  15. Lexwomy

    Lexwomy Lexwomy HERO

    Messages:
    3,164
    Likes Received:
    1,390
    Trophy Points:
    123
    Minecraft:
    hard when you don't have any active good friends
     
  16. Dwicey

    Dwicey mmmyes CHAMPION

    Messages:
    805
    Likes Received:
    2,125
    Trophy Points:
    146
    Guild:
    Minecraft:
    im here for u bb
     
    Lexwomy likes this.
  17. ethanoot

    ethanoot The Fruman Prince

    Messages:
    514
    Likes Received:
    452
    Trophy Points:
    83
    Guild:
    Minecraft:
    its even harder when you dont have any friends
     
    Lexwomy likes this.
Thread Status:
Not open for further replies.