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Cross-class Weapons

Discussion in 'General Suggestions' started by RogueAeterna, Jul 19, 2017.

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  1. RogueAeterna

    RogueAeterna Skilled Adventurer VIP+

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    I feel like all classes should be able to have some sort of melee weapon like maybe a dagger?
     
  2. tortellini

    tortellini spoopy noodle VIP+

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    1, No detail whatsoever, What kinds of weapons would they be? Would it have there own tier or new skins, would it be different for every class?
    2, suggested before
    3, would defeat the purpose of archer because if it gets close it instantly dies
    4, we don't need to make Mage more op
    5, Assasain has a dagger. So no origniality at all
     
  3. captainganon

    captainganon God of k | Derpalope VIP+

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    Hey guys let's kill variety why don't we

    Not only is this unnecessary, instead of adding to the experience it would just take away from it. Classes in RPGs exist to be unique, have their own playstyles, weapons, and so on. Giving every class a melee weapon for no reason would 1. get rid of this mainstay of RPGs and 2. Make ranged classes way too good
     
  4. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    *This is limited to the game it is in.
    I totally agree for Wynn, this is a bad idea, but ESO is still bomb af.
    (No it's not as good as the single player games but it's still good).
     
  5. Tornor

    Tornor Mayor of Kandon-Beda VIP+

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    Adding detail to your suggestions is the one key part that will hook people to your suggestion.
    By only having one line that already has the word "dagger" (which if you are a noob, than the dagger is assassin's main weapon), you remove the point of suggesting anyways by not checking your facts.
    If you were to look at a famous suggestion like Item Locks, Better Quest Book, or Better Banks, those ones take up nearly half of the front page as well as having images in there.
    This suggestion is so short that my criticism is longer than the suggestion itself.
     
    ThomAnn100 likes this.
  6. PurpleHeroZ

    PurpleHeroZ Destroyer of Dreams

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    The classes are meant to be unique and have their own strengths and weaknesses.
    Besides, skill points are often focused on the key aspects of whatever class the player chooses. An archer's skill points or a mages wouldn't do well with melee. They'd clash together and in return the player would become weaker rather than having an upper hand in combat.
     
  7. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    That would be either op or up as the classes attack difference is kept via their weapons
     
  8. Stag2004

    Stag2004 I lost my faith in humanity long time ago

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    Detail plz
     
  9. RogueAeterna

    RogueAeterna Skilled Adventurer VIP+

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    As in say, maybe a mage gets swarmed as a last resort they can pull out a weak melee weapon and hit the things rather than use spells because maybe they're low on mana. A hunter gets tired of being ranged, pulls out a sword and then goes to killing with a dagger or smth. Though, It would also be fair for the melee classes to get a ranged weapon such as an easy to use crossbow. None of the secondary weapons would be very strong but they would add more diversity across how people play.
     
  10. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    But our melee hits will be stronger with the class specific weapon than the multi class weapon
     
  11. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Int mage ftw.
     
  12. JuicedBananas

    JuicedBananas Famous Adventurer HERO

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    You could stand to add some detail to your own message. Explain what his suggestion is lacking...
     
    Yuno F Gasai likes this.
  13. Stag2004

    Stag2004 I lost my faith in humanity long time ago

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    he just say give them a dagger what will the dagger do does it do spells how much damage extra maybe you can claimb walls with the dagger ( even tho thats will be stupid) but he doesnt explain anything I done it too in my first suggestions so I try not to hate
     
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