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World New Mythics. Added Manifest.

Discussion in 'General Suggestions' started by kokonut_pi, Jun 17, 2017.

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  1. kokonut_pi

    kokonut_pi ( ~ ' - ' ) ~ HERO

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    Of course, not suggesting for a chance to be added. More as fun ideas and concepts that can be built on. More concepts will be added over time. Here we go!

    The plan is to add 1 new Mythic 'Suggestion' every 1 or 2 days.

    Note all IDs are base values. Multiply by 1.3 then round up to the next integer to find the maximum ID. Damage has been calculated using the Damage Calculator made by @motoki1 .

    Bows

    Lea
    Normal Attack Speed

    ✣ Neutral Damage: 50-65
    ❉ Water Damage: 30-70
    ✤ Earth Damage: 105-130

    Class Req: Archer/Hunter
    Lv. Min: 76
    Strength Min: 25
    Intelligence Min: 60

    +40% Health Regen
    +2/4s Mana Regen
    +15% Spell Damage
    +15% XP Bonus
    +5 Intelligence
    +1200 Health
    +65% Soul Point Regen
    +280 Health Regen
    -140/4s Life Steal
    -140/3s Poison

    [0/2] Powder Slots

    Mythic Item
    Drop by drop, the dew of Lea seeps
    into the psyche of the wielder. Like a
    blade of grass growing from water,
    the soul of the wielder blooms from
    Lea.

    A 'low-level' Mythic Bow to keep Az company. At first glance, Lea may seem like Pure in the form of a Bow. However Lea shines in its unique combination of Health Regen and negative Life Steal. This symbolizes the idea of stockpiled serenity that is easily disrupted by bloodshed. Health boost further emphasizes that. The rest of the IDs can be considered generic Earth/Water IDs.

    Lea does fair damage, lower than Az, but still fairly okay. It has relatively consistent damage output topping at 2.4k Bomb without Dexterity. With no negative offensive or defensive IDs, Lea can be considered to be very versatile bar negative Life Steal. However that is what makes it unique in both concept and playstyle. The Health and Health Regen are very substantial for a player that level.

    Obviously Lea is not intended to be used in prolonged battles. Lea is a terrible choice in Boss fights since the longer battle period makes negative Life Steal build up quickly, leaving no time for Health Regen to kick in. Lea should be used in short bursts, taking a few seconds to recover between each fight.

    But hey! Even if you die because you can't manage Lea's negative Life Steal, there's Soul Point Regen to cover you up! /s

    Fusillade
    Very Slow Attack Speed

    ✣ Neutral Damage: 405-520
    ✦ Thunder Damage: 610-685

    Class Req: Archer/Hunter
    Lv. Min: 94
    Dexterity Min: 115

    +180% Melee Damage
    +5/4s Mana Steal
    +10 Dexterity
    +4 tier Attack Speed
    +35% Fire Damage
    +20% Air Defense
    -25% Spell Damage
    -2/4s Mana Regen
    -15 Strength
    -40% Earth Defense

    [0/3] Powder Slots

    Mythic Item
    A futuristic barrel-like weapon discovered from
    a frozen vessel. Its mechanics are still being
    researched by the brightest Electromagicians,
    yet to no
    avail.

    Yes this is pretty much the Wynncraft version of an AK-47. It is unique in that it is a Very Slow melee-oriented Weapon with a built-in Attack Tier boost. Not only does this make it a more versatile weapon to build around, it also means it can make use of Chain Lightning Powder Special better than most other Thunder Weapons.

    The damage from its Spells is kept in check while boosting its melee DPS. The Fire Damage boost suggests a possible Thunder/Fire Hybrid Build, pumping out incredibly high-damaging Arrows at high speeds. With just this Weapon alone with no other boosts, a player with 130 Dexterity can shoot Arrows topping at 5.5k damage, however a Bomb Arrow will only deal 5k damage max. I personally do not find this game-breaking considering the godlike precision required for Archer melee compared to other classes.

    The high Base Damage makes these Arrows incredibly difficult to defend against (of course Elemental Defense calculations should be fixed).

    The negative Strength discourages Quake abuse, but most importantly it is to prevent it from boosting damage output with Strength instead of Dexterity. The negative Earth Defense renders it very vulnerable to Earth Weapons.


    I foresee the general playstyle of this Weapon to be alternating Escape and Arrow Shield/Storm alongside a barrage of melee Arrows that restore Mana through Mana Steal. Players can opt to use this alongside Cancer for guaranteed Super Fast Attack Speed as well as Poison and Life Steal. While this hinders damage output somewhat, it is still more than capable of dishing out high Damage due to its high % Melee Damage boost with an increase in survivability.

    Spears

    Tempest
    Very Fast Attack Speed

    ❋ Air Damage: 245-305

    Class Req: Warrior/Knight
    Lv. Min: 98
    Agility Min: 105


    +5% Spell Damage
    +1/4s Mana Steal
    +15 Agility
    +80% Exploding
    +35% Walk Speed
    +15% Air Damage
    -145% Loot Bonus
    -150 Health Regen

    [0/3] Powder Slots

    Mythic Item
    The energy of a thousand storms
    are harnessed into this Spear that
    is lighter than Air. It begins to float
    away once let go. Wielders of
    Tempest are often led into the false
    belief that they can fly with the wind.

    @add air spear

    The two most striking aspects of Tempest is its +35% base Walk Speed and base -145% Loot Bonus. Tempest can be considered a Spell-oriented version of Hero. It has respectable Base Damage. It should be lower than Thrundacrack in terms of DPS. The massive Exploding of Tempest makes it very efficient at taking out large groups of mobs with a barrage of Bashes and Uppercuts. The high Walk Speed is almost on par with Slider.

    Negative Health Regen can pose as a problem, but can be overcome by gear such as Hephaestus-Forged Greaves. Negative Loot Bonus fits with the theme as tempests are known to, well, blow stuff everywhere. It is easy to lose loot when there's a tempest blowing around (inb4 Discoverer + Tempest new meta).

    The relatively low Skill Point requirement makes Tempest quite versatile. It can be used in a similar way to Stratiformis builds. Tempest should be very strong in PvE and a respectable threat in PvP thanks to its above-average Damage Output and versatility.

    With 100 Agility, wearing Necklace of a Thousand Storms and holding Tempest can yield a maximum of 127 Agility. This can go even higher with other Agility-boosting equipment such as Morph-Stardust or Prism (who am I kidding, make that Rainbow-Defense boosting equipment).

    Wands

    Thor
    Normal attack speed

    ✦ Thunder damage: 2-150
    ✤ Earth damage: 70-95
    ❉ Water damage: 20-40

    Class req: Mage/Dark Wizard
    Level req: 88
    Strength req: 55
    Dexterity req: 55
    Intelligence req: 30

    +30% Spell Damage
    -30% Melee Damage
    +40% Exploding
    +10 Strength
    +10 Dexterity
    -20 Agility
    +3/4s Mana Regen
    -40% Walk Speed
    -20% Loot Bonus
    +10% XP bonus
    -120% Air damage
    -150% Air defence

    [0/3] powder slots
    Mythic item
    Avos legend speaks of a doomsday device created by Corkian rebels, that would bring the heavens crashing down onto their mountains and allow Corkus to claim the entire island. Though in disrepair, this staff remains extremely powerful.

    Made by @Hodsonius


    Daggers

    Dyson
    Fast Attack Speed

    ✣ Neutral Damage: 130-170
    ✹ Fire Damage: 115-125
    ❉ Water Damage: 90-105

    Class Req: Assassin/Ninja
    Lv. Min: 93
    Intelligence Min: 55
    Defense Min: 90

    +20% Spell Damage
    +20% Melee Damage
    +750/4s Life Steal
    +25% Reflection
    +30 Defense
    +10 Intelligence
    +2200 Health
    -40 Agility
    -10% Walk Speed
    -1500 Health Regen

    [0/4] Powder Slots

    Mythic Item
    This incredibly dense Dagger
    radiates tremendous amounts
    of energy. It constantly requires
    energy input, or else it begins to
    dim.

    First off, why are half the Mythic Daggers level 96?

    With 4 Powder Slots, Dyson's damage output slightly exceeds that of Inferno (with Skill Point Boosts). The increase in Spell and Melee Damage further increases damage. You may think that this makes Inferno obsolete, but no: Inferno was already obsolete.

    Fire/Water Dagger, name based on the superstructure that harvests nuclear fusion energy from stars. Dyson's trait is very well defined: very high negative Health Regen alongside very high Life Steal.

    While the wielder can get almost +3000 Health boost holding Dyson, the high negative Health Regen renders it difficult to maintain. The user must constantly attack other entities to restore their HP.

    The Fire element represents the energy generated from the weapon, while the Water element represents the fuel (Hydrogen). The thing that bugs me about the lore is that if an actual Dyson Sphere or Dyson Swarm was to be shrunk to the size of a dagger, it will create a Black Hole. But hey this is Minecraft.

    Helmets

    Chestplates

    Leggings

    Boots

    Rings

    Bracelets

    Manifest

    ♥ Health: +600
    ✤ Earth Defense: -40
    ❋ Air Defense: -30

    Lv. Min: 87
    Dexterity Min: 45

    Intelligence Min: 20
    Defense Min: 20

    +1/4s Mana Regen
    +8% XP Bonus
    +12% Loot Bonus
    +120 Health Regen
    -18% Spell Damage
    -18% Melee Damage
    -5 Strength

    Mythic Item
    Creation, destruction, after
    the cycle of life and death
    quells, all that remains is
    manifestation of what has
    survived.

    A (fairly) splashable Mythic Bracelet with a seemingly all-over the place setup. This can be seen as a defensive replacement to Squid Anklet mixed with a beefed up Ra.

    This item shares a similarity with Contrast in that it has numerous IDs that seem to have no connection whatsoever. Manifest is, quite literally, the manifestation of manifestation. At the cost of reduced damage output, the user can receive highly-sought IDs like Mana Regen and Health Regen on a Bracelet. The fact that this isn't a Ring makes it less abusable.

    Necklaces

    Feedback is always welcome. Constructive criticism is greatly appreciated.
     
    Last edited: Jun 22, 2017
  2. Tekenen

    Tekenen Professional Loser VIP+

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    I love this one
     
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  3. Cruuk

    Cruuk yopyop HERO

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    You're making fake Mythics without even mentioning the world's greatest, precisely balanced™, sweet-n-sour fake Mythic ever?! The nerve!
    [​IMG]
    Balance? What's a "balance"?
     
    coolname2034 and Jbip like this.
  4. Tekenen

    Tekenen Professional Loser VIP+

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    @Stag2001 air wand - air
     
  5. Allamak

    Allamak Legendary Adventurer HERO

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    Oh gosh... MELEE ARCHER? KILL IT WITH FIRE
    ________________________________
    That's definitly legit. Worth of 99 Cata's and 69 91% WS Strati's
     
  6. Stag2001

    Stag2001 360 mlg hipster cat CHAMPION

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    What the fuck is that
     
  7. Qripton

    Qripton Just a normal adventurer ❤️ HERO

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    Guild:
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    New Melee Archer Build...
     
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  8. Cruuk

    Cruuk yopyop HERO

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    Something that's more balanced than the Mythics we have right now. /s
     
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  9. Stag2004

    Stag2004 I lost my faith in humanity long time ago

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    #balanced
     
  10. PikaPrince

    PikaPrince Famous Adventurer HERO

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  11. Gebis8

    Gebis8 Lost

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    Add air spear.
     
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  12. kokonut_pi

    kokonut_pi ( ~ ' - ' ) ~ HERO

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    Will do.
     
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  13. RemRin

    RemRin Goddess of Air HERO

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    Yay i made diz
     
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  14. Cruuk

    Cruuk yopyop HERO

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    Boy who helped you find out about that

    0/10 not even using the Wynn texture pack
     
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  15. llllllllllllll

    llllllllllllll Famous Adventurer

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  16. Khaps

    Khaps Ex-moderator and leader of the Mythic Emporium HERO

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    Fusillade looks really overpowered though
     
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  17. bloww

    bloww Shoutbox Fancam Account HERO

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  18. Stag2001

    Stag2001 360 mlg hipster cat CHAMPION

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    I still don't get what this is for. Also the lore is very similar to cata's. Seriously it doesn't really feel like a mythic, rather like just a wand dealing a lot of damage All you care about anyway
    ________________________________
    Empire builder
     
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  19. sdkgjnio

    sdkgjnio hod-SOH-nee-uhs

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    I'm concerned that adding more mythics will only make any given mythic that much rarer, driving up prices and ruining the economy even more. Just a thought.
     
  20. ???

    ??? ??? GM CHAMPION

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    think ur mythics are gud? think again sweetie
    [​IMG]
    edit: why does this have so many likes
     
    Last edited: Jun 19, 2017
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