Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

Experience Values More Challenge And Fun

Discussion in 'Feedback' started by Retro_livesX, May 25, 2017.

Thread Status:
Not open for further replies.
  1. Retro_livesX

    Retro_livesX Travelled Adventurer

    Messages:
    3
    Likes Received:
    4
    Trophy Points:
    9
    Minecraft:
    Remember it's imo.
    let's talk about game mechanics, ill keep it short and simple.

    suggestions
    Expenential growth or decay exp gain or loss for player level vs mob level per +1 or -1 level.
    Instead of the former linear decay/growth.
    This makes it so there's risk rewards when challenging foes stronger than yourself, further making the
    game fun for newer players.

    Make Junk items more valuable and increase the drop on death values for them.
    More risk and challenge.

    I don't know if this is fixable but you can steal from villagers .-. [edit: Max of 5 emeralds per mob]

    It would be cool if party could show teams health, mana etc...

    Short and simple criticism is obliged.


    ^

    Remember not all players do quests, are bad at the game, have lots of time on their hands, don't like to explore,
    and lastly don't like having challenges. The game is too easy and grindy after playing for a lil bit. Though
    i love the concept and enjoy it immensely but things can be improved, if you want that audience to stay. Naw shhh did i just threaten..

    As for details on experience
    basic maths

    x is decrease off mob exp yield
    y is base decrease per level
    z is player level difference between mob

    Current: x = y*z
    Suggested [with some changes to values]: x = y^z

    I don't know how this community will respond but hyatsa ill do it anyway
     
    Last edited: May 25, 2017
    ThomAnn100 and Pokextreme like this.
  2. Kawaii__Turtle

    Kawaii__Turtle Kawaiiest of Turtles CHAMPION

    Messages:
    3,456
    Likes Received:
    2,203
    Trophy Points:
    123
    Guild:
    Minecraft:
    Max of 5 emeralds per mob
    It's currently just -3% xp per level difference from mob, above or below doesn't matter
    There are mods for this, and mana would just have a lot of clutter. And there aren't cooldowns, but if you mean charge on powder special, again too much clutter

    Looks nice, but personally, I'd just prefer more content to any of this :/
     
  3. Yuno F Gasai

    Yuno F Gasai Forum God, FW

    Messages:
    13,443
    Likes Received:
    28,744
    Trophy Points:
    227
    Guild:
    Minecraft:
    Then you'll have level ones "assisting" to kill qira and getting to level 80 in an hour
     
    coolname2034 likes this.
  4. Knuckles4212

    Knuckles4212 The Guy Dealing Mashed Up Biscuits As Cocaine HERO

    Messages:
    253
    Likes Received:
    191
    Trophy Points:
    70
    Minecraft:
    That's most likely you're stealing stat. I mean, don't remove it.

    i sorta need it for a living.

    im a good thief
     
    coolname2034 and ThomAnn100 like this.
  5. Yuno F Gasai

    Yuno F Gasai Forum God, FW

    Messages:
    13,443
    Likes Received:
    28,744
    Trophy Points:
    227
    Guild:
    Minecraft:
    I don't think steal works on passive mobs
     
    coolname2034 likes this.
  6. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

    Messages:
    7,042
    Likes Received:
    21,901
    Trophy Points:
    215
    Creator Karma:
    Guild:
    Minecraft:
    The XP dropoff from higher levels is intended to prevent Lv 1's from just chipping away at a mob from a safe space for ten minutes and instantly getting 20 levels. That's a very much intentional thing to keep the balance and progression of the game smooth.
     
  7. Retro_livesX

    Retro_livesX Travelled Adventurer

    Messages:
    3
    Likes Received:
    4
    Trophy Points:
    9
    Minecraft:
    I see thanks for the info

    Oh that's right, no cooldowns.. mb but what you're saying isn't server side, not all players join with mods, I'm talking on improving player experience.

    You're missing the point sorry, with what i suggested you still won't be getting exp from qira.

    Never asked for to remove it :p
     
  8. Yuno F Gasai

    Yuno F Gasai Forum God, FW

    Messages:
    13,443
    Likes Received:
    28,744
    Trophy Points:
    227
    Guild:
    Minecraft:
    mind explaining again?
     
  9. Retro_livesX

    Retro_livesX Travelled Adventurer

    Messages:
    3
    Likes Received:
    4
    Trophy Points:
    9
    Minecraft:
    So learning from my pal Kawaii_Turtle

    I'll explain again in detail :p

    Currently within Wynncraft,

    x is the percentage decrease off exp gain
    y is -3% xp per level
    z is level difference between mobs level and players level

    equation: x = y*z

    player level is 8
    mob level is 20

    36% exp decrease = 3*12


    player level is 8
    mob level is 200

    576% exp decrease = 3*192



    Suggested for Wynncraft,
    x is the percentage decrease off exp gain
    y is -1.21% xp per level
    z is level difference between mobs level and players level

    equation: x = y^z

    player level is 8
    mob level is 20

    10% exp decrease = 1.21^12


    player level is 8
    mob level is 30 [just an extra to get an idea]

    66% exp decrease = 1.21^22


    player level is 8
    mob level is 50 [just an extra to get an idea 2]

    9412% exp decrease = 1.21^42


    player level is 8
    mob level is 90 [ had to reduce to put it into perspective since the number is so high]

    =3110728% exp decrease = 3^82
    ________________________________
    And it still prevents that please prove me wrong if I'm incorrect. Please keep in mind it's just a suggestion, if it doesn't work out then so be it.

    [Edit: I can't post images so i can't put it into better perspectives]
     
    Last edited: May 25, 2017
    coolname2034 and ThomAnn100 like this.
Thread Status:
Not open for further replies.