Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

Shaman/elementilist

Discussion in 'General Suggestions' started by Enderman1234, Apr 25, 2017.

Thread Status:
Not open for further replies.
  1. Enderman1234

    Enderman1234 Famous Adventurer VIP+

    Messages:
    1,021
    Likes Received:
    728
    Trophy Points:
    115
    Minecraft:
    Description: Born an orphan, these fighters had little chance surviving the cruel world around them, found worthy by nature, they are taken natures creatures. Raised until they can live on their own, they learn to harness the capabilities of life, for their own purposes. Good or evil? The wielder decides.

    Stats:
    Attack: [][][][][]
    Defense: [][][][][]
    Range: [][][][][]
    Spells:[][][][][]


    Base defense: 70%

    The shaman class will be the only class with the ability to duel wield weapons, their weapons being maces, axes, fist weapons and shields. The offhand weapons will only do 40% of it's damage while attacking, while it's IDs still in full effect. Shields will not do any damage, and only on offhand but will increase your defense from 70% to 110% making it the far more defensive option.

    Spells

    Lava lash
    Graphic: two streaks of fire particles in an X, hitting in a 3x2 area.

    Grade I
    Strike your enemy with lava, dealing 180% damage and 45% fire damage. Applies a dot that does 20% of the damage done, 100% of it being fire.
    Damage: 180% + 45%
    Dot: 20% total damage
    Mana: 3-3-4-5-6-6

    Grade II
    Strike your enemy with lava, dealing 150% damage and 75% fire damage. Applies a dot that does 20% of the damage done, 100% of it being fire.
    Damage: 180% + 45%
    Dot: 20% total damage
    Mana: 3-3-3-4-5-6
    Earthshatter: Lava Lash now also shatters the earth around the player (2 blocks around you) blinding and applying slow 4. Deals 50% earth damage



    Grade III
    Strike your enemy with lava, dealing 150% damage and 75% fire damage. Applies a dot that does 20% of the damage done, 100% of it being fire.
    Damage: 180% + 45%
    Dot: 20% total damage
    Earth shatter damage; 50%
    Mana: 2-2-2-3-4-5
    Earthshatter: Lava Lash now also shatters the earth around the player (3 blocks around you) blinding and applying slow 4. Deals 50% earth damage.
    Lava whirlwind: Instead of just striking in front, Lava Lash now hits everything in a two block radius.
    Momentum: Every consecutive cast of Lava Lash does 20% more damage.

    Spirit of the Ghost Wolf
    Graphic: Blue particles sparking around you

    Grade I
    The Spirit of the Ghost wolf imbues you, granting you speed 3 for the duration of this spell, Cast it to toggle it on and off. Each seconds costs 1 mana, and after 3 seconds, the mana cost increases by one.
    Speed: 3
    Mana: increases every 3 seconds

    Grade II
    The Spirit of the Ghost Wolf imbues you, granting you speed 4 for the duration of this spell, Cast it to toggle it on and off. Each seconds costs 1 mana, and after 3 seconds, the mana cost increases by one.
    Speed: 4
    Spirit of the Pack: While this is activated, a wolf follows you around at the same speed, that does 25% of your melee as air.


    Grade III
    The Spirit of the Ghost Wolf imbues you, granting you speed 4 for the duration of this spell, Cast it to toggle it on and off. Each seconds costs 1 mana, and after 3 seconds, the mana cost increases by one.
    Speed: 4
    Spirit of the Pack: While this is activated, a wolf follows you around at the same speed, that does 25% of your melee as air.
    Blessing of the Pack: While this spell is activated, the player, and everyone around him does 10% more damage and moves 10% faster.

    Storm clap

    Grade I
    Graphic: Light blue particles scatter the ground in the area you damage

    The shaman stomps the ground, shocking it, causing 75% neutral damage and 150% lightning damage, enemies hit are dotted for 50% of weapon damage, and are slowed with slow 5 for 3 seconds.
    Damage: 75% + 150%
    Dot: 50% of weapon damage
    Slow: 5 for 3 seconds
    Mana: 5-5-6-6-6-7

    Grade II
    The shaman stomps the ground, shocking it, causing 75% neutral damage and 175% lightning damage, enemies hit are dotted for 50% of weapon damage, and are slowed with slow 5 for 3 seconds.
    Damage: 75% + 150%
    Dot: 50% of weapon damage
    Slow: 5 for 3 seconds
    Mana: 4-4-5-5-6-7
    Shock and Awe: Every enemy hit with Storm clap, causes a chain lighting between enemies that jump 3 times and do 10% lightning damage.


    Grade III
    The shaman stomps the ground, shocking it, causing 75% neutral damage and 175% lightning damage, enemies hit are dotted for 50% of weapon damage, and are slowed with slow 5 for 3 seconds.
    Damage: 75% + 150%
    Dot: 50% of weapon damage
    Slow: 5 for 3 seconds
    Mana: 4-4-4-5-6-6
    Shock and Awe: Every enemy hit with Storm clap, causes a chain lightning between enemies that jump 3 times and do 10% lightning damage.
    Water Conducts Electricity: A second after casting Storm Clap, Enemies hit by Storm Clap take 30% of all damage taken by Storm Clap and takes that damage as water damage.

    Healing Totem
    Graphic: Totem similar to the Mob Totem, but different design

    Grade I
    The shaman summons a totem, that heals everyone in a 10 block diameter for 5% of the shamans health every 5 seconds, it lasts for a minute
    Healing: 5% every 5 seconds
    Mana: 10

    Grade II
    The Shaman summons a totem, that heals everyone in a 15 block diameter for 7% of the Shamans health
    Healing: 7% every 5 seconds
    Mana: 10
    Blessing of the Elements: All enemies within the 15 block diameter, takes 10% damage of each element, including neutral, every time it heals.

    Grade III
    The Shaman summons a totem, that heals everyone in a 15 block diameter for 10% of the Shamans health
    Healing: 10% every 5 seconds
    Mana: 10
    Blessing of the Elements: All enemies within the 15 block diameter, takes 10% damage of each element, including neutral, every time it heals.
    Protection of the Elements: Everyone in the totem is also healed for 3% of their max health.


    The Shaman is built in such a way to do even higher elemental damage while still having capabilites to do some neutral damage. Shaman also has access to powerful damage or powerful defense, but not both at the same time. They also offer powerful group buffs, and very high potential to do extremly high melee dps, due to the spirit wolves, and can even do mass spell casting, because of lava lashes potential to do stupid damage, and Storm Clap's powerful AoE damage.

    Thanks for Reading!
     
  2. orange0404

    orange0404 corkus is actually here HERO

    Messages:
    3,893
    Likes Received:
    3,559
    Trophy Points:
    192
    Guild:
    Minecraft:
    If you don't know how spells work, well After the first 2 castings, the mana required increases by 1
     
  3. coolaccountname

    coolaccountname pro gamer VIP

    Messages:
    294
    Likes Received:
    180
    Trophy Points:
    70
    Minecraft:
    this sounds like some gypsy mage stuff man
     
  4. Enderman1234

    Enderman1234 Famous Adventurer VIP+

    Messages:
    1,021
    Likes Received:
    728
    Trophy Points:
    115
    Minecraft:
    Forgot bout that, oh well
    In general, thats what shamans are
     
  5. CoolVictor2002

    CoolVictor2002 Dead meme expert,cyberbullied by NicBOMB

    Messages:
    2,041
    Likes Received:
    1,594
    Trophy Points:
    173
    Guild:
    Minecraft:
    change to earth warden
    mage is water
    assassin is thunder
    warrior is fire
    archer is air
     
  6. moosea1

    moosea1 Well-Known Adventurer

    Messages:
    93
    Likes Received:
    75
    Trophy Points:
    49
    Minecraft:
    Personally, I love new class ideas. But, sadly, a new class would require tons of coding, work, adding items, etc. So, I don't think they will be adding a fifth class any time soon, unless, of course, they're planning on it.
     
Thread Status:
Not open for further replies.