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World Grinding Spots + Xp Buff

Discussion in 'General Suggestions' started by SomeRandy, Apr 19, 2017.

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  1. SomeRandy

    SomeRandy Well-Known Adventurer

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    Grinding spots are:
    - Freezing heights which give 1kXP to level up to 100...
    -DCave, 2-5k XP which is taken 80% of the time.

    Why not more? the vault was nerfed to spawn 1-2 mobs. Before it was A LOT of mobs and was great for farming XP and items...
    Every update is just balancing with nerfing / buffing but why never grinding spots, XP buff? now Grinding spots are either projectile like the DCave or melee with 900 XP at level 80-90.

    Add: Grinding spots around the world with REAL XP
    Buff the vault with a lot mobs like before. This makes level 81-87 players grind here.

    Or: Buff certain or WAS grinding spots and buff the XP to every mob.
     
  2. Gebis8

    Gebis8 Lost

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    No. This already happened in the Gameplay-, Hallowynn- and Wynnter updates. They buffed XP with like 400% and added mob totems and Dcave. This would make it too easy.
     
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  3. SomeRandy

    SomeRandy Well-Known Adventurer

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    Then explain the 1k xp per kill on level 92
     
  4. Gebis8

    Gebis8 Lost

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    Guild:
    Minecraft:
    1. XP bonus.
    2. It Was terrible before as I said.
    3. It is more in Dcave.
     
  5. llllllllllllll

    llllllllllllll Famous Adventurer

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    Minecraft:
    just buy dxp
     
  6. SomeRandy

    SomeRandy Well-Known Adventurer

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    5k xp with people.

    How am I suppose to grind when 3-4 people are here with the DXP?
     
  7. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    youre getting 1k xp from frozen heights? how?
     
  8. robertx22

    robertx22 Well-Known Adventurer

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    Minecraft:
    So you want max lvl to be even easier to get? It's not like people can already finish the whole game in less than a day..
     
  9. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    Creator Karma:
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    Low XP bonus/grinding with too much of a level discrepancy. The Frosted Guards give 900-940 XP, while the Freezing Stone Golems give either 920-1050 or 950-1090 XP dependent on level, at base.
     
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  10. Tekenen

    Tekenen Professional Loser VIP+

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    Minecraft:
    I grinded level 99-100 with no xp armor and no dxp in less then 2 hours. If you use cosmic and dxp it will go 4 times faster
     
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  11. ThrowingChildren

    ThrowingChildren Well-Known Adventurer VIP

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    Demon cave?
     
  12. Tekenen

    Tekenen Professional Loser VIP+

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    Minecraft:
    Frozen
     
  13. ThrowingChildren

    ThrowingChildren Well-Known Adventurer VIP

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    How? It took me more than 2 hours to get to 95.

    Cosmic set.
    XP items.
    Totems and dxp.
     
  14. Tekenen

    Tekenen Professional Loser VIP+

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    I use a build, so I van kill Them super fast, so I think they respawn faster because of that
     
  15. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Uhh. No.

    And as to the thread, no.
    We don't need more exp for kills, we need more content.
    Wynncraft has like 1 quest per level, most of them in the lower levels, giving a ridiculously high amount that still isn't enough to try to compensate.
    We should have 2-3 quests per level at each level, giving a total of 4/5 of the exp per level for all 3, so we don't need to grind 24/7 for 5 minutes more of actual content.
    Currently, "Wynncraft Sucks."
     
  16. SomeRandy

    SomeRandy Well-Known Adventurer

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    What? Needs more grinding spots, they won't add more quests as they haven't done it since the start
     
  17. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    They're 'trying' but they're bad at it.
     
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  18. Stag2001

    Stag2001 360 mlg hipster cat CHAMPION

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  19. Miles_

    Miles_ hi CHAMPION

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    Imo, they're balanced right now. I don't like grinding, much like you, but I feel like a medium or large amount of grinding should be necessary at higher levels. Too much grinding is required now, but that's not the spots fault, it's the lack of quests (for high levels) fault. Even after there are enough quests for high levels, I feel as if there should still be 55-80 minutes of grinding required per level from level 91-100 using xp gear. Just questing, discoveries and dungeons seems a bit bland and easy. I think there should be no changes right now.
     
    Last edited: Apr 19, 2017
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  20. captainganon

    captainganon God of k | Derpalope VIP+

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    The problem lies within having to grind for extended periods of time in the first place, not that there's not enough places to grind.

    A temporary solution is to get better gear or to learn to cooperate and party up in grinding spots. The permanent solution is the main storyline.
     
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