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Let's Talk About Grinding In Wynncraft.

Discussion in 'Feedback' started by Ice Guy, Jan 18, 2017.

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  1. Ice Guy

    Ice Guy I'm a little too icy for you VIP

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    I guess you can call me Rant Guy because I guess I like to bring up topics that are needed to be discussed.

    Hello. Just so you know, before I type anything, everything that is being said means that I love wynncraft and want it to be successful, and it's just how I've felt about the game (mostly endgame).

    So.

    Wynncraft is a minecraft MMO. Wynncraft has grinding. Lots. of grinding. Which makes, sense, because... it's an MMO. But I have felt like this completely takes over every other aspect of the game. The quests and dungeons, which are really the only other things you can get XP from, are kind of made terrrible because of grinding.

    Recently I thought 'Okay, my highest class is a lv82 Warrior, and I need to get my lazy ass over onto wynn so I can grind to 100 and stuff.' I asked where to grind and I grinded. I grinded to 83 which took me an hour of my brain basically doing nothing (well, I had music on). Then a new quest came up, I did it, which took me halfway through 83. Then I went back to grind. Then I leveled up. Then I did a quest. Rinse and repeat, I got to lv88 and just... thought about what I was doing. Quests that came out like a year ago I'm doing for the first time and I didn't care about the stories about them that much. Just give me the god damn XP reward and some emeralds.

    I've found that (atleast to me) grinding has taken out the magic of quests. Which is a real shame since the quests in wynn are really, really good. The stories are really creative and its pretty good how they execute them. But I've found myself not caring for the outcome as much because I just want my reward so I don't have to grind as much, Because as you couldn't tell, there is a lot of that. And there's only about 1 quest per level (barring the 90-95 gap, I'm sure quests are coming for that). But the thing is... I wouldn't know how you could change that feeling, and bring the magic back to doing quests and enjoying them. My only guess would be to somehow reduce grinding (which they've tried to do, I'll talk about it later).

    Then there's dungeons. At first, I really liked the idea of the key guardians. The mobs that drop the keys are all really unique, cool and pretty nifty. But... I've now realised that I sort of preferred the old system, in which you buy keys instead of find them. Let me explain. In my opinion, dungeons have become way more grindy. First, you must go explore to find a key. Oh, what's that? You know the entire area? Okay, just run around and around until you find a key guardian. So then you find a key after 15 minutes. You do the dungeon, which has you killing a bunch of mobs for tokens so you can move on, which isn't all that much fun. And in some dungeons, there are multiple of these. Then you kill the boss, which in many dungeons are actually a lot of fun. Then you come out, get like 1/10 of your xp and then, well, happy days. But to be honest, the worst part of it is the fact that some of the dungeon shops require you to run through the dungeon like 10 times. And I know that there is no way I'm going to find a key guardian, kill a load of mobs and kill the boss over the course of 20 minutes over and over, it would get way too boring.
    "But Ice! What about the dialogue? It makes it unique and have a story!"
    Yeah, it's cool and all, but it doesn't excuse the fact that dungeons are grindy. Plus you get the same story over and over and it's like... weird, because for the instance of witherhead, you just killed him, and when you go back in he starts talking again, which is kinda odd, but what can you do.

    And now the final part. Endgame. Why should I level up? What is the point of leveling up?
    "Because you can more cool items as you level up in the game, and do cool quests!"
    Okay. Sure. I agree, that makes sense. What can I do after I get all the items I want for my build?
    "Keep leveling up until you are level 100!"
    Yep. But what can I do at level 100?
    "Um... yeah. About that."

    Once you get to 100, that's it. The content stops. Yeah, sure you might not have all the items you want. But what happens when you do? There's nothing else to do. Literally all you can do is sit around detlas all day long, and show off your 100 tag or go help people doing bosses and such. But other than that really, there is a complete absence of endgame. Which really deters me from being a cool kid and grinding to 100 in itself. Qira's hive was cool, maybe after you win you could go into an endless tower which you could see how far your item build could take you, and maybe a leaderboard with prizes ever week/month? That would make being a lv100 worth it and having the best items handy. Or an ingame 1v1 PvP competition? Things like that that people can participate in once they're level 100. At the moment though, the content just ends, and I'm hopeful the devs already have something in the works!
    "But Ice they're revamping guilds! They're endgame right?"
    Well, yes, but you don't need to be 100 to enjoy them. I guess what I'm saying is, I need a reason to grind to 100, not just to be cool.

    Finally, how could they solve this? And I don't want to stress it enough, I DON'T want it to be quicker. I want it to be more INTERESTING. And by reduce grinding, I mean more ways to get XP. Before the gameplay update (don't quote me) I think Salted said that they were going to add more ways to get XP, and in the end I think this was just better dungeons. I was a bit disappointed, because I was hoping for way more ways to get XP to keep wynncraft interesting. For instance, maybe bounty hunting? An NPC gives you a target, or group of targets that will only spawn for that player, and you can do this as many times as you please, its own form of grinding. Or maybe reoccurring 'favours' asked by villagers that randomly pop up that give you xp (because lets be honest, the current missions are all about, you guessed it, grinding). Just please, more ways to get XP than murder fests. (well I guess bounty hunting is murder but you know what I mean). And with dungeons: I think they are almost perfect, just the grinding parts. The keys are too hard in my opinion for it to be an option as a way to get bulk XP. I think the way the 'kill mobs' stages was done is kinda unimaginative. It woud be way more fun if there were rooms that suddenly get shut off, and a few powerful mobs run at you, forcing you to kill it but it gives you that escape feel. Or maybe branching rooms with loot at the end that could give you a choice, and have dungeons be less linear.

    Okay... that's a lot to read, and I'm not doing a TL;DR. Just read it if you care, if you don't, well, do what you want. This is just what I think about Wynncraft's grinding - and how I think the devs should look at this problem. Well, that is, if this is a problem to them. If this is the way they want wynncraft to be, then who am I to tell them otherwise.

    Thanks for reading.
    Ice Guy
     
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  2. CrazyCoaster101

    CrazyCoaster101 King of Gave- I Mean, Nothing VIP+

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    Holy wall of text. I think you should do a TL;DR...
    But there are some points here I agree with that I have experienced in the past.
     
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  3. Ice Guy

    Ice Guy I'm a little too icy for you VIP

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    Well all of it is important stuff, and if you care enough to read it, then go on ahead
     
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  4. orange0404

    orange0404 corkus is actually here HERO

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    tl;dr
    wynn takes to long to even do shit
    i want more content
     
  5. Reti

    Reti Marquis of the Foxes, King of Memes VIP+

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    As somebody who stopped in the middle of mid-late game because of the grind, I can't agree with this statement more. And while Gavel has fixed a lot of grinding problems, there are still a few glaring issues that keep Wynn from being absolutely stunning.

    Also, fuck the ninjaposters, man.
     
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  6. Ice Guy

    Ice Guy I'm a little too icy for you VIP

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    The thing is, that tl;dr makes me look like a jackass lol
     
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  7. Fissure

    Fissure I'll be fine .

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    IMO what we need is more spell / pvp . Currently the same 4 spell get lame :/ . End game goal should be pvp .
     
  8. Reti

    Reti Marquis of the Foxes, King of Memes VIP+

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    The problem with more spells is that you can't program in more than 4 when it activates with a right click. While this could be solved by adding another click, that's probably a lot of work on the Wynncraft team (I'm saying probably because I only have an assumption on coding, and no concrete knowledge), so new spells would probably be a while off.

    Not to mention that spells themselves probably take a long time to program.
     
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  9. Fissure

    Fissure I'll be fine .

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    I didnt say that we need more than 4 :P , what i mean is a list of spell variety and you can choose 4 to use . This would make pvp alot more fun and buy time for the next content .
     
  10. Reti

    Reti Marquis of the Foxes, King of Memes VIP+

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    I do get what you're saying. But still, spells can take a long type to make. With the spell list, you would need a mimimun of 2 more spells for the list to even be worthwhile. So while the spell list is a good idea, it still would take some time to make.
     
  11. Fissure

    Fissure I'll be fine .

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    But see it might take a while but it'll make pvp alot more interesting for a while too .
    The original poster call out for grinding exp to be much more interesting but for what ? once you reach max level there is nothing to do .
     
  12. captainganon

    captainganon God of k | Derpalope VIP+

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    A big issue is really just player mindsets. Sadly, a lot of people go through the later parts of the game ignoring the story because the game has devolved from a game with characters and story to one big challenge; to get to 100.

    That's just not really something that can be fixed until the main storyline comes out. The only other way would be to flood the game with ways to progress, which would result in a cake-walk of a game, which is never very fun, and would take a lot of time and probably end up being repetitive too.

    p.s sorry if this was covered in the thread, i just skimmed over it because i'm a lazy ass, and wanted to give my two cents
     
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  13. BuffAirSpear

    BuffAirSpear Avos Air Assassin HERO

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    Tbh imo grinding really isnt anywhere as bad as it used to be.. ever since the gameplay update i never really grinded anymore... i participated 2times? in demon cave parties and other than that i was just running around exploring stuff because there are new things to see everywhere like... the other day i managed to find a cave that wasnt supposed to be there because it wasnt finished yet and stuff like that really is fullfilling because its always interesting.. the levelling up is more of a side part for me.
    Also for my lower level characters i dont even want them to level up that fast lol because there is so much gear i want to try out but for whcih i dont even have enough time to try because i level out of its range before i find it ;-; there are still lots of things for everyone to explore and to find... just because things were found before doesnt mean that they are boring right? just reexplore them and enjoy how beautiful wynncraft is and you ll get to level 100 without really having to care...
    Sure at times i also grind for maybe 10min? on my warrior cus its allllllmooooooooost level 98 and i want to try out my leel 100 items :p but even for that i dont really grind so i really dont see too much of a problem unless you have the desire to get to level 100 right now ._. and for the 80s there should still be more than enough explorable content to make it fun XD
    Edit: about that endgame content while it is true that there is little for us to do at level 100 and i would wish for there to be more as well i still think it isnt tooooooooo horrible because i just keep doing what i have been doing before... which is exploring XD and i wont stop doing that till ik every single block in wynncraft which will take a while :p so i ll be busy till corkus :D
     
    Last edited: Jan 18, 2017
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  14. Ice Guy

    Ice Guy I'm a little too icy for you VIP

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    I explore a lot though, and that doesn't really get me that far. I still need to grind to level up, which is annoying. And to be quite frank, I prefer a story than finding a cave. Caves are cool, get some loot, and that good stuff, but stories and stuff are more immersive.

    Flooding the game with ways to progress? I didn't really mean I want 10 new ways to level up, I meant that I don't want grinding to be the only way to level up; and they don't necessarily make the game a cake walk, and grinding gets boring if its the only way
     
  15. captainganon

    captainganon God of k | Derpalope VIP+

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    Granted, but there's not really much to do in the way of that either. Personally, I think the main storyline will fix the grinding issue for the most part, but until then I don't think there's much to do.
     
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  16. Pokextreme

    Pokextreme Avos Air Archer HERO

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    At least, if your at demoncave party's, that really isn't grinding, it's more like focused mob killing to get xp while chatting. While I agree it's somewhat time consuming, it really isn't anything like the old grinding you had to do. I HUGELY agree about more endgame content though. I mean, there is only:
    Solo Qira
    Kill wibile
    Make new builds
    Get to 101
    Get to 102
    Chill in detlas
    Help new recruits
    Explore
    Get a new 100...
    Trade market

    And that's it.

    I can kill qira without any potions now with decent luck,
    wybel gets boring after several hundred kills.
    Has potential, but not for some players.
    No real point
    Hehe....
    Some people love it, others hate it
    ^^^
    You can only explore so much
    Repeat the entire thing!!!
    Some people don't got the time

    So some more endgame content would be super welcome. For breaking up grinding, I know that there is more then demon cave, but your wasting your time, as you get a fraction of as much xp, so I end up back at the cave.
     
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  17. llllllllllllll

    llllllllllllll Famous Adventurer

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    wait i have to grind on club penguin????
     
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  18. FrostLord

    FrostLord Archer 4 life VIP+

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    I love this thread 10/10 please tag all gameplay and dev stafff
     
  19. Assassin4Lyfe

    Assassin4Lyfe That guy who somehow got into Hax, Lir, and Eco. VIP

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    I agree. I got my assassin to level 100 and now I barely even play this server anymore because any item left that I want is either a rare mythic (cataclysm/nirvana I'm talking about you two) or a dungeon thing like lightning sanctuary which is boring because like you said, it's kill, kill, kill, boss fight, repeat, which gets boring. I also hated the level gaps in the 90s but I found the 80's manageable by putting on youtube in the backround and switching back to minecraft every minute to kill the mobs that had gathered around my afk spot in frozen.
     
  20. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Don't worry; corkus is level 80-100.
     
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