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Multiple Ideas For The Future (...maybe)

Discussion in 'General Suggestions' started by Kyrion, Dec 10, 2016.

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  1. Kyrion

    Kyrion Well-Known Adventurer CHAMPION

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    As i was playign Wynncraft for a couple ages i saw that the server generally grew bigger and has great potential, although... some stuff may be missing to make a little more ''mmo'' feeling, thats is why i will share some ideas ive had in mind for a while that may or may not be helpful to the staff members.

    1-Item Durability
    In most MMOs like World of Warcraft will have Durability to Weapons, Armor and etc. that can only be brought down as you die. The point here is that depending on the tier of the item there should be a durability (that cannot be brought down by using the item, only by dying) that would add a little challenge to the game itself and a little more realism to most RPG that exists.

    2-Backpacks
    This is a thing that has been in my mind for a while, that why there arn't any backpacks in the game... My idea here is that there should be either merchants selling backpacks (for example backpacks with 9 slots, 18,27 and so on...) that gets a higher price in emeralds OR real currency if this gets to the actual store wich, infact, would be more likely to be because this could be a quite OP thing to have around for loot farming and etc.

    3-Guild Banners
    There should be a possibility to make a custom guild banner that the leader could possibly make so that guild members can identify themselves when they take over a territory, walk around wynn and etc. basically: there should be a banner only visible by the guild members over their heads.

    4-Epic Rarity
    Ive realised in wynncraft that rarities goes from common, unique, rare, legendairy, mythical and set. although looking back at those there is quite a gap between rare and legendairy. Speaking of which, there probably should be an rarity between those to make it more realistic wich is the Epic rarity. Ideal color would be either red, blue or orange. It would be ideal to make it a little rarer than rare and less rare than legendairy.

    5-Auction House
    Back with the topic of other MMOs, there will most likely be a place/building where you can set items with a price and make people buy or bid on it, kinda like Ebay. In Detlas there should be a specific building for that, where players can set a price on their items and leave them to make others bid or buy the items, sending the money to a mailbox for them to claim afterwards.

    6-Mailbox
    Followed by the Auction House idea, this one is simple, players would be able to send items/currency through those messages between different worlds or in the same one, it would also be mostly used for players to claim all currency gained from selling an item at the Auction House. Wich, for me and maybe alot of people, would be useful.

    7-More Class Options
    Playing with only 4 classes can often be boring, for instance, it gets repetitive after a while to play over and over with classes over years. These following 4 classes would be something sweet and interesting to be added to the WC server for older players like me to have something new to experience:

    1: Necromancer
    Summons the undead for its own will of fighting.
    Weapon Type: Staff
    Lv 1: Skeleton Summon
    A skeleton will be spawned for a short amount of time helping the player to fight.
    Lv 11: Fade
    Kinda like Teleport/Blink, the user teleports by fading away.
    Lv 21: Void
    Mobs will be sucked into a summoned Dark Hole that will damage them over time, the hole itself stays for a short amount of time.
    Lv 31: Golem Spawn
    The user summons a Battle Golem that will last for a short amount of time, helping the player fight.

    2: SpellSword
    Mighty warrior that uses magic and melee as its advantage.
    Weapon Type: Spears
    Lv 1: Heal
    Same as the Mage/DarkMage healing.
    Lv 11: Magic Barrier
    The user summons a barrier for a short amount of time, immune to anything that gets close to it.
    Lv 21: Magic Missile
    The user shoots a magic ball that explodes on contact with anything.
    Lv 31: Power Boost
    The user boosts its strenght and intelligence stat (Earth and Water) for a short amount of time.

    3: Steampunk
    Uses Machines for defence and support.
    Weapon Type: Daggers
    Lv 1: Rocket Jump
    The user propels itself into the air, causing damage to Mobs around the user as it shoot up in the air.
    Lv 11: Repair
    Kinda like the Heal spell for Mage/DarkMage, the user will regenerate faster for a short amount of time.
    Lv 21: Sentry Spawn
    The user spanws in a sentry that will shoot nearby enemies.
    Lv 31: Dynamite Throw
    The user throws a dynamite that will stay ont he ground for a very short amount of time, eventually blowing and dealing great damage.

    4: Card Clasher
    uses Cards for battles and slaughter.
    Weapon Type: Bow
    Lv 1: Block
    The user summons a human sized card, making it immune to damage done if the user stands BEHIND the card.
    Lv 11: Card Pulse
    The user throws a card on the ground, giving a random buff to players around including the user, buff can vary between Regeneration, Strenght, Speed or Resistance
    Lv 21: Summon
    The user flips a card, revealing a monster that will randomly spawn. The monster varies between skeleton, zombie or spider.
    Lv 31: Card Shuriken
    The user throws a card like a shuriken, at an enemy, dealing damage based on agility (Air) if it hits the target.

    8-Side Elements
    There should be other elements beside Earth, Lightning, Water, Fire and Air. There should be other specific elements like poison, frost and so on.

    9-Gamemode Choice
    While you choose a class there should be an option where you can choose to play WC the normal, typical way or in Hardcore mode wich is perma death once all soul points are lost.

    And this makes it for all my idea, (this took my an hour and a half to write, BE HAPPEH). I hope any staff members sees this and talk abou tit, have a good night everyone!

    ~SilaS
     
    Miles_ likes this.
  2. (Meric)

    (Meric) No longer edgy

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    1. no.... just no....
    2. Already suggested.
    3. Use the guild map on map.wynncraft
    4... Eh sort of?
    5. No.... Wynn is not factions. Use ./trade
    6. naw
    7. Many MANY detailed class suggestions floating around... Most likely will never be added as they would have to make literally 500 more items for each class

    (sorry if this sounds too negative)
     
  3. Kyrion

    Kyrion Well-Known Adventurer CHAMPION

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    youre fine, its not too negative. Tbh its pretty much an honest opinion and its normal from others. But like i said theyre just ideas so i guess that sums it up..
     
  4. UniversalJustice

    UniversalJustice Zhight Lord

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    This sounds like a compilation of mostly all general features to add to Wynncraft.
     
    Last edited by a moderator: Dec 10, 2016
  5. Golfbawl

    Golfbawl [] CHAMPION

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    You know what they need to add?

    CORKUS
     
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  6. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    1. No most people would kill themselves when their mythic breaks.
    2. Sure but has been suggested before (A lot of times).
    3. Yes this is accually a really cool idea but instead of having the banner on your head you should be able to wear it as a cape that everyone can see.
    4. Nope we don't need this.
    5. No, this would kill the player interaction. Also has been suggested before (also a lot of times.)
    6. This could be kinda cool but you should explain it a little more, where are the mailboxes? Does it cost anything to send a mail? Ect....
    7. Maybe this will be added later but that they should add Selvut's Soldier class.
    8. Frost could work but not poison, but I do think this will give more flexiblity in builds.
    9. No I don't think we need this.
     
  7. robincaiye

    robincaiye ♧ the local (broke) emerald dealer HERO

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    They are, though!
     
  8. Shiazzu

    Shiazzu Well-Known Adventurer

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    NOOOOOOOOOOOOOOOOOOO
    I can list so many things wrong with this:

    - Spelling mistakes
    - Backpacks- More detail please?
    - Item Durabily- (Enjoy the Durabilty those Mythics, also it's a bad idea)
    - The Posion Element, who needs an element if it's already a in-game buff?
    - As for the classes , they have a HUGE MASSIVE lack of detail, and a new class will probably never be added, cause they have to add like 4000 items, and the staff has better things to do. Wynn is balanced with just four, in my opinion.
    - As for the gamemodes, you have played too much World of Warcraft for your own good.

    - Sorry, but of the status of this thread
    now, there is a ZERO PERCENT chance that this will be added, as this post will probably be over looked and get buried in the others.


    Redo this but in more detail, and take time, not every thread is written in a few hours, once your thread is high quality enough, it might be noticed. Remember our GMs aren't perfect,you're gonna have to tell them HOW to do it more than WHAT to do

    Goodnight,
    Shiazzu.
     
  9. chaostitan

    chaostitan Well-Known Adventurer VIP

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    The durability thing if added would get probably the biggest negative uproar this server has every had.
     
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  10. Poiu429

    Poiu429 yote VIP+

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    1. How would you like it if your cata wore away? Yeah I thought so.
    2. Been suggested already, but with way more detail.
    3: Woah yes! But the question is, how would it be implemented? Would it just be like a pic at the top of the stats page for your guild? That's kinda boring, although I don't see how it could be implemented in the game.
    4. There's not a big difference. There's also a lot of rares that are quite valuble, like Soul Signal. So I don't see a need for a new rarity.
    5. The forums. Just auction there.
    6. Been suggested, but with way more detail.
    7. Technically there's four more classes, but they're VIP/VIP+ reskins. And a lot of people have made class suggestions before (there's literally over a hundred of them out there). There might be more classes..? We don't know yet. And your class suggestions don't have half the detail that I've seen on other class suggestions. And if there were a new class, the CT would have to add tons of new items. Which would mean having to switch over to 1.9 - models for each element, plus armor skins. Plus the task of actually making balanced items.
    ________________________________
    as for the guild thing, I'm not sure about having it hovering over player's heads (just saw that part lol)
     
  11. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    1 - While it would be more interesting we have to take into consideration poor Jumla and his coffee spilling habits.
    2 - Been suggested
    3 - I'm not sure what you mean by this. There is a list of territories and who owns them, but I think they should fix guilds before adding to it.
    4 - Ehh. Not really needed, near endgame you're using pretty much all legendary anyways.
    5 - Some sort of permanent trade stall is usually present in most MMO's but here it's weird and different.
    6 - I would like it but there's the issue of attaching items and currency to mail because of the limited coding options.
    7 - Been suggested. (Also your class suggestions are kinda ehh).
    8 - Poison is an ID, and more elements are harder to code. Also a new element would require a new stat. Too many cons vs pros.
    9 - Ehh.

    (Also, this just in, trying to make Wynncraft WoW).
     
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