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New Forged Mythics: True Az And Corrupted Pure

Discussion in 'General Suggestions' started by Mettymagic, Sep 15, 2016.

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  1. Mettymagic

    Mettymagic she/her HERO

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    Go to the forgery with an az, 1 of each T6 powder and 64le you'll be given a true az.

    True Az
    Min Lv. 96, 120dex
    Super Fast Speed
    1-650 thunder dmg
    30-120 neutral dmg
    15% thunder dmg
    15% fire dmg
    15% water dmg
    8 dex
    2 int
    2 def
    10% loot bonus
    10% xp bonus
    (0/2 slots)
    Unique Ability: On a damage roll of 625+, a chain lighting is sent through enemies (similar to the chain lightning powder ability, but different particles) dealing 50% of the hit's damage. Can chain 3 additional enemies, dealing 20% less damage than the previous every time.

    If you go to the forgery but with a Pure, 64le and one of each dungeon rune (once released) you will be given a Corrupted Pure.

    Corrupted Pure
    Lv. 99
    Slow Speed
    200 neutral dmg
    50 fire dmg
    50 thunder dmg
    666% spell dmg
    100 life steal
    2/4 mana steal
    -500% melee dmg
    -200 health regen
    -25 fire defense
    -25 thunder defense
    (0/4 slots)
    Special ability: This wand can use 2 charge abilities gained by powders. You may swap which ability you use by shift-right clicking with the wand in the air. In addition, none of its neutral damage may be converted into other elements of damage.

    I fucking suck at balancing and i just find it fun to come up with ideas, I'll probably streamline it into a mythic forgery thread later but for now I'll just leave this.

    DISCLAIMER: This is basically an alpha version of a thread I will make later, consider it more for the concept. I will work on other mythics and maybe a questline to unlock the mythic forge as well. I am offering a solution to the lack of an end game thunder/speed/spell dmg/etc mythic by upgrading it to be end-game. Maybe I'll make requirements harder. But please comment with more than just 'i dont like it because they aren't meant to be end game' and maybe offer some suggestions as to how to fix it instead of adding to the circlejerk of shit comments. Thanks.
     
    Last edited: Sep 15, 2016
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  2. LordMuttonChops

    LordMuttonChops Famous Adventurer HERO

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    I don't like the idea of remaking the same Mythics for higher levels... Because each Mythic has it's own back-story, These 2 Mythics might be balanced (I'm not a GM though so not gonna judge), But if you want to actually make a Mythic you should make it it's own thing, With it's own name and features, And keep thinking, Any item suggestion is really, Really unlikely to ever reach the actual game, Also if you want both Mythics to be gained from a Merchant (Bad idea) the final ID of both should be based around a precentage, If not, People could buy a bad-IDed Az or Pure and just make the high-level one, Making Az and Pure basically worthless.

    ~Mutton.
     
    Last edited: Sep 15, 2016
  3. MattiMan2406

    MattiMan2406 Well-Known Adventurer HERO

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    its a cool idea of making people want that stuff but its kinda "Overpowerd" other than that its a cool idea
     
  4. coga

    coga Noob CHAMPION

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    Remove the unique ability things and sure, they sound nice, but where's the originality in them? They are just upgraded versions of low level mythics.
     
  5. Mettymagic

    Mettymagic she/her HERO

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    Those mythics are useless at high level, well now they are. and why should i remove something that makes it unique?

    I stated I didn't care for balance and i suck at it, look at the concept.

    Az and Pure are already worthless, lv. 70 wands/bows are better. (Mael and ethereal) This makes them get some deserved love while not having people complain about certain elements being represented 'more' than others due to 2 weapons of 1 element
     
  6. Turtlebomb

    Turtlebomb idk VIP+

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    It looks like someone is sad about their two favorite mythics not being as useful anymore.
     
  7. coga

    coga Noob CHAMPION

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    You already buffed the original stats and upped the level/stat/etc. requirements; that is what makes it unique.
    If it's going to have a special trait, it needs to be subtle.

    With the True Az, instead of having it activate if you do 600-650 damage, make it a 2% chance.
    The Corrupted Pure special might be a little too OP though, I'd suggest changing it to something that involves the actual item/idea of the item, rather than powders, since powders apply to every item, not just the Corrupted Pure.
     
  8. Mettymagic

    Mettymagic she/her HERO

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    Indeed. Lower level mythics have no use atball because by the time you've grinded for a mythic you'll be outside the level range.

    I'd rather have powerful shots do the arc lightning as there's not really a point of a 50-damage arc lightning but I'll consider lowering the damage range and changing the Corrupt Pure's special. Thanks for some detailed feedback.
     
  9. robincaiye

    robincaiye ♧ the local (broke) emerald dealer HERO

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    wtf are you up to with these, to be rich (if you still are poor) again just grind.
     
  10. Turtlebomb

    Turtlebomb idk VIP+

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    The key word is low-level, they're op at their level range, I don't know why you would expect them to hold against level nineties.
     
  11. Mettymagic

    Mettymagic she/her HERO

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    Maybe because salted said 'there is no defind endgame set' when he released gavel? They're fine for their level range now but let the carry on with an expensive, upgraded version. I'll probably make it far more expensive once I release the full thread.
     
  12. Turtlebomb

    Turtlebomb idk VIP+

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    Yes, but that doesn't mean he's going to ignore the level curve, of course higher level weapons will be better than lower levels, they have to be to fight higher level mobs.
     
  13. Mettymagic

    Mettymagic she/her HERO

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    Then just ignore the first sentence.
     
  14. coga

    coga Noob CHAMPION

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    Oh no hehe, I didn't mean the arc doing 2% damage, I meant the arc activating at a 2% chance instead of every time you deal 600 to 650 damage.
     
  15. Mettymagic

    Mettymagic she/her HERO

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    Oh. Then it would never really trigger.

    Oh well I'll rework it when I release the full thread.
     
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  16. coga

    coga Noob CHAMPION

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    I'm sure it would trigger all of the time. You just have to be aiming it at Tumblr.
     
  17. Mettymagic

    Mettymagic she/her HERO

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    Or some of this sites moderators. /s
     
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  18. Terunalix

    Terunalix The Noob

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    Definetly against it.

    Pure and Az are not meant to be endgame weapons and that is what they should stay as.

    They are mythic so they are rare but that does not mean you wont get one on the levels that they are meant to be good at. If you find one then you are lucky but if you dont then it is what it is.

    I do not see the reason of them getting endgame Versions anyways, because we have alternatives. Az can still have up to 550 thunder damage which is terryfing at level 100 still. Why should it not work ?

    For pure idk but @Hippie told me he can still do all endgame stuff with it so it does not include that aswell.

    And last but not least, lets just give all mythics a true Form ? True strsti with 9001 walk Sounds pretty true and balanced and totally is still what strat should be lol. Or a 4k regen guardian. Or a 10k dmg alkatraz.

    And where tf is archangel ? If you want to buff low Level mythics buff at least all of them
     
  19. Mettymagic

    Mettymagic she/her HERO

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    Az does up to 250, not 550. Don't know how you pulled that number out of your bum.

    And I was considering an Awakened Archangel with higher movement speed and wind damage but I haven't gotten around to adding it yet.

    Finally, the reason I want an endgame version of these is so that there can be a usable endgame spell damage wand and a good thunder weapon endgame, because as of now there aren't either of those.
     
  20. Bubbles

    Bubbles Yep, that one HERO

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    I looked at your name and understood...
     
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