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New Skills And Skill Point Distribution System

Discussion in 'General Suggestions' started by JodyMC, Jul 25, 2016.

?

Should This Be Added?

  1. Yes

    2 vote(s)
    11.1%
  2. No

    16 vote(s)
    88.9%
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  1. JodyMC

    JodyMC Skilled Adventurer

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    Minecraft:
    NOTICE: if you don't like something or want something changes, please say so.

    I feel like we are limited with our skills here, the Skill Point system could also be tweaked a bit. Here are my suggestions:

    1) Give the Assassin/Ninja a Dash Skill (They are supposed to be quick, and agile) Let it be activated via double tapping W while holding shift (shift + W + W)

    2) Give Mages some different spells such as "Fire" (More damage, but slower) Let the player switch through the different spells via pressing Right Click while holding shift. (shift+RMB)

    3) Warriors need their fair share too! Let them be able to "Joust" if on horseback (Modified "Dash" Ability) Dealing 50% more damage than "Dash"

    4) Finally, Archers: Archers should be able to deal 50% MORE damage (150% damage) if attacking a target that has not detected them yet.

    5) When you level up, certain points should be added in automatically according to your class (Assassin will get agility more often, Mages will get intelligence, Warriors strength etc...) Along with this, allow us to upgrade 1-3 more points manually.

    I understand that this is hard to program, because I have tried to make these things once myself, but I believe in you guys. Wynncraft will be the top minecraft server soon! #Wynncraft
     
  2. Zelefant

    Zelefant wizard fortress will return one day HERO

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    Gee I cant believe we haven't ever gotten a skill point update, not even Gavel made a new Skill Point system!
     
    Mistrise Mystic likes this.
  3. Reyko

    Reyko Wynn Soldier HERO

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    So this is useless in PvP.
    This would make many players want to use just those elements and builds because of how much power they would have. It would take away from the use of different builds, which is what the content team tried to do, variation.
    It has been discussed before how adding Shift to spell combos would most likely not be added by the community. Also, it's unfair to give Mage a spell, but not the other classes.
    This can be done with Walk Speed Gear and the Vanish Spell. Tier III Vanish is supposed to be this. If you want to be agile, put points into Agility and wear Air gear.
    Because of how Horses are like in Wynn, it will be difficult for any class to hit mobs with melee damage, or even spells for that matter.
    I'd say something about this and reality, but never mind.
     
  4. LeoDiesAlot

    LeoDiesAlot Better Head-Chief of Libertas than Etclement.

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    No support. With Item customization already being so varied and powders being released in the coming weeks, we already have such customization.

    Overall, It's just not needed.
     
    Hoshi no Kaabii and chaostitan like this.
  5. JodyMC

    JodyMC Skilled Adventurer

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    Welp, looks like this was unsuccessful...this is awkward :I
     
  6. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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  7. Reyko

    Reyko Wynn Soldier HERO

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    Yes, I have overlooked powders using this, but the fact that I was talking about Spells not having Shift involved still stands. Either way, even without the existence of Powders using Shift + Left-Click, it is still highly unlikely that it would be used for Spells.
     
  8. Untitled Doc

    Untitled Doc 1 man robotics team

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    *Reads Post*

    *Stares at the post*

    *Tries to understand the post*
    K

    Was expecting more.
    Should have kept my standards low.
     
    Mistrise Mystic likes this.
  9. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    Fair enough
     
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  10. Thalassophile

    Thalassophile Eat, Sleep, Wynn, Repeat. VIP+

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    All classes (Especially their spells) have to be equal, so I do not see this being added.
     
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