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World Yet Another Idea For The Province Of Dern - Cave Of The Afterlife

Discussion in 'General Suggestions' started by Thalassophile, Jun 18, 2016.

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  1. Thalassophile

    Thalassophile Eat, Sleep, Wynn, Repeat. VIP+

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    My idea is called the Cave of the Afterlife. In this, the player will have the option to fight any boss again, as long as they have killed it before. Upon entering, the player will see a vast hallway/cave with openings in the sides to enter and fight the bosses. Each doorway has a different boss. Once killing a boss, it will not drop the quest item (if it had one) and it will give the player double the xp the boss's quest gave.
    http://prntscr.com/bhxq3n
    http://prntscr.com/bhxrdn

    That's the inside of Cave of the Afterlife
     
    Last edited: Jun 20, 2016
  2. buukie

    buukie Famous Adventurer VIP+

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    Why does this need to exist when you can already fight nearly every boss again whenever you want to?
     
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  3. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    You can fight all the bosses as much as you want right now.
    Bosses don't give enormous amounts of xp.
     
  4. Thalassophile

    Thalassophile Eat, Sleep, Wynn, Repeat. VIP+

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    But that means traveling around the world. This, does not. This, you can binge-kill bosses
     
  5. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    Why tho
     
  6. captainganon

    captainganon God of k | Derpalope VIP+

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    Which takes two seconds with scrolls
     
  7. Thalassophile

    Thalassophile Eat, Sleep, Wynn, Repeat. VIP+

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    Scrolls cost soul points
     
  8. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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  9. ✔︎

    ✔︎ All I do is Mage Mage Mage VIP+

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    Nice Build, but no. Why do we need a 3rd tower? 2 is enough. 3 is just repetitive.
     
  10. SoraDraco

    SoraDraco Well-Known Adventurer

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    Half the game is traveling around to fight stuff. Binge- Killing bosses Really ruins that. Every now and again you catch a boss that gives High EXP on death, If you Farm that boss, you might be lv 70 with lv 62 gear (Just an example)

    Not to mention another tower would just be repetitive. We have ToA and the Hive. I agree dern dose need a major dungeon like that, but something that is not tall and pointy.
     
  11. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    bosses don't give high xp on death, the quest does. killing the boss again doesn't give you much xp.
     
  12. FluxifiedGod1

    FluxifiedGod1 AAAA HERO

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    Should it be the cave of decent or deceit? We already have two towers, why not make it a cave
     
  13. Tornor

    Tornor Mayor of Kandon-Beda VIP+

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    Just like everyone else, this idea is bad.
    For example, CoW drops around 100 exp.
    The quest gives you 200,000 exp.
    Would you want to binge-kill a boss for only 50 exp?
     
  14. captainganon

    captainganon God of k | Derpalope VIP+

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    The Cave of Decent?
    [​IMG]
     
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  15. TheNecromancer

    TheNecromancer dead

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    When I think of this, it reminds me of The Arena from some of the Kirby Games. You fight all the major bosses, as well as some minor bosses, in order with minimal healing items. In Wynncraft, it would be prepare before you enter, with a bank, fight a boss, after that boss you'd be rewarded one health potion of some kind. Then, you would fight another boss. If you die, you must restart from the beginning.
     
  16. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    the OK tower of ascension
    the hive of mild disturbance
     
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  17. Tornor

    Tornor Mayor of Kandon-Beda VIP+

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    Hooray for unoriginality...
    Yaaay...
    -1 supporter
     
  18. TheHipster

    TheHipster Famous Adventurer

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    First it was a tower
    Now it's a cave
    Next it'll be in Fruma ffs
     
  19. Triverr

    Triverr Cool Cat Adventurer HERO

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    That could be... game breaking... You would hardly have to work for XP in last stretch of levels (90-100) if that were the case. One could simply put together a party to "binge kill" bosses like Qira and Death (The Qira Hive gives over a million XP) to level up with very little effort. This is my biggest problem with the suggestion, but I suppose it could be easily fixed.

    As for the idea itself... I don't really think Wynn needs a "Boss Rush" sort of dungeon. There are a ton of bosses in the game and most of them aren't very memorable. I feel like this sort of place would just become another grinding spot for people to fight over.
     
  20. Kawaii__Turtle

    Kawaii__Turtle Kawaiiest of Turtles CHAMPION

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    I think if it was added in, not as a grinding tool, but just for fun it would be kinda nice when you're at late game and you want to see how easily you can kill the bosses
     
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