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World Better Stamina/mana Management

Discussion in 'General Suggestions' started by StyledSnail, May 20, 2016.

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  1. StyledSnail

    StyledSnail Travelled Adventurer

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    I think Stamins and Mana should either be seperated or there should be an easy way to increase the mana limit.
     
  2. Andy0132

    Andy0132 King Beneath the Mountain

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    I'll just voice my disagreement with the first point, the separation of stamina and mana. Yes, it's painful for everybody except Assassin up until they get their mobility spell (and painful for Assassin until they go 40 levels in or something so Vanish actually gives them speed boosts), but it sets the tone for the early-game. It forces basic attacks to be the main method defence, and it forces the players to work on gear at day one. If we separated the spells and mana, we'd have arrow storms being spammed as people sprint into the Nivla Woods headfirst, with their arrow storms killing everything in front of them.

    Your second note, however, is something I find interesting. I'd definitely like it if the mana bar was increased by 5 mana every 30~ levels.
     
    XavierEXE likes this.
  3. Glitch496

    Glitch496 Game Master HERO GM

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    Creator Karma:
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    Easy way to solve this problem: don't sprint as often, use a horse, or devote some skill points into intelligence.
     
    Andy0132 likes this.
  4. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    I'm against your first point as they should be connected.
    as to the mana cap, ill gladly accept more mana.
     
    Andy0132 likes this.
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