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Spell Upgrade Continuation

Discussion in 'General Suggestions' started by Icential, Apr 16, 2016.

?

Gud?

  1. k

    2 vote(s)
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  2. nu

    7 vote(s)
    77.8%
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  1. Icential

    Icential Excelsior

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    Ayy. I just want to make a suggestion of more spell levels
    yeaa
    klol

    It will be the same
    of course



    So starting of the Archer:

    Arrow Storm IV (Lvl. 70)

    It will make a spiral of arrows dealing the same damage as the arrows in front of you which is still the same. The spiral will be spiraling for 2 laps and it will be only for 5 seconds. Which is 2.5 seconds each lap. There will be 2 arrows in every 90 degree. Yea I guess that's that.

    Escape IV (Lvl. 80)

    So... when you hit the ground using shift. Bam! The ground will shake till something happens like Bash I in Warrior. It will do lets say 10-20% damage from your main weapon.

    Bomb Arrow IV (Lvl. 90)

    Now it will be 2x the BOOM! 2x the DAMAGE! And 2x the SWAG! Now it will be releasing 2 arrow bombs now. Yuy

    Arrow Shield IV (Lvl. 100)

    BUM BUM! Now it will be exploding once the mob come close to you. The damage? Hmm... Let's say 10-25% damage of your main weapon. Also with the TNT Particles.

    Warrior:

    Bash IV (Lvl. 70)

    As you bash your enemies they will also bash! As they fly up in the sky going 5-15 blocks. They started to realize that they're falling back to Earth and OUCH! They took fall damage from up there and also a small explosion from your main weapon doing 5% of it.

    Charge IV (Lvl. 80)

    As you go en charge! Your speediness is so fast till it creates fire (Well not that fire I mean like particles). When mobs go in there they go burning like in hell. MUAHAHAHAHAHAOAHIAHFDIOHBFHfeohieof hwhfpihofh[pqifjO

    Uppercut IV (Lvl. 90)

    Uppercuting. Ah yes! As you uppercut your enemies will be so damages cause of your uppercut it made them bleed so hard VERY HARD that it made them bleed 7.5% of your main weapon every 1 second! That bleeding will be lasting for 10 seconds c:

    War Scream (Lvl. 100)

    RAWR! Such a war scream like yours it made all players had jump boost and made all the enemies bleed their ears for a long lasting of 20 minutes! 5% of your main weapon will be damaged to their ears every one second

    Mage:

    Healing (Lvl. 70)

    Medication is a priority to the Wynners. Your healing heals all players and took 5-15% of the enemies nearby a 5 block radius to heal for yourselves.

    Teleport IV (Lvl. 80)

    Poof! As you teleport glistering magical white enchant particle stuff like that will be there for 5 seconds do magic. What magic? EVIL MAGIC!! MUAHAHKJABDFJAOHAOFBUOUF! Your enemies will get poisoned, as they touch that particle. It will damage 10% every 1 second of your main weapon and enemies will be poisoned for 10 seconds.

    Meteore IV (Lvl. 90)

    BAM! Ah the sounds of meteors banging. Such delight. Now your meteor will be blowing of your enemies. If the enemy hits a wall it will damage them by 25% of your main weapon! Incredible!

    Ice Snake IV (Lvl. 100)

    Slither.io lel. Now your worm after it is complete it will now move within 3 blocks. The first block will go left and second will go right and will be like a pattern. It will do the same amount of damage as it is. It will despawn when it is done going 3 blocks which will take 5 minutes.

    Assassin:

    Spin Attack IV (Lvl. 70)

    Now spinning will now be more EPIC! The ground will now be spiraling around the spinning particle stuff thingy. It will do 25% of you main weapon damage. Watch the ground do a Magical Dance!

    Vanish IV (Lvl.80)

    pOOF! Out of no where you go gone. Now as you be invisible. Touching mobs will now make the mobs damaged! 15-35% of you main weapon damage! Amazing!

    Multihits IV (Lvl. 90)

    A.K.A WOMBO COMBO! It will now make your enemies fling going 5 blocks away from you. If it hits a wall it will deal 25-40% of you main weapon damage. Also you personally will get a 5 sec Strength I.

    Smoke Bomb IV (Lvl. 100)

    *Cough* *Cough*. This smoke is so powerful that now it will push your enemies 5 blocks away from you. Now the radius will be 5x5 blocks wide and expanding to 10x10. Every block an enemy walks onto it will get damaged by 25% of you main weapon.

    k datz it plz liek k bia
    ( ͡° ͜ʖ ͡°)














     
  2. captainganon

    captainganon God of k | Derpalope VIP+

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    These are all super weak except for arrow bomb, which is now extremely op
    this will make everyone hate you.
     
  3. Endertricity

    Endertricity Assorted Mini Quiche VIP

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    Spells are upgraded at levels ending with 1 or 6.

    So probably 76, 81, , 86, 91
    ________________________________
    ??? Archers spells all work, which is why the spell strings can do so much damage. Except using escape as your main attack, that's kinda weird.

    Currently (lv88) my bomb does 5K, shield around the same, and arrow storm 10K but I have to be really close to hit every shot
     
  4. captainganon

    captainganon God of k | Derpalope VIP+

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    I've seen Bomb Arrows do 12k damage before, 2 of them will double that.
    Also, most of the spell damage %s don't go past 50%, which is next to nothing
     
  5. Golfbawl

    Golfbawl [] CHAMPION

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    Why would I want 2 spells that would send a mob flying in the air? It's not like uppercut doesn't already to that .-.
     
  6. Tantibus

    Tantibus Chairman of the Wynnviet Union, God of Dern CT Manager GM CMD

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    Creator Karma:
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    This totally breaks the spell upgrade pattern, which goes 16-26-36-46-56-66. There's still not enough space to keep the pattern and give an upgrade to all spells.

    These feel like nice little addons but they hardly do much to actually make the spell feel more useful. These mostly feel like new particle effects with a damage decrease. Not to mention a lot of these do bleed damage. Usually bleed damage requires a sacrifice to regular damage which means it'd wreck a lot of playstyles which are more focused on dealing the damage all in one blow, or dealing the damage quickly.

    I don't think we really need more spell upgrades, spells seem good enough in their current state. They might need a few tweaks but not full upgrades.
     
  7. Mettymagic

    Mettymagic she/her HERO

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    too many memes 4 me

    it hurts me to look at this thread
     
  8. PurifyX

    PurifyX Famous Adventurer VIP+ Builder

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    Wah.... All players?
     
  9. Icential

    Icential Excelsior

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    I meant nearby players
     
  10. PurifyX

    PurifyX Famous Adventurer VIP+ Builder

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    So no different? Even level 1 heal can heal everyone around you...
     
  11. Academyfail

    Academyfail That one vet that still doesn't have a level 100 CHAMPION

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    This suggestion is almost the se thing as my suggestion. I personally feel that you could check out my suggestion here
     
  12. Icential

    Icential Excelsior

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    It life steals lel
     
  13. PurifyX

    PurifyX Famous Adventurer VIP+ Builder

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    Eh mage doesn't need lifesteal but the rest of the upgrades aren't bad, perhaps more detail like the damage percentage and all that
     
  14. Icential

    Icential Excelsior

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    k
     
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