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Website & Forums Number Vs Percent Boosts In Item Guide (9+ Supporters)

Discussion in 'General Suggestions' started by TrashcanMan, Mar 5, 2016.

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Should we add this?

  1. Yes

    9 vote(s)
    100.0%
  2. No

    0 vote(s)
    0.0%
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  1. TrashcanMan

    TrashcanMan Hello I am here

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    Right now in the item guide, every boost is listed as a number, even if it's a percentage. Some identifications, like loot bonus, skill point boosts, and so on, are only available as a number or a percentage, so those are fine.

    However, others like health regen, spell damage, and melee damage come in number and percent form, so it gets a little confusing at times. For example, Bad Wolf has a 75 health regen bnous, while the Greaves of Honour have a 15% health regen bonus.

    I'd like to suggest that the item guide differentiate between raw and percent boosts in the item guide to avoid confusion, especially for those people searching for new equipment.
     
    XavierEXE, blankman, dot01 and 2 others like this.
  2. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    we should also change the "average" id's, before the update you would multiply by 1.3 and 0.7 to get the max and min id's.
    now you multiply by 0.3 and 1.3 so it's not an average value anymore.
     
  3. TrashcanMan

    TrashcanMan Hello I am here

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    Yeah, that would be nice as well. Is the 0.3 to 1.3 thing only for positive IDs or for negative ones as well?
     
  4. Lesliep

    Lesliep Lazy Wynn Mage

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    That's for positive. From what I've heard, negative is still 0.7 to 1.3
     
    Cruuk likes this.
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