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World [quests] Revamping Most Of The Wynn Province Quests. (+44 Supporters!)

Discussion in 'General Suggestions' started by Not A Nub, Feb 20, 2016.

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Do you support this change?

  1. Yes, and I also like the example quest.

  2. Yes, but I don't like the example quest.

  3. No, and I don't like the example quest either.

  4. No, but the example quest was nice.

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  1. Not A Nub

    Not A Nub h VIP

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    After the Gavel Quests have came out, Wynncraft has had a new standard for if a quest should be good or not. However, though as good as most of the quests in Gavel are, most of the quests in the wynn province are boring fetch quests. I think we should revamp the wynn province fetch quests to Gavel level quests, quests that players will enjoy.
    I've listened to players in the lobby complaining about how the quests are terrible, and when I asked if they've been to Gavel or not, most of them had replied with no. This is when I came up with my idea, we should revamp most of the current quests in the Wynn Province to a Gavel standard to keep new players engaged, instead of telling them to 'grind up to gavel'.

    There will be a few issues with this, the most major one is what will we, who have already done all these fetch quests get out of their new revamped versions? I think the best solution is to let us do them again. Though letting us do them again will cause Confusion for the players who don't bother reading the patch notes, it will be good in the long term.

    Now, instead of just listing the concept down, I want to include an example. I will revamp the quest: 'Cook Assistant' to a Gavel level quest. It will have the same concept of assisting a cook to find ingredients for the all important cake, but there will be a twist to it rather than just making a grocery trip to Katoa Ranch.

    I shall start now.

    To start the quest: Talk to the Cook at Ragni, in its exact same location as before.

    If too low level:
    [The Cook]: You, recruit! I would need your assistance, but I'm afraid you must grow a little stronger before I can entrust you with an important task.
    [2/2]: Come back to me at level 4!

    If level requirement is met:
    [The Cook]: You, recruit! I need you assistance immediately! You seem strong enough to handle it.
    [2/5]: I've run out of ingredients to finish the King's important banquet with Gavel Noblemen in a couple of days, Katoa Ranch, for some reason has stopped sending me their grains, milk, and eggs!
    [3/5]: I do not know what is up with them, as I'm paying some of my wage for those ingredients! I'd also be in serious trouble if the food isn't ready by the time the Noblemen arrive.
    [4/5]: Anyway, I need you to go Katoa Ranch and talk with the farmers as to why they aren't sending me the ingredients I need.
    [5/5]: You can find Katoa Ranch at the North Gate, which is to the left upon exiting the castle. I'll write the coordinates of Katoa Ranch in your quest book in case you lose your way.

    New Objective: Talk to Pyte at Katoa Ranch about the problem.

    If the objective hasn't been reached:
    [Pyte]: A new recruit, eh? Ye don't got business 'ere so you'd best be killin' the undead rather than loiterin' here.

    If the objective has been reached:
    [Pyte]: A new recruit, eh? You got business 'ere?
    [2/7]: I see, the cook has sent'cha to get the stuff as I haven't been giving him any.
    [3/7]: Hear me out 'a second, it ain't my fault that I can't give the Cook the stuff, thing is, there's here a bigger problem about it.
    [4/7]: Recently, there' been somethin', or someone snatchin' my eggs, milk, and grain when I'm dozin' off at night, and it ain't a undead. I would'a known if it were one of them walkin' corpses.
    [5/7]: The undead 'ere, despite their strength in numbers, are too dumb to sneak in my barn and nick my chickens. It's probably a beast or somethin'
    [6/7]: Tell ye what, If you can find who or what's been stealin' my stuff, I'll give twice the amount of stuff to The Cook when it's resolved. I would search the general area, but I'm too busy with the farm 'ere, so if you want to prove you can be a good recruit, find out what's been behind this.
    [7/7]: The culprit must've left some traces 'round here somewhere, he couldn't of gone too far, 2 pieces of evidence should do.

    If you talk to Pyte before finding the 2 pieces of evidence:
    [Pyte]: What are you doing just standin' there? I need 2 pieces of proof to hopefully distinguish who or what may of done this.

    New Objective: Search the area around Katoa Ranch and find 2 different pieces of evidence. The pieces of evidence will be a Bloodstained Hatchet, and Rotting Pointed Ear.
    The area around the Bloodstained Hatchet will be at a broken fence in Katoa Ranch, where a Bloodstained Hatchet mob resides, which has 1 health that drops the Bloodstained Hatchet. The small-pointed tooth will be found inside Katoa Ranch at the same Broken Fence, where a Small-Pointed Ear NPC mob resides, that drops a Small-Pointed Ear.

    If you talk to Pyte with the 2 pieces of proof.

    [Pyte]: About time you got what I sent'cha for. Lemme get a good peek at them...
    [2/3]: Hmm...
    [3/3]: No idea what creature this belongs to, but I know of a good ol' fellow that can help. His name is Vestley. He's a real smart fellow I was once friends with, he works inside the Castle Library. I hope he knows what that creature is.

    New Objective: Ask Vestley with the pieces of evidence what the creature is.

    If the objective hasn't been reached:

    [Vestley]: Welcome to Ragni, recruit! There's much to be explored in the Province of Wynn.

    If the objective has been reached:

    [Vestley]: You look like you need something, recruit, if you need to know something, I can tell you what you need to know.
    [2/7]: Need to know what a creature is based on These 2 pieces of junk, if it's so important to you, I guess I can do it.
    [3/7]: Hmm, pointed ears, and a hatchet... seems familiar, I just need to get my Book of Monsters... Aha!
    [4/7]: What's been snatching my old acquaintance's farm products is a Goblin! one of the greenskins from the Gavel province across the sea.
    [5/7]: If you didn't know already, Gavel is a province full of magic, rather than corruption, and where the villagers have come from. The Goblin is one of the most common creatures found in Gavel.
    [6/7]: I do not know how a Goblin managed to get into the wynn province, but I think a recruit like you can take care of a lone one.
    [7/7]: I hope you can find that Goblin and stop him from stealing the farm's products. I suggest trying to find a trail near that broken fence you told me about, where you found the evidence. I wish to keep the evidence.

    If you talk to Vestley again:
    [Vestley]: I've told you what you need to do. Find the Goblin's hideout.

    New Objective: Find the goblin and stop it from stealing from Katoa Ranch. To get to the Goblin's Hideout, the player must follow a bloodtrail that leads through a tunnel under the wall, and out to a small hill with a teleportation chamber. The outside will be decorated with zombie heads on small individual fences.
    If you try to enter it before reaching the proper objective, this message will pop up:

    It isn't wise to intrude into a creature's habitat without a good reason. You decide to leave it be.

    Once you enter the cave, you will have to fight the Goblin before moving on. The stats are below:

    Frail Goblin [Lv. 5]
    Attack(melee): 8 health per hit. Attack speed of 1 hit per second.
    Health: 125
    Regen: 20 per 10 seconds
    Sight: 50 blocks
    Attack method: Charge at foe (Same attack method as Wild Mooshroom)
    Speed: Same as player walking
    Spell: Grade II Charge
    Model: Baby Zombie with Goblin Head, holding a Tier I Earth Spear (small hammer), with Leather Pants, and Iron Boots.
    Drops: Severed Goblin Ear.

    To enter the next room throw the Severed Goblin Ear into the hopper present in the room. In the next room, you have to talk to the Goblin.

    [Goblin]: P-p-please human! You got me! I stole from the barn! Put the weapon down and hear me out.
    [2/]: I was just hungry. There was nothing else to eat! I will never do it again I swear!

    Next, there will be a decision, to either kill the goblin or let it live in the chat box. [Spare the Goblin] or [Kill the Goblin]. Click on one of the options to continue.

    If you kill the goblin:

    [Goblin]: I-I never said I would do it again, mercy! please-

    If you spared the goblin:

    [Goblin]: Th-Thank you human. To have the others believe you killed me, I will give you my ear as false proof. Take care...

    [+1 Goblin Ear] You will get the same thing no matter what decision you choose.

    The choice you made will not influence the reward you get from completing the quest.

    New Objective; Inform Pyte of what happened.

    [Pyte]: Anythin' New?
    [2/2]: Sweet! Now I'm back in business again. I will let you carry the crate of ingredients back to the cook. Thank ya so much recruit!

    New Objective: Hand The Cook the ingredients.

    [The Cook]: At last! my precious ingredients, and twice of them too, just in time!
    [2/2]: I don't believe in the gibberish about a Goblin stealing from the farm, but you still got me my ingredients back. You deserve a reward. Here are some emeralds and some mana potions.

    Reward:
    +100 xp
    +32 emeralds
    +3 Potion of Mana I

    If you talk to Pyte after the quest:
    [Pyte]: Welcome back to Katoa Ranch! Make yer'self at home.

    If you talk to Vestley after the quest:
    [Vestley]: I've heard Gavel's doors have opened recently. It will be a great place to visit out once you get much stronger.

    If you've taken the time to read the revamped version of the Cook Assistant, you would see that it has improved a lot to its older, fetch quest version. It will keep the player engaged in the quest and entertain them, like in Gavel quests. It isn't the best quest, and the GMs can obviously do a lot better than I can, but it proves my point if you compare it to its current version.
    Remember, this should be done with many other quests in the Wynn Province that are fetch quests, like Potion Making and Drought Sand.

    Constructive Criticism on the example is appreciated, and discussion of the idea itself is appreciated as well.
     
  2. stop

    stop Well-Known Adventurer

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    I agree with this! Although it may take some time, the staff are mostly working on the storyline.
    Also wheres the poll? I need to smash it.
     
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  3. Cruuk

    Cruuk yopyop HERO

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    It would be nice to have the Wynncraft quests be more high quality (like drought sands and the passage), however, I feel as if your example quest is a bit too long, and would give newer players some trouble, and another thing, a bit too many quests have a boss fight at the end, so if I were you, I'd simply cut out the boss fight, and just have the player kill or spare the Goblin when they enter the cave.
     
  4. cars3n

    cars3n Famous Adventurer CHAMPION

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    I agree! And after reading your quest, I'm starting to look at cook assistant differently xD I do agree with crack though, maybe no boss fight. But I really like multiple choice quests!
     
  5. Ackro

    Ackro The true Elite Quadbrid! HERO

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    We have been planning on a sort of rework for the province, but taking the time to do it is difficult.
    Think about it; Gavel has about 50 quests, which Wynn also has. Creating all Gavel quests took a year. Now you do the maths.
     
  6. Kahsol

    Kahsol Local Serial Liker

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    wynn actually needs fetch quests here and there though
     
  7. jpmrocks

    jpmrocks A Lone Wanderer

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    It sounds like you just turned Cook's Assistant into a fetch quest.
     
  8. Not A Nub

    Not A Nub h VIP

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    Why do you think my version is a fetch quest. If you're going to make statements like these, please elaborate on them.
     
  9. jpmrocks

    jpmrocks A Lone Wanderer

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    Minecraft:
    Original Quest: Get items for Cook.
    Your Version: Get different items for different people for the Cook.
     
  10. Not A Nub

    Not A Nub h VIP

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    The difference between the older version and this, which makes it not a fetch quest is the fact that it actually has lore behind it, and it interests the player.
    Most of the quests (including many of the Gavel quests) Involve obtaining items for the NPC to continue the quest. For example, in Taproot (spoiler warning)
    You must collect 1 each of 3 different flowers scattered across the Dark Forest so the sorcerer can find a step in finding the potential source of the Decay. It's very similar to the current Cook Assistant, but it actually has some lore behind it and has multiple stages, which engages the player.
    I based my reworked version off of quests that players really enjoyed, but made it simple enough and not too lore-heavy to appeal to the lower level players. In conclusion, most of the quests in wynncraft involve gathering items, but the difference between a fetch quest and a good quest is that it has elements that engage the player, like lore, mystery, and combat.
     
  11. jpmrocks

    jpmrocks A Lone Wanderer

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    All you did was make the fetch quest longer.
     
  12. Tantibus

    Tantibus Chairman of the Wynnviet Union, God of Dern CT Manager GM CMD

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    The thing about changing any existing quests is that messing around with stages can have unintended consequences. Last thing we want to do is accidentally reset progress on Cook Assistant, screwing over people with 100% quest progress by making them go all the way back to Wynn just to keep that 100%. King's Recruit managed to work fine with its revamp because we kept the same amount of stages. However, Cook Assistant is extremely short. It's two stages. One to start the quest, and one to give the Cook all of the items. It's hard to work meaningful content into two stages.

    However, for more feasible quests, it would be nice to revamp them. If there's time, of course.
     
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  13. Ackro

    Ackro The true Elite Quadbrid! HERO

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    People who want 100% of all quest completed work hard for it, so they probably wont mind a few trips to Wynn simply to experience many new and up-to-date quests.
    Also, putting a roadblock for developing content in Wynn just because of a minority is, in my opinion, not the way to go.
     
  14. Tantibus

    Tantibus Chairman of the Wynnviet Union, God of Dern CT Manager GM CMD

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    Well, I can't speak for everyone but I would personally hate going all the way back to Wynn so I can retain my nearly-100% quest progress. Quests are also kinda boring when you one-shot everything so even if the quest is super good. I don't think the people who want to retain their 100% quest progress are exactly as big of a minority as you make it out to be. Like, sure there's probably more people who don't care but I still think there's quite a lot of people who would like to keep their 100% quest progress without slugging their way all the way back to the beginning.

    If there's one thing I love in Wynn, it's that your progress is never reset and I don't think we should ever change that, even if it's just for one quest.
     
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  15. Ackro

    Ackro The true Elite Quadbrid! HERO

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    I think I can see the point emerging, but I will still hold onto the fact that we might see revamped quests in Wynn at some point. Also, we might be able to whip Jumla enough to add a thing where quests don't reset! ;D
     
  16. Tantibus

    Tantibus Chairman of the Wynnviet Union, God of Dern CT Manager GM CMD

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    Yeah, if there's ever the time and opportunity, I would love to make major improvements to the early game.
     
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  17. Moose_Cow

    Moose_Cow O R A

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    Aren't you guys really busy with gavel updates and Fruma/Dern?
     
  18. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    I would want my progress to be reset so I could see the updated quests.

    AAAANYWAYS

    I had an idea for Thieving Rodents. It's a good enough quest already, but how about this in Farmer Kelri's dialogue when you give him the ring that's really a washer:

    Farmer Kelri: ... This isn't my ring. This is a washer! Those dang rodents must be in their nest. They really will eat anything.
    Farmer Kelri: Maybe you could take a look in their hive for me? I know, it is a horrible place and I've been meaning to close it up.
    Farmer Kelri: But the chances are the rat we're looking for is in there. Its over in the field, and don't forget to make sure my wife doesn't see you.
    Farmer Kelri: Bring me [1 Wedding Ring] as soon as you take care of the rat who stole it!
    Farmer Kelri: The nest is in the cave right over there.
    Farmer Kelri: Here, you can keep the washer, it won't be of any use to me.

    At the end of the dialogue you get this as an introduction to accessories!

    Rusted Washer
    +9 Health

    Lv. Req: 2

    (It's a ring)

    It would be nice to have that extra health for the boss fight.
     
    Last edited: Feb 21, 2016
  19. Ackro

    Ackro The true Elite Quadbrid! HERO

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    As nice as your idea is, a washer is too "crappy" to contain any magic ;D
     
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  20. BlahBlah161616

    BlahBlah161616 Light Theme User

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    If it's that difficult, let us write it...we would do it for you.
     
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